/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your AMX Mod X install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after AMXX's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
 */

"Games"
{
	"#default"
	{
	}

	"svencoop"
	{
		"CRC"
		{
			"server"
			{
				"linux"		"EB816A9E"	//server.so
				"windows"	"A41098C7"	//server.dll
			}
		}

		"Classes"
		{
			"CTriggerRandom"
			{
				"Offsets"
				{
					"m_uiTargetsUse"
					{
						"type" "integer"
						"unsigned" "1"
						"windows" "340"
						"linux" "356"
					}

					"m_iszTargets"
					{
						"type" "stringint"
						"size" "32"
						"windows" "344"
						"linux" "360"
					}

					"m_bActive"
					{
						"type" "character"
						"windows" "472"
						"linux" "488"
					}

					"m_flMinDelay"
					{
						"type" "float"
						"windows" "476"
						"linux" "492"
					}

					"m_flMaxDelay"
					{
						"type" "float"
						"windows" "480"
						"linux" "496"
					}

					"m_uiNumFired"
					{
						"type" "integer"
						"unsigned" "1"
						"windows" "484"
						"linux" "500"
					}

					"m_bFiredTargets"
					{
						"type" "character"
						"size" "32"
						"windows" "488"
						"linux" "504"
					}

				}
			}
		}
	}

}

//
// Class Hierarchy:
// -
//	CBaseDelay
//		CBaseEntity
//			CTriggerRandom
//
