cs16-dm-server: CS 1.6 deathmatch server in Docker
One-command setup (SteamCMD + pinned, checksum-verified ReHLDS / ReGameDLL / Metamod-R / AMXX / ReAPI / ReUnion / CSDM-ReAPI / YaPB / GunGame), .env settings, ./cs menu (map, DM/GunGame mode, bots, kill counter, restart, update), own plugins (extras, rtv, mode switch), all-time kill counter, watchdog + nightly backup, docs for admins and players. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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// Your own server settings. Runs after server.cfg at every map change and is never
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// overwritten by ./setup.sh. Examples (remove the // to use one):
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//
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// mp_timelimit 30 // minutes per map
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// sv_alltalk 0 // voice chat only with your team
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// esef_kill_hp 10 // HP gained per kill (0 = off)
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// esef_kill_hp_hs 20 // HP gained per headshot kill
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// esef_damage 1 // damage numbers (0 = off)
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// esef_sounds 1 // killstreak / announcer sounds (0 = off)
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// sv_downloadurl "http://example.com/cstrike/" // fast map/sound downloads from a web server
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