refactor: remove unused fastfetch scripts and related files

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elwrcl committed 2026-04-10 18:15:59 +03:00
1 parent 18e3913cd5
commit 00cc87cbe2
6 files changed
+4 -218

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-25
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@@ -1,25 +0,0 @@
$3⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
$3⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀$1⠓$3⠀⠀⠀⣀⣠⣤⠤⣒⣴⣴⣶⣶⣶⣶⣦⡤$1⣀⣤⡴⠶⢦⡀⢰⡄$3⠀⠀⠀⠀⠀⠀⠀⠀
$3⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⠋⣼⣿⣿⣶⣬⣛⠽⠶⠿⠿⢿⣿⣿⣿⣿⣿⣷⣌$1⠰⢶⣿⣿⡇⢸⡇$3⠀⠀⠀⠀⠀⠀⠀⠀
$3⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣭⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⣷⣿⣭⣛⠻⢿⣿⣷⣦$1⡍⠛⠃⢰⠁⣤⣀$3⠀⠀⠀⠀⠀⠀
$3⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢿⣶⣟⢿⣿⣿⡌⢷⣦⡐⣦⣍⠻⣦⡀⠀⠀⠀
$3⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⣿⣿⣿⡷⣿⣿⣿⣿⣿⣿⣿⣟⢿⣿⣿⣿⣿⣿⣿⣦⣝⢿⣷⡙⢿⣇⠘$3⣿⣿⡜⣿⣧⡘⠻⣦⡀⠀
$3⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⣿⣿⡟⣷⠸⣿⣿⣿⢿⣿⣿⣿⣧⡙⠿⣿⣿⣷⣌⢿⣿⣿⣦⡙⢿⣦⠁⠀$3⢻⣿⣿⣿⣿⣿⡄⠘⢷⡀
$3⠀⠀⠀⠀⠀⠀⠀⠀⠠⢡⣿⣿⢸⣿⡇⠘$7⢢$3⠹⣿⣿⣧⠙⠛⢿⣿⡳⠄⠈⠻⣏⠻⣦⠻⡿⣿⣷⡄⢍⠳⠀⠘⣿⣿⣿⣿⣯⢻⠀⠀⠑
$3⠀⠀⠀⠀⠀⠀⠀⠀⠀⡾⢸⣿⢸⣿$7⠁⡀⢸⣆$7$3⠘⣿⡏$7⢆⢷⣄$3⠙⢿⣆⠈⢠⣈⠳⡝⢧⡑⢌⠻⣿⡄⠂⠀⠀⣿⣿⣿⣿⣻⡘⡇⠀⠀
$3⠀⠀⠀⠀⠀⠀⠀⠀⢰⡇⢸⣿⢸⣿$7⠀⡅⢘⠿⣦$7$3⠘⣿⡄$7⠈⣭⣴⣦⣝$3⠳⢌⢻⣷⣮⡀⠑⠀⠀⠈⠹⣆⠀⡄$3⣿⣿⣿⣿⣿⣇⠹⠀⠀
$3⠀⠀⠀⠀⠀⠀⠀⠀⠸⡇⠀⢿⡇⣿$7⠀⣿⣼⣿⣎⢧$7$3⡘⢿$7⠀⢹⡿⢟⣫⣵⠦⠀⠉⡁⣽⣧⠀$7⡐⣷⣦$7⠀$3⢀⡁$3⣿⣿⣿⣿⣿⣿⠀⠀⠀
$7⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀$3⠘⣧⠘$7⠀⣄⢉⡉⠒⠂⠻⣆⠀⠀⣷⠉⣀⣄⠀⠀⠀⣧⣿⡟⠀⠙⢿⡟$3⢀⣿⢡⣿⣿⣿⣿⣿⣿⡆⠀⠀
$7⠀⠀⠀⠀⠀⠀⠀⢀⣴⣾⣿⣆$3⠙⠀$7⡰$7⡌⢷⣷⣄⠀⢰⣿⣷⡀⢿⣶⣿⣿⣧⣶⣿⣿⣿⣷⡟⣠⠞$3⢠⣾⡟⣸⣿⣿⣿⣿⣿⣿⡇⠀⠀
$7⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣷⣦⣹⡿$7⠈⢻⣿⣾⣿⣿⣿⣿⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃⠁$3⣴⣿⣿⠇⣿⣿⣿⣿⣿⣿⣿⣇⠀⠀
$7⠀⠀⠀⢠⣾⣿⣿⣿⣿⣿⣿⣿⡿⠛⢋$3⣠⣥⡌$7⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⣁⡀$3⣼⣿⣿⡿⢸⣿⣿⣿⣿⢿⣿⣿⣿⠀⠀
$7⠀⠀⢀⣿⣿⣿⣿⣿⣿⣿⡿⠟⢃$3⢠⣿⣿⣿⣿⡌$7⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⣡⣾⣿$3⢠⣿⠏⢹⢇⣿⣿⣿⣿⡇$3⣾⣿⣿⣿⠀⠀
$7⠀⠀⣼⣿⣿⣿⣿⣿⠋⠁⠀⠀$3⣼⣾⣿⣿⣿⡿⠸⣓⡊$7⠙⠛⠿⣿⣿⣿⡿⢛⣵⣾⣿⣿⣿$3⢸⡟⠀⠏⢸⣿⡿⣹⣿⢱$3⣿⣿⣿⣿⠀⠀
$7⠀⣰⣿⣿⣿⣿⣿⡏⠀⠀⠀$3⣼⣿⣿⣿⡿⣫$7⣶⣿⡿⢋⠴⢂⣤⣤⣭⢡⣾⣿⣿⣿⣿⣿⣿$3⡎⠁⠘⠀⣼⣿⢣⣿⡏$3⣼⢿⣿⣿⣿⠀⠀
$7⢠⣿⣿⣿⣿⣿⡿⠀⠀⠀$3⣼⣿⢿⣿⠏$7⣼⣿⣿⡟⡰⢡⡸⣿⣿⣿⣿⡆⣿⣿⣿⣿⣿⣿⣿⡗$3⢀⡀⣼⣿⢏⣾⡿⢱$3⡏⢸⣿⣿⣿⠀⠀
$7⣾⣿⣿⣿⣿⣿⠇⠀⠀$3⣼⡿⢣⣾⢏$7⣼⣿⣿⠿⠀⢡⣿⣷⡝⣿⣿⣿⣷⣿⣿⣿⣿⣿⣿⣿$3⢁⡞⣼⣿⠏⣼⣿⢁$3⣿⢣⢸⣿⣿⣿⠀⠀
$7⣿⣿⣿⣿⣿⡿⠀⠀$3⣼⡿⢀⡿⢋$7⣾⣿⣿⣿⠀⢠⣾⣿⣿⣿⡌⢿⡿⢿⣛⣯⣿⣿⣿⡿⠃$3⢮⣾⣿⠏⣼⡿⠃$3⣾⠏⣾⢸⣿⣿⣿⠀⠀
$7⣿⣿⣿⣿⣿⠇⠀$3⣸⣿⠃⢈$7⣴⣿⣿⣿⣿⠏⢠⣿⣿⣿⣿⣿⣿⣤⣾⣿⡿⠿⠿⠿⠟⡁$3⣰⣿⣿⢋⣾⡿$3⣡⠖⢈⡸⠇⣼⣿⣿⣿⠀⠀
$7⣿⣿⣿⣿⡿⠀$3⢠⡿⢋$7⣴⣿⣿⣿⣿⡿⠋⣠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠋⢀⡀$3⢸⣿⡿⢣⣾⠟⠐$7⢡⣶⣿⣿⣦$3⡙⢿⣿⣿⡇⠀
$7⣿⣿⣿⣿⡇⠀$7⢀⣴⣿⣿⣿⣿⣿⡟⢁⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣿⣿⠁$3⣼⡟⣰⣿⠋$7⠀⣴⣿⣿⠿⠋⣁⣴⣦$3⡙⢿⡇⠀
$7⣿⣿⣿⣿⢁$7⣴⣿⣿⣿⣿⣿⡿⢫⡄⠘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇$3⢸⠟⣼⠟⡁$7⢀⣼⠿⡋⣁⣴⣾⣿⣿⣿⣿⣎$3⠇
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@@ -1,182 +0,0 @@
#!/usr/bin/env zsh
# Check if animation already ran this boot session
EVA_FLAG="/tmp/eva_displayed_$USER"
if [[ -f "$EVA_FLAG" ]]; then
# Animation already shown this boot, just run fastfetch
fastfetch
exit 0
fi
# Create flag file for this boot session
touch "$EVA_FLAG"
# Metinler
JP="エヴァンゲリオン・ユニット02 システム初期化!"
DE="EVANGELION EINHEIT-02 SYSTEM INITIALISIERUNG!"
EN="EVANGELION UNIT-02 SYSTEM INITIALIZED!"
# Renk gradyanı
COLORS=(
"\033[38;5;196m"
"\033[38;5;202m"
"\033[38;5;208m"
"\033[38;5;214m"
"\033[38;5;220m"
"\033[38;5;226m"
)
RESET="\033[0m"
# Terminal boyutları
width=$(tput cols)
height=$(tput lines)
jp_len=${#JP}
de_len=${#DE}
en_len=${#EN}
# Orta nokta
mid_line=1 # Üst satırda göster
center_col=$(( width / 2 ))
# Ekranı temizle ve imleci gizle
clear
tput civis
# Çarpışma animasyonu - soldan JP, sağdan DE
collision_point=$center_col
# Toplam adım sayısını hesapla (2 saniye için daha yavaş)
total_steps=80
sleep_time=0.025 # 2 saniye / 80 adım
for ((i=0; i<=total_steps; i++)); do
# Sol taraftan Japonca (soldan sağa)
jp_pos=$(( i * collision_point / total_steps ))
jp_color_idx=$(( i % ${#COLORS[@]} ))
jp_color=${COLORS[$((jp_color_idx + 1))]}
# Sağ taraftan Almanca (sağdan sola)
de_pos=$(( width - (i * collision_point / total_steps) - de_len ))
de_color_idx=$(( (total_steps - i) % ${#COLORS[@]} ))
de_color=${COLORS[$((de_color_idx + 1))]}
# Ekranı temizle ve metinleri çiz
printf "\033[${mid_line};1H\033[2K"
# Japonca metni yaz
if (( jp_pos >= 0 && jp_pos < width )); then
printf "\033[${mid_line};${jp_pos}H${jp_color}${JP}${RESET}"
fi
# Almanca metni yaz
if (( de_pos >= 0 && de_pos < width )); then
printf "\033[${mid_line};${de_pos}H${de_color}${DE}${RESET}"
fi
sleep $sleep_time
done
# İç içe geçme animasyonu - metinler birbiri üzerine gelir
for ((i=0; i<=20; i++)); do
overlap=$(( i * 3 ))
jp_pos=$(( center_col - jp_len / 2 + overlap ))
de_pos=$(( center_col - de_len / 2 - overlap ))
jp_color_idx=$(( i % ${#COLORS[@]} ))
jp_color=${COLORS[$((jp_color_idx + 1))]}
de_color=${COLORS[$(( (20 - i) % ${#COLORS[@]} + 1 ))]}
printf "\033[${mid_line};1H\033[2K"
# Her iki metni de aynı anda göster/gizle
if (( de_pos >= 0 )); then
printf "\033[${mid_line};${de_pos}H${de_color}${DE}${RESET}"
fi
if (( jp_pos >= 0 )); then
printf "\033[${mid_line};${jp_pos}H${jp_color}${JP}${RESET}"
fi
sleep 0.03
done
# Metinler tam üst üste gelince İngilizce ortaya çıkar
en_center=$(( (width - en_len) / 2 ))
for ((i=0; i<=10; i++)); do
alpha=$(( i * 10 ))
printf "\033[${mid_line};1H\033[2K"
# JP ve DE aynı anda kaybolur
if (( i < 8 )); then
fade_amount=$(( i * 8 ))
jp_pos=$(( center_col - jp_len / 2 + fade_amount ))
de_pos=$(( center_col - de_len / 2 - fade_amount ))
faded_color=${COLORS[6]}
if (( de_pos >= 0 )); then
printf "\033[${mid_line};${de_pos}H${faded_color}${DE}${RESET}"
fi
if (( jp_pos >= 0 && jp_pos < width )); then
printf "\033[${mid_line};${jp_pos}H${faded_color}${JP}${RESET}"
fi
fi
# İngilizce giderek belirginleşir
if (( i > 3 )); then
printf "\033[${mid_line};${en_center}H${COLORS[1]}${EN}${RESET}"
fi
sleep 0.05
done
# Son çarpışma efekti
sleep 0.15
# Ekranı tamamen temizle
clear
# Fastfetch'i arka planda başlat
fastfetch &
FF_PID=$!
# İngilizce yazı için gradient renkler (kırmızı-sarı)
BLINK_COLORS=(
"\033[38;5;196m" # Kırmızı
"\033[38;5;202m" # Turuncu-kırmızı
"\033[38;5;208m" # Turuncu
"\033[38;5;214m" # Sarı-turuncu
"\033[38;5;220m" # Sarı
"\033[38;5;226m" # Parlak sarı
"\033[38;5;220m" # Sarı
"\033[38;5;214m" # Sarı-turuncu
"\033[38;5;208m" # Turuncu
"\033[38;5;202m" # Turuncu-kırmızı
)
# İngilizce yazı ile blink efekti (fastfetch ile BERABER)
en_pos=$(( (width - en_len) / 2 ))
for i in {1..10}; do
color_idx=$(( (i - 1) % ${#BLINK_COLORS[@]} ))
blink_color=${BLINK_COLORS[$color_idx]}
# Göster - İngilizce yazı gradient ile
printf "\033[1;${en_pos}H${blink_color}${EN}${RESET}"
sleep 0.1
# Gizle - sadece ilk satırı temizle
printf "\033[1;1H\033[2K"
sleep 0.1
done
# Son kez İngilizce yazıyı göster (kırmızı renkte)
printf "\033[1;${en_pos}H${COLORS[1]}${EN}${RESET}\n"
# Fastfetch'in bitmesini bekle
wait $FF_PID
# İmleci göster ve en alta git
tput cnorm
printf "\033[${height};1H"
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-1
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@@ -1,4 +1,3 @@
# Auto start Hyprland on tty1
if test -z "$DISPLAY" ;and test "$XDG_VTNR" -eq 1 if test -z "$DISPLAY" ;and test "$XDG_VTNR" -eq 1
mkdir -p ~/.cache mkdir -p ~/.cache
exec start-hyprland > ~/.cache/hyprland.log 2>&1 exec start-hyprland > ~/.cache/hyprland.log 2>&1
+1 -9
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@@ -1,24 +1,16 @@
function fish_prompt -d "Write out the prompt" function fish_prompt -d "Write out the prompt"
# This shows up as USER@HOST /home/user/ >, with the directory colored
# $USER and $hostname are set by fish, so you can just use them
# instead of using `whoami` and `hostname`
printf '%s@%s %s%s%s > ' $USER $hostname \ printf '%s@%s %s%s%s > ' $USER $hostname \
(set_color $fish_color_cwd) (prompt_pwd) (set_color normal) (set_color $fish_color_cwd) (prompt_pwd) (set_color normal)
end end
if status is-interactive # Commands to run in interactive sessions can go here if status is-interactive # Commands to run in interactive sessions can go here
# No greeting
set fish_greeting set fish_greeting
# Use starship
starship init fish | source starship init fish | source
if test -f ~/.local/state/quickshell/user/generated/terminal/sequences.txt if test -f ~/.local/state/quickshell/user/generated/terminal/sequences.txt
cat ~/.local/state/quickshell/user/generated/terminal/sequences.txt cat ~/.local/state/quickshell/user/generated/terminal/sequences.txt
end end
# Aliases alias clear "printf '\033[2J\033[3J\033[1;1H'"
alias clear "printf '\033[2J\033[3J\033[1;1H'" # fix: kitty doesn't clear properly
alias celar "printf '\033[2J\033[3J\033[1;1H'" alias celar "printf '\033[2J\033[3J\033[1;1H'"
alias claer "printf '\033[2J\033[3J\033[1;1H'" alias claer "printf '\033[2J\033[3J\033[1;1H'"
alias ls 'eza --icons' alias ls 'eza --icons'
+3 -1
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@@ -96,5 +96,7 @@ export MESA_SHADER_CACHE_MAX_SIZE=2G
export MESA_SHADER_CACHE_DIR=/tmp/mesa_shader_cache export MESA_SHADER_CACHE_DIR=/tmp/mesa_shader_cache
export PATH="$HOME/.local/bin:$PATH" export PATH="$HOME/.local/bin:$PATH"
fastfetch #fetch
copetch --ascii
#fastfetch fuck fastfetch i'm better