/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your AMX Mod X install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after AMXX's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
 */

"Games"
{
	"#default"
	{
	}

	"svencoop"
	{
		"CRC"
		{
			"server"
			{
				"linux"		"EB816A9E"	//server.so
				"windows"	"A41098C7"	//server.dll
			}
		}

		"Classes"
		{
			"CEnvFog"
			{
				"Offsets"
				{
					"id"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "324"
						"linux" "340"
					}

					"state"
					{
						"type" "character"
						"windows" "328"
						"linux" "344"
					}

					"oldState"
					{
						"type" "character"
						"windows" "329"
						"linux" "345"
					}

					"oldOrigin"
					{
						"type" "vector"
						"windows" "332"
						"linux" "348"
					}

					"oldRadius"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "344"
						"linux" "360"
					}

					"oldColor"
					{
						"type" "vector"
						"windows" "348"
						"linux" "364"
					}

					"oldStartDist"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "360"
						"linux" "376"
					}

					"oldEndDist"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "364"
						"linux" "380"
					}

				}
			}
		}
	}

}

//
// Class Hierarchy:
// -
//	CBaseEntity
//		CEnvFog
//
