/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your AMX Mod X install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after AMXX's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
 */

"Games"
{
	"#default"
	{
	}

	"svencoop"
	{
		"CRC"
		{
			"server"
			{
				"linux"		"EB816A9E"	//server.so
				"windows"	"A41098C7"	//server.dll
			}
		}

		"Classes"
		{
			"CTentacle"
			{
				"Offsets"
				{
					"m_flInitialYaw"
					{
						"type" "float"
						"windows" "1544"
						"linux" "1564"
					}

					"m_iGoalAnim"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1548"
						"linux" "1568"
					}

					"m_iLevel"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1552"
						"linux" "1572"
					}

					"m_iDir"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1556"
						"linux" "1576"
					}

					"m_flFramerateAdj"
					{
						"type" "float"
						"windows" "1560"
						"linux" "1580"
					}

					"m_flSoundYaw"
					{
						"type" "float"
						"windows" "1564"
						"linux" "1584"
					}

					"m_iSoundLevel"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1568"
						"linux" "1588"
					}

					"m_flSoundTime"
					{
						"type" "float"
						"windows" "1572"
						"linux" "1592"
					}

					"m_flSoundRadius"
					{
						"type" "float"
						"windows" "1576"
						"linux" "1596"
					}

					"m_iHitDmg"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1580"
						"linux" "1600"
					}

					"m_flHitTime"
					{
						"type" "float"
						"windows" "1584"
						"linux" "1604"
					}

					"m_flTapRadius"
					{
						"type" "float"
						"windows" "1588"
						"linux" "1608"
					}

					"m_flNextSong"
					{
						"type" "float"
						"windows" "1592"
						"linux" "1612"
					}

					"m_flMaxYaw"
					{
						"type" "float"
						"windows" "1596"
						"linux" "1616"
					}

					"m_iTapSound"
					{
						"type" "integer"
						"unsigned" "0"
						"windows" "1600"
						"linux" "1620"
					}

					"m_vecPrevSound"
					{
						"type" "vector"
						"windows" "1604"
						"linux" "1624"
					}

					"m_flPrevSoundTime"
					{
						"type" "float"
						"windows" "1616"
						"linux" "1636"
					}

					"m_levelHeight"
					{
						"type" "float"
						"size" "4"
						"windows" "1620"
						"linux" "1640"
					}

				}
			}
		}
	}

}

//
// Class Hierarchy:
// -
//	CBaseAnimating
//		CBaseDelay
//			CBaseEntity
//				CBaseMonster
//					CBaseToggle
//						CTentacle
//
