/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your AMX Mod X install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after AMXX's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
 */

"Games"
{
	"#default"
	{
	}

	"svencoop"
	{
		"CRC"
		{
			"server"
			{
				"linux"		"EB816A9E"	//server.so
				"windows"	"A41098C7"	//server.dll
			}
		}

		"Classes"
		{
			"CKingpin"
			{
				"Offsets"
				{
					"m_iBall"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1544"
						"linux" "1564"
					}

					"m_iShock"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1548"
						"linux" "1568"
					}

					"m_iBeam"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1552"
						"linux" "1572"
					}

					"m_iFlare"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1556"
						"linux" "1576"
					}

					"m_vecTeleportTarget"
					{
						"type" "vector"
						"windows" "1560"
						"linux" "1580"
					}

					"m_hTeleportCheck"
					{
						"type" "structure"
						"windows" "1572"
						"linux" "1592"
					}

					"m_flTeleportStartTime"
					{
						"type" "float"
						"windows" "1580"
						"linux" "1600"
					}

					"m_fSpriteCreated"
					{
						"type" "character"
						"windows" "1584"
						"linux" "1604"
					}

					"m_iOldRouteIndex"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1588"
						"linux" "1608"
					}

					"m_iLastTeleSearch"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1592"
						"linux" "1612"
					}

					"m_hDeflect"
					{
						"type" "structure"
						"windows" "1596"
						"linux" "1616"
					}

					"m_hDeflectBeam"
					{
						"type" "structure"
						"windows" "1604"
						"linux" "1624"
					}

					"m_flDeflectCreationTime"
					{
						"type" "float"
						"windows" "1612"
						"linux" "1632"
					}

					"m_RenderProps"
					{
						"type" "structure"
						"windows" "1616"
						"linux" "1636"
					}

					"m_fShieldOn"
					{
						"type" "character"
						"windows" "1644"
						"linux" "1664"
					}

					"m_flShieldHealth"
					{
						"type" "float"
						"windows" "1648"
						"linux" "1668"
					}

					"m_fShieldEffectOn"
					{
						"type" "character"
						"windows" "1652"
						"linux" "1672"
					}

					"m_flShieldEffectEndTime"
					{
						"type" "float"
						"windows" "1656"
						"linux" "1676"
					}

					"m_hEye"
					{
						"type" "structure"
						"size" "4"
						"windows" "1660"
						"linux" "1680"
					}

					"m_flLightningFireTime"
					{
						"type" "float"
						"size" "4"
						"windows" "1692"
						"linux" "1712"
					}

					"m_flBallAttackTime"
					{
						"type" "float"
						"windows" "1708"
						"linux" "1728"
					}

				}
			}
		}
	}

}

//
// Class Hierarchy:
// -
//	CBaseAnimating
//		CBaseDelay
//			CBaseEntity
//				CBaseMonster
//					CBaseToggle
//						CKingpin
//
