// Your own server settings. Runs after server.cfg at every map change and is never // overwritten by ./setup.sh. Examples (remove the // to use one): // // mp_timelimit 30 // minutes per map // sv_alltalk 0 // voice chat only with your team // esef_kill_hp 10 // HP gained per kill (0 = off) // esef_kill_hp_hs 20 // HP gained per headshot kill // esef_damage 1 // damage numbers (0 = off) // esef_sounds 1 // killstreak / announcer sounds (0 = off) // sv_downloadurl "http://example.com/cstrike/" // fast map/sound downloads from a web server