# cs16-dm-server settings. setup.sh copies this to .env (and asks for the important ones). # After editing .env: docker compose up -d (or ./cs -> "apply .env") # No double quotes inside values. # Name in the server browser and on the scoreboard CS_HOSTNAME=CS 1.6 Deathmatch # Join password (empty = open server, anyone can join) CS_PASSWORD= CS_MAXPLAYERS=16 # Game port (UDP). Change it to run a second server on the same machine. CS_PORT=27015 # Map the server starts on (after that it follows hlds/cstrike/mapcycle.txt) CS_MAP=de_dust2 # Game mode on the FIRST install: dm (free-for-all deathmatch) or gg (GunGame). # After that the mode is switched live with ./cs (or rcon esef_mode dm|gg) and remembered. CS_MODE=dm # YaPB bots: fill the server up to this many players (bots leave as humans join). 0 = no bots. CS_BOTS=6 # 0 = easy .. 4 = expert CS_BOT_DIFFICULTY=2 # Docker container name (unique per server on this machine) CS_NAME=cs16 # User/group the server runs as (owner of this folder). setup.sh fills these in. CS_UID=1000 CS_GID=1000