home-manager: programs.valw.noctalia.enable; README and checklist

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elwrcl committed 2026-10-04 06:15:11 +03:00
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commit 9fa71fd399
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@@ -61,7 +61,7 @@ binds {
| `valw region` | Drag a region; Shift locks an axis, Alt grows from the centre, Space moves it; Space before dragging switches to window mode |
| `valw window [--pick]` | Pick a window from cards over a liquid-paint background (Tab/arrows, Enter, Esc); `--pick` clicks it on screen instead |
| `valw zoom` | Freeze the screen and zoom: wheel, drag, `f` flashlight, `c` capture the view, `0` reset, Esc |
| `valw toolbar` | Pick a mode from a floating bar, with a timer and options |
| `valw toolbar` | Pick a mode from a floating bar, with a timer and options; `--state`, `--set KEY=VALUE` and `--run [MODE]` drive it without the bar (the Noctalia plugin uses them) |
| `valw edit FILE` | The markup editor (clicking a preview opens it) |
| `valw backdrop` | Keep running: the liquid-paint background behind niri's overview (below) |
| `valw doctor` | What the compositor and system support |
@@ -89,6 +89,24 @@ With Noctalia, turn its own backdrop off (`[backdrop] enabled = false`).
Colours elsewhere (the region dim, the window picker's fallback) follow
Noctalia's current community palette when there is one.
## Noctalia
With [Noctalia](https://noctalia.dev), valw comes as a plugin: a camera
button on the bar (left click: the toolbar, right click: a region shot),
the toolbar as a Noctalia panel and a control-center tile. Noctalia draws
them, so they follow your Noctalia theme.
```nix
programs.valw.noctalia.enable = true;
```
Then enable `elars/valw` in Noctalia, add a widget of type `elars/valw:bar`
to a bar, and bind the toolbar:
```kdl
Mod+Shift+T { spawn "noctalia" "msg" "panel-toggle" "elars/valw:toolbar"; }
```
## Configuration
Every key is optional; these are the defaults.
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@@ -188,3 +188,15 @@ image, a cancel brought the thumbnail back, and a swipe still dismissed it.
- The backdrop calls every lock error "another backdrop is running"; it keeps its first scale after a scale change.
- libEGL is unloaded when the last backdrop surface goes; a removed output leaks its viewport object.
- Holding Tab doesn't repeat in the picker; "no windows" exits as an error instead of a cancel.
## Noctalia plugin
- [ ] `programs.valw.noctalia.enable` + `elars/valw` enabled: the camera button appears where the widget is placed; its tooltip says Screenshot.
- [ ] Left click opens the toolbar panel next to the bar; it uses Noctalia's colours, font, corners and border; switching the palette or light/dark restyles it.
- [ ] The remembered mode is highlighted; Screen / Region / Window / Zoom each capture, and the panel is never in the shot.
- [ ] Timer and the three toggles persist, and match what `valw toolbar` (the self-drawn bar) shows, both ways; the timer shows valw's countdown.
- [ ] Right click on the button: a region shot (no timer).
- [ ] Control-center tile: click closes the control center, then a region shot; right click opens the toolbar panel.
- [ ] `noctalia msg panel-toggle elars/valw:toolbar` (Mod+Shift+T) opens and closes the panel.
- [ ] With valw off Noctalia's PATH: "valw is not available" and a notification, no crash.
- [ ] Turkish locale: the Turkish strings appear.
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@@ -13,28 +13,32 @@
# The home-manager module, evaluated with stand-ins for the two
# home-manager options it sets (no home-manager input needed).
homeModule =
settings:
valwConfig:
(lib.evalModules {
modules = [
self.homeModules.default
(
{ lib, ... }:
{
options.home.packages = lib.mkOption {
type = lib.types.listOf lib.types.package;
default = [ ];
};
options.xdg.configFile = lib.mkOption {
let
files = lib.mkOption {
type = lib.types.attrsOf (
lib.types.submodule { options.source = lib.mkOption { type = lib.types.path; }; }
);
default = { };
};
in
{
options.home.packages = lib.mkOption {
type = lib.types.listOf lib.types.package;
default = [ ];
};
options.xdg.configFile = files;
options.xdg.dataFile = files;
config._module.args.pkgs = pkgs;
config.programs.valw = {
enable = true;
inherit settings;
};
}
// valwConfig;
}
)
];
@@ -58,12 +62,19 @@
let
plain = homeModule { };
set = homeModule {
preview.timeout_secs = 3;
sound.volume = 0.4;
settings = {
preview.timeout_secs = 3;
sound.volume = 0.4;
};
};
noctalia = homeModule { noctalia.enable = true; };
in
assert lib.assertMsg (plain.home.packages == [ valw ]) "the module installs valw";
assert lib.assertMsg (plain.xdg.configFile == { }) "no settings, no config file";
assert lib.assertMsg (plain.xdg.dataFile == { }) "no Noctalia plugin unless asked";
assert lib.assertMsg (
noctalia.xdg.dataFile."noctalia/plugins/valw".source == "${valw}/share/valw/noctalia-plugin"
) "the plugin is linked where Noctalia looks";
pkgs.runCommand "valw-home-module" { } ''
grep -qx 'timeout_secs = 3' ${set.xdg.configFile."valw/config.toml".source}
grep -qx 'volume = 0.4' ${set.xdg.configFile."valw/config.toml".source}
@@ -79,7 +90,8 @@
let
fails =
settings:
pkgs.testers.testBuildFailure (homeModule settings).xdg.configFile."valw/config.toml".source;
pkgs.testers.testBuildFailure
(homeModule { inherit settings; }).xdg.configFile."valw/config.toml".source;
in
pkgs.runCommand "valw-home-module-rejects" { } ''
grep -q 'sound.volume must be between 0 and 1' ${fails { sound.volume = 2; }}/testBuildFailure.log
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@@ -45,6 +45,12 @@
valw at build time. Empty means valw's defaults.
'';
};
noctalia.enable = lib.mkEnableOption ''
valw's Noctalia plugin (a bar button, the toolbar as a Noctalia
panel and a control-center tile), linked into
`$XDG_DATA_HOME/noctalia/plugins/valw`. Enable `elars/valw` and
place its widget in Noctalia's own settings
'';
};
config = lib.mkIf cfg.enable {
@@ -52,6 +58,9 @@
xdg.configFile."valw/config.toml" = lib.mkIf (cfg.settings != { }) {
source = checked cfg.settings;
};
xdg.dataFile."noctalia/plugins/valw" = lib.mkIf cfg.noctalia.enable {
source = "${cfg.package}/share/valw/noctalia-plugin";
};
};
};
}