/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your AMX Mod X install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after AMXX's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
 */

"Games"
{
	"#default"
	{
	}

	"svencoop"
	{
		"CRC"
		{
			"server"
			{
				"linux"		"EB816A9E"	//server.so
				"windows"	"A41098C7"	//server.dll
			}
		}

		"Classes"
		{
			"CAdvFuncVehicle"
			{
				"Offsets"
				{
					"bRealSpawn"
					{
						"type" "character"
						"windows" "324"
						"linux" "340"
					}

					"m_flMass"
					{
						"type" "float"
						"windows" "328"
						"linux" "344"
					}

					"m_flPower"
					{
						"type" "float"
						"windows" "332"
						"linux" "348"
					}

					"m_flBreakPower"
					{
						"type" "float"
						"windows" "336"
						"linux" "352"
					}

					"flForwardSpeed"
					{
						"type" "float"
						"windows" "340"
						"linux" "356"
					}

					"flStrafeSpeed"
					{
						"type" "float"
						"windows" "344"
						"linux" "360"
					}

					"flRotationSpeed"
					{
						"type" "float"
						"windows" "348"
						"linux" "364"
					}

					"flUpSpeed"
					{
						"type" "float"
						"windows" "352"
						"linux" "368"
					}

					"m_flForwardSpeed"
					{
						"type" "float"
						"windows" "356"
						"linux" "372"
					}

					"m_flBackwardSpeed"
					{
						"type" "float"
						"windows" "360"
						"linux" "376"
					}

					"m_flSideSpeed"
					{
						"type" "float"
						"windows" "364"
						"linux" "380"
					}

					"m_flUpSpeed"
					{
						"type" "float"
						"windows" "368"
						"linux" "384"
					}

					"m_flDownSpeed"
					{
						"type" "float"
						"windows" "372"
						"linux" "388"
					}

					"m_flRotSpeed"
					{
						"type" "float"
						"windows" "376"
						"linux" "392"
					}

					"m_flArmor"
					{
						"type" "float"
						"windows" "380"
						"linux" "396"
					}

					"m_flFloorHeight"
					{
						"type" "float"
						"windows" "384"
						"linux" "400"
					}

					"m_flFloatHeight"
					{
						"type" "float"
						"windows" "388"
						"linux" "404"
					}

					"m_flHealth"
					{
						"type" "float"
						"windows" "392"
						"linux" "408"
					}

					"tireSlots"
					{
						"type" "pointer"
						"windows" "396"
						"linux" "412"
					}

					"playerSlots"
					{
						"type" "pointer"
						"windows" "400"
						"linux" "416"
					}

					"anySlots"
					{
						"type" "pointer"
						"windows" "404"
						"linux" "420"
					}

					"currentControl"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "408"
						"linux" "424"
					}

					"velocity"
					{
						"type" "vector"
						"windows" "412"
						"linux" "428"
					}

					"avelocity"
					{
						"type" "vector"
						"windows" "424"
						"linux" "440"
					}

				}
			}
		}
	}

}

//
// Class Hierarchy:
// -
//	CBaseEntity
//		CAdvFuncVehicle
//
