cs16-dm-server: CS 1.6 deathmatch server in Docker

One-command setup (SteamCMD + pinned, checksum-verified ReHLDS / ReGameDLL /
Metamod-R / AMXX / ReAPI / ReUnion / CSDM-ReAPI / YaPB / GunGame), .env
settings, ./cs menu (map, DM/GunGame mode, bots, kill counter, restart,
update), own plugins (extras, rtv, mode switch), all-time kill counter,
watchdog + nightly backup, docs for admins and players.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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esefandClaude Opus 5.5 committed 2026-10-11 05:03:07 +03:00
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#!/bin/sh
# Nightly backup (cron 04:30, see install-cron.sh): settings, secrets, configs, stats and the
# kill tally into backups/cs16-YYYY-MM-DD.tar.gz, kept 14 days. Game files are not included
# (./setup.sh downloads them again). Also saves the kill tally and prunes logs older than 30 days.
. "$(dirname "$0")/env.sh"
set -e
cd "$D"
umask 077
mkdir -p backups
C=hlds/cstrike
# keep only paths that exist (a fresh install has no stats yet)
LIST=
for p in .env secrets kills-tally.json $C/mapcycle.txt $C/custom.cfg $C/reunion.cfg \
$C/addons/amxmodx/configs $C/addons/amxmodx/data $C/gungame.stats $C/gungame.streaks \
$C/addons/yapb/conf; do
[ -e "$p" ] && LIST="$LIST $p"
done
tar czf "backups/cs16-$(date +%F).tar.gz" $LIST
find backups -name "cs16-*.tar.gz" -mtime +14 -delete
# count the kills in the logs before old logs go away
python3 kills > /dev/null || true
find $C/logs $C/addons/amxmodx/logs -name "*.log" -mtime +30 -delete 2>/dev/null || true
echo "$(date '+%F %T') backup ok"