/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your AMX Mod X install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after AMXX's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
 */

"Games"
{
	"#default"
	{
	}

	"svencoop"
	{
		"CRC"
		{
			"server"
			{
				"linux"		"EB816A9E"	//server.so
				"windows"	"A41098C7"	//server.dll
			}
		}

		"Classes"
		{
			"CRobotGrunt"
			{
				"Offsets"
				{
					"m_flNextGrenadeCheck"
					{
						"type" "float"
						"windows" "1612"
						"linux" "1632"
					}

					"m_flNextPainTime"
					{
						"type" "float"
						"windows" "1616"
						"linux" "1636"
					}

					"m_flLastEnemySightTime"
					{
						"type" "float"
						"windows" "1620"
						"linux" "1640"
					}

					"m_vecTossVelocity"
					{
						"type" "vector"
						"windows" "1624"
						"linux" "1644"
					}

					"m_fThrowGrenade"
					{
						"type" "character"
						"windows" "1636"
						"linux" "1656"
					}

					"m_fStanding"
					{
						"type" "character"
						"windows" "1637"
						"linux" "1657"
					}

					"m_fFirstEncounter"
					{
						"type" "character"
						"windows" "1638"
						"linux" "1658"
					}

					"m_cClipSize"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1640"
						"linux" "1660"
					}

					"m_voicePitch"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1644"
						"linux" "1664"
					}

					"m_iBrassShell"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1648"
						"linux" "1668"
					}

					"m_iShotgunShell"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1652"
						"linux" "1672"
					}

					"m_iTailGibs"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1656"
						"linux" "1676"
					}

					"m_iCompGibs"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1660"
						"linux" "1680"
					}

					"m_startexplode"
					{
						"type" "float"
						"windows" "1664"
						"linux" "1684"
					}

					"iMagnitude"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1668"
						"linux" "1688"
					}

					"iSparkwait"
					{
						"type" "float"
						"windows" "1672"
						"linux" "1692"
					}

					"m_iTurnOffWait"
					{
						"type" "float"
						"windows" "1676"
						"linux" "1696"
					}

					"m_iLength"
					{
						"type" "float"
						"windows" "1680"
						"linux" "1700"
					}

					"m_iSentence"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1684"
						"linux" "1704"
					}

					"m_flRocketDamageRadius"
					{
						"type" "float"
						"windows" "1688"
						"linux" "1708"
					}

					"m_fGlowing"
					{
						"type" "character"
						"windows" "1692"
						"linux" "1712"
					}

					"m_fm16a2AnimPresent"
					{
						"type" "character"
						"windows" "1693"
						"linux" "1713"
					}

					"m_fActiveRocket"
					{
						"type" "structure"
						"windows" "1696"
						"linux" "1716"
					}

					"m_hSpot"
					{
						"type" "structure"
						"windows" "1704"
						"linux" "1724"
					}

					"m_vecCurrentAngles"
					{
						"type" "vector"
						"windows" "1712"
						"linux" "1732"
					}

					"m_vecGoalAngles"
					{
						"type" "vector"
						"windows" "1724"
						"linux" "1744"
					}

				}
			}
		}
	}

}

//
// Class Hierarchy:
// -
//	CBaseAnimating
//		CBaseDelay
//			CBaseEntity
//				CBaseMonster
//					CBaseToggle
//						CSquadMonster
//							CRobotGrunt
//
