Initial commit (Security Hardened Slate)

This commit is contained in:
esefxdz committed 2026-05-29 14:42:24 +03:00
commit 157f60aad2
65 files changed
+3735

No files matched your search

+152
View File
@@ -0,0 +1,152 @@
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:paladinvpn/logic/session_timer.dart';
/// ClockDisplay shows a large circular progress ring and the session countdown timer.
///
/// The timer text glows electric cyan when a session is active and dims to slate gray when idle.
class ClockDisplay extends StatelessWidget {
const ClockDisplay({super.key});
static const Color _cyanGlow = Color(0xFF00E5FF);
static const Color _dimSlate = Color(0xFF4A5568);
@override
Widget build(BuildContext context) {
return Consumer<SessionTimer>(
builder: (context, timer, _) {
final isLive = timer.isRunning;
final color = isLive ? _cyanGlow : _dimSlate;
return Column(
mainAxisSize: MainAxisSize.min,
children: [
SizedBox(
width: 220,
height: 220,
child: Stack(
alignment: Alignment.center,
children: [
// Background track ring representing the maximum capacity of the countdown
const CustomPaint(
size: Size(220, 220),
painter: _ArcPainter(
progress: 1.0,
color: Color.fromRGBO(74, 85, 104, 0.2),
strokeWidth: 4,
),
),
// Live progress ring showing current remaining time relative to the session limit
if (isLive)
TweenAnimationBuilder<double>(
tween: Tween(begin: 0, end: timer.progress),
duration: const Duration(milliseconds: 400),
builder: (context, value, _) => CustomPaint(
size: const Size(220, 220),
painter: _ArcPainter(
progress: value,
color: _cyanGlow,
strokeWidth: 4,
glow: true,
),
),
),
// Monospaced digital clock display for session countdown
AnimatedDefaultTextStyle(
duration: const Duration(milliseconds: 300),
style: TextStyle(
fontFamily: 'RobotoMono',
fontSize: 48,
fontWeight: FontWeight.w300,
letterSpacing: 4,
color: color,
shadows: isLive
? const [
Shadow(
color: Color.fromRGBO(0, 229, 255, 0.6),
blurRadius: 20,
),
Shadow(
color: Color.fromRGBO(0, 229, 255, 0.3),
blurRadius: 40,
),
]
: const [],
),
child: Text(timer.formatted),
),
],
),
),
const SizedBox(height: 12),
// Subtitle state label below the timer
AnimatedSwitcher(
duration: const Duration(milliseconds: 200),
child: Text(
isLive ? 'SESSION ACTIVE' : 'STANDBY',
key: ValueKey(isLive),
style: TextStyle(
fontSize: 12,
fontWeight: FontWeight.w600,
letterSpacing: 3,
color: isLive
? const Color.fromRGBO(0, 229, 255, 0.7)
: const Color.fromRGBO(74, 85, 104, 0.7),
),
),
),
],
);
},
);
}
}
/// A custom painter to render a circular progress arc or background track ring.
class _ArcPainter extends CustomPainter {
final double progress;
final Color color;
final double strokeWidth;
final bool glow;
const _ArcPainter({
required this.progress,
required this.color,
this.strokeWidth = 4,
this.glow = false,
});
@override
void paint(Canvas canvas, Size size) {
final rect = Rect.fromLTWH(0, 0, size.width, size.height)
.deflate(strokeWidth / 2);
// Optional blurred background paint to create an electric neon glow effect
if (glow) {
final glowPaint = Paint()
..color = const Color.fromRGBO(0, 229, 255, 0.15)
..style = PaintingStyle.stroke
..strokeWidth = strokeWidth + 8
..strokeCap = StrokeCap.round
..maskFilter = const MaskFilter.blur(BlurStyle.normal, 8);
canvas.drawArc(rect, -pi / 2, 2 * pi * progress, false, glowPaint);
}
// Core progress stroke paint
final paint = Paint()
..color = color
..style = PaintingStyle.stroke
..strokeWidth = strokeWidth
..strokeCap = StrokeCap.round;
canvas.drawArc(rect, -pi / 2, 2 * pi * progress, false, paint);
}
@override
bool shouldRepaint(covariant _ArcPainter old) =>
old.progress != progress || old.color != color;
}