feat: synthesised shutter sounds and the combo count
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f3f7082016
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@@ -16,6 +16,9 @@ mod region;
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mod render;
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mod selection;
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mod shadow;
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// The sound lands in two tasks; Task 5 of the polish plan removes this.
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#[allow(dead_code)]
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mod sound;
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mod stack;
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mod thumbnail;
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mod toolbar;
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@@ -0,0 +1,71 @@
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//! Which shot of a combo this is, shared between `valw` runs.
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use std::path::Path;
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use anyhow::Result;
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/// The number for a shot at `now_ms`, given the previous shot.
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pub fn next(prev: Option<(u8, u64)>, now_ms: u64, reset_ms: u64) -> u8 {
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match prev {
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Some((n, at)) if now_ms >= at && now_ms - at < reset_ms => match n {
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7 => 6,
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n => n + 1,
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},
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_ => 1,
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}
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}
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/// `(number, unix ms)` of the last shot, if the file makes sense.
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pub fn load(path: &Path) -> Option<(u8, u64)> {
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let text = std::fs::read_to_string(path).ok()?;
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let mut parts = text.split_whitespace();
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let n: u8 = parts.next()?.parse().ok()?;
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let at: u64 = parts.next()?.parse().ok()?;
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(1..=7).contains(&n).then_some((n, at))
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}
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pub fn save(path: &Path, n: u8, at_ms: u64) -> Result<()> {
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crate::output::write_atomic(path, format!("{n} {at_ms}\n").as_bytes())
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn counts_up_then_alternates_six_and_seven() {
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let mut prev = None;
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let mut seen = Vec::new();
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for i in 0..11u64 {
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let n = next(prev, i * 1000, 5000);
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seen.push(n);
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prev = Some((n, i * 1000));
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}
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assert_eq!(seen, [1, 2, 3, 4, 5, 6, 7, 6, 7, 6, 7]);
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}
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#[test]
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fn a_pause_resets() {
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assert_eq!(next(Some((4, 1000)), 7000, 5000), 1);
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assert_eq!(next(Some((4, 1000)), 5999, 5000), 5);
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assert_eq!(next(None, 0, 5000), 1);
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assert_eq!(
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next(Some((3, 9000)), 1000, 5000),
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1,
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"a clock going backwards"
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);
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}
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#[test]
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fn state_file_round_trip_and_broken_files() {
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let dir = tempfile::tempdir().unwrap();
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let path = dir.path().join("valw-combo");
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assert_eq!(load(&path), None);
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save(&path, 6, 123456).unwrap();
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assert_eq!(load(&path), Some((6, 123456)));
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std::fs::write(&path, "garbage").unwrap();
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assert_eq!(load(&path), None);
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std::fs::write(&path, "9 5").unwrap();
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assert_eq!(load(&path), None, "out of range");
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}
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}
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@@ -0,0 +1,4 @@
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//! The combo shutter sound.
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pub mod combo;
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pub mod synth;
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@@ -0,0 +1,226 @@
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//! The shutter sounds, synthesised: no samples, no licences.
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use std::f32::consts::TAU;
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pub const RATE: u32 = 44_100;
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const SPEEDS: [f32; 5] = [1.00, 1.12, 1.25, 1.40, 1.60];
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const LOOP_SPEED: f32 = 1.80;
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const GLIDE_SECS: f32 = 0.4;
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/// The Shepard tone: octave-spaced partials from BASE Hz under a bell
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/// centred on CENTRE Hz (log scale).
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const BASE: f32 = 55.0;
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const PARTIALS: i32 = 9;
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const CENTRE: f32 = 660.0;
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const WIDTH_OCTAVES: f32 = 1.4;
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/// A deterministic noise source (xorshift), so every build sounds the same.
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struct Noise(u32);
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impl Noise {
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fn next(&mut self) -> f32 {
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self.0 ^= self.0 << 13;
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self.0 ^= self.0 >> 17;
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self.0 ^= self.0 << 5;
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self.0 as f32 / u32::MAX as f32 * 2.0 - 1.0
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}
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}
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fn secs(n: usize) -> f32 {
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n as f32 / RATE as f32
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}
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/// A two-part mechanical "tak-shk", about 150 ms.
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pub fn shutter() -> Vec<f32> {
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let len = (0.150 * RATE as f32) as usize;
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let mut noise = Noise(0x1234_5678);
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let (mut low, mut high_prev, mut high) = (0.0f32, 0.0f32, 0.0f32);
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let mut out = Vec::with_capacity(len);
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for i in 0..len {
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let t = secs(i);
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let n = noise.next();
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// Click: bright, 0.5 ms attack, ~6 ms decay.
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let click = n * (t / 0.0005).min(1.0) * (-t / 0.006).exp();
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// "shk": band-passed noise from 60 ms, ~30 ms decay, softer.
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low += 0.25 * (n - low);
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high = 0.9 * (high + low - high_prev);
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high_prev = low;
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let u = t - 0.060;
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let shk = if u >= 0.0 {
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high * 0.9 * (u / 0.002).min(1.0) * (-u / 0.03).exp()
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} else {
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0.0
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};
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out.push(click * 0.8 + shk);
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}
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fade_out(&mut out, 0.010);
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normalise(&mut out, 0.9);
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out
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}
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/// `samples` played `factor` times faster (shorter and higher).
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pub fn speed(samples: &[f32], factor: f32) -> Vec<f32> {
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let len = (samples.len() as f32 / factor).ceil() as usize;
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(0..len)
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.map(|i| {
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let pos = i as f32 * factor;
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let j = pos as usize;
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let frac = pos - j as f32;
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let a = samples.get(j).copied().unwrap_or(0.0);
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let b = samples.get(j + 1).copied().unwrap_or(0.0);
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a + (b - a) * frac
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})
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.collect()
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}
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/// The Shepard tone's partials `(frequency, amplitude)` at `position`
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/// octaves (0..1) along the glide. Amplitude depends only on frequency, so
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/// position 1 sounds like position 0.
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pub fn partials(position: f32) -> Vec<(f32, f32)> {
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(-1..PARTIALS)
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.map(|k| {
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let f = BASE * 2f32.powf(k as f32 + position);
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let d = (f / CENTRE).log2() / WIDTH_OCTAVES;
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(f, (-0.5 * d * d).exp())
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})
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.collect()
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}
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/// A Shepard glide from `from` to `to` octaves over `secs` seconds.
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pub fn glide(from: f32, to: f32, secs_long: f32) -> Vec<f32> {
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let len = (secs_long * RATE as f32) as usize;
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let count = partials(0.0).len();
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let mut phases = vec![0f32; count];
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let mut out = Vec::with_capacity(len);
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for i in 0..len {
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let position = from + (to - from) * i as f32 / len as f32;
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let mut v = 0.0;
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for (p, (f, a)) in phases.iter_mut().zip(partials(position)) {
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*p = (*p + TAU * f / RATE as f32) % TAU;
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v += a * p.sin();
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}
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out.push(v);
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}
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fade_in(&mut out, 0.010);
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fade_out(&mut out, 0.040);
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normalise(&mut out, 0.5);
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out
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}
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/// The sound for shot `n` of a combo (1–7).
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pub fn sound(n: u8) -> Vec<f32> {
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match n {
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1..=5 => speed(&shutter(), SPEEDS[n as usize - 1]),
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6 | 7 => {
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let mut s = speed(&shutter(), LOOP_SPEED);
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let half = if n == 6 { (0.0, 0.5) } else { (0.5, 1.0) };
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s.extend(glide(half.0, half.1, GLIDE_SECS));
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s
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}
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_ => sound(1),
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}
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}
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/// 16-bit mono PCM WAV.
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pub fn wav(samples: &[f32]) -> Vec<u8> {
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let data = (samples.len() * 2) as u32;
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let mut w = Vec::with_capacity(44 + data as usize);
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w.extend_from_slice(b"RIFF");
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w.extend_from_slice(&(36 + data).to_le_bytes());
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w.extend_from_slice(b"WAVEfmt ");
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w.extend_from_slice(&16u32.to_le_bytes());
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w.extend_from_slice(&1u16.to_le_bytes()); // PCM
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w.extend_from_slice(&1u16.to_le_bytes()); // mono
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w.extend_from_slice(&RATE.to_le_bytes());
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w.extend_from_slice(&(RATE * 2).to_le_bytes());
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w.extend_from_slice(&2u16.to_le_bytes());
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w.extend_from_slice(&16u16.to_le_bytes());
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w.extend_from_slice(b"data");
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w.extend_from_slice(&data.to_le_bytes());
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for s in samples {
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let v = (s.clamp(-1.0, 1.0) * 32767.0).round() as i16;
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w.extend_from_slice(&v.to_le_bytes());
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}
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w
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}
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fn fade_in(s: &mut [f32], secs_long: f32) {
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let n = ((secs_long * RATE as f32) as usize).min(s.len());
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for (i, v) in s[..n].iter_mut().enumerate() {
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*v *= i as f32 / n as f32;
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}
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}
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fn fade_out(s: &mut [f32], secs_long: f32) {
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let n = ((secs_long * RATE as f32) as usize).min(s.len());
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let len = s.len();
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for (i, v) in s[len - n..].iter_mut().enumerate() {
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*v *= 1.0 - (i + 1) as f32 / n as f32;
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}
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}
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fn normalise(s: &mut [f32], peak: f32) {
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let max = s.iter().fold(0.0f32, |m, v| m.max(v.abs()));
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if max > 0.0 {
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for v in s.iter_mut() {
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*v *= peak / max;
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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fn peak(s: &[f32]) -> f32 {
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s.iter().fold(0.0, |m, v| m.max(v.abs()))
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}
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#[test]
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fn the_shutter_is_short_and_never_clips() {
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let s = shutter();
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let ms = s.len() as f32 * 1000.0 / RATE as f32;
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assert!((140.0..=160.0).contains(&ms), "{ms} ms");
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assert!(peak(&s) <= 0.95 && peak(&s) > 0.3);
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assert!(s.last().unwrap().abs() < 0.01, "ends quietly (no pop)");
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}
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#[test]
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fn faster_is_shorter() {
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let s = shutter();
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assert_eq!(speed(&s, 1.6).len(), (s.len() as f32 / 1.6).ceil() as usize);
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}
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#[test]
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fn sounds_escalate_then_loop() {
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let lens: Vec<usize> = (1..=5).map(|n| sound(n).len()).collect();
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assert!(lens.windows(2).all(|w| w[1] < w[0]), "{lens:?}");
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assert!(sound(6).len() > sound(5).len(), "6 adds the glide");
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assert_eq!(sound(6).len(), sound(7).len());
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for n in 1..=7 {
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assert!(peak(&sound(n)) <= 0.95, "sound {n} clips");
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}
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}
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#[test]
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fn the_glide_returns_to_its_start_an_octave_up() {
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let start = partials(0.0);
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let end = partials(1.0);
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for (f, a) in start.iter().filter(|p| p.1 > 0.01) {
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let twin = end
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.iter()
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.find(|p| (p.0 - f).abs() < 0.01)
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.expect("same frequency an octave later");
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assert!((twin.1 - a).abs() < 1e-3, "{f} Hz: {a} vs {}", twin.1);
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}
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}
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#[test]
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fn wav_header() {
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let w = wav(&[0.0, 0.5, -0.5]);
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assert_eq!(&w[0..4], b"RIFF");
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assert_eq!(&w[8..16], b"WAVEfmt ");
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assert_eq!(u32::from_le_bytes(w[24..28].try_into().unwrap()), RATE);
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assert_eq!(w.len(), 44 + 3 * 2);
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assert_eq!(i16::from_le_bytes(w[46..48].try_into().unwrap()), 16384);
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}
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}
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