add sqlite inventory, per-banner spark, eligma, collection commands
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@@ -0,0 +1,161 @@
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#this is the sqlite database layer for gacha inventory, spark, and eligma##
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"""SQLite database for Blue Archive gacha persistence."""
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######################################################################
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import sqlite3
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import logging
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from pathlib import Path
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log = logging.getLogger(__name__)
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DB_PATH = Path("data/ba_gacha.db")
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# Eligma earned per duplicate by rarity
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ELIGMA_YIELD = {1: 1, 2: 10, 3: 50}
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def _connect() -> sqlite3.Connection:
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"""Open a connection with WAL mode for concurrent reads."""
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DB_PATH.parent.mkdir(parents=True, exist_ok=True)
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conn = sqlite3.connect(str(DB_PATH))
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conn.execute("PRAGMA journal_mode=WAL")
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conn.execute("PRAGMA foreign_keys=ON")
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return conn
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def init_db() -> None:
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"""Create tables if they don't exist."""
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with _connect() as conn:
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conn.executescript("""
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CREATE TABLE IF NOT EXISTS inventory (
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user_id INTEGER NOT NULL,
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student_id INTEGER NOT NULL,
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count INTEGER NOT NULL DEFAULT 1,
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PRIMARY KEY (user_id, student_id)
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);
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CREATE TABLE IF NOT EXISTS spark (
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user_id INTEGER NOT NULL,
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banner_id TEXT NOT NULL,
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points INTEGER NOT NULL DEFAULT 0,
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PRIMARY KEY (user_id, banner_id)
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);
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CREATE TABLE IF NOT EXISTS eligma (
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user_id INTEGER PRIMARY KEY,
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amount INTEGER NOT NULL DEFAULT 0
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);
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""")
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log.info("Database initialised at %s", DB_PATH)
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# ── Inventory ──────────────────────────────────────────────────────────────
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def add_pull(user_id: int, student_id: int, rarity: int) -> int:
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"""Record a pull. If student already owned, increment count and return eligma earned."""
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with _connect() as conn:
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cur = conn.execute(
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"SELECT count FROM inventory WHERE user_id = ? AND student_id = ?",
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(user_id, student_id),
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)
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row = cur.fetchone()
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if row:
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# Duplicate — increment and earn eligma
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conn.execute(
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"UPDATE inventory SET count = count + 1 WHERE user_id = ? AND student_id = ?",
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(user_id, student_id),
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)
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eligma = ELIGMA_YIELD.get(rarity, 0)
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_add_eligma(conn, user_id, eligma)
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return eligma
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else:
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# New student
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conn.execute(
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"INSERT INTO inventory (user_id, student_id, count) VALUES (?, ?, 1)",
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(user_id, student_id),
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)
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return 0
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def get_inventory(user_id: int) -> list[tuple[int, int]]:
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"""Return [(student_id, count), ...] for a user."""
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with _connect() as conn:
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rows = conn.execute(
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"SELECT student_id, count FROM inventory WHERE user_id = ? ORDER BY student_id",
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(user_id,),
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).fetchall()
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return rows
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def get_inventory_stats(user_id: int) -> dict:
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"""Return {unique_total, total_pulls, by_rarity: {1: n, 2: n, 3: n}}."""
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with _connect() as conn:
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total_pulls = conn.execute(
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"SELECT COALESCE(SUM(count), 0) FROM inventory WHERE user_id = ?",
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(user_id,),
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).fetchone()[0]
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unique = conn.execute(
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"SELECT COUNT(*) FROM inventory WHERE user_id = ?",
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(user_id,),
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).fetchone()[0]
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return {"total_pulls": total_pulls, "unique": unique}
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# ── Spark ───────────────────────────────────────────────────────────────────
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def get_spark(user_id: int, banner_id: str) -> int:
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with _connect() as conn:
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row = conn.execute(
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"SELECT points FROM spark WHERE user_id = ? AND banner_id = ?",
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(user_id, banner_id),
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).fetchone()
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return row[0] if row else 0
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def add_spark(user_id: int, banner_id: str, points: int) -> int:
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"""Add points to a banner's spark counter. Returns new total."""
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with _connect() as conn:
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conn.execute(
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"INSERT INTO spark (user_id, banner_id, points) VALUES (?, ?, ?) "
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"ON CONFLICT(user_id, banner_id) DO UPDATE SET points = points + ?",
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(user_id, banner_id, points, points),
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)
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conn.commit()
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row = conn.execute(
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"SELECT points FROM spark WHERE user_id = ? AND banner_id = ?",
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(user_id, banner_id),
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).fetchone()
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return row[0] if row else 0
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def spend_spark(user_id: int, banner_id: str, cost: int = 200) -> bool:
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"""Deduct spark points. Returns True if successful (had enough points)."""
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with _connect() as conn:
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row = conn.execute(
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"SELECT points FROM spark WHERE user_id = ? AND banner_id = ?",
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(user_id, banner_id),
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).fetchone()
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if not row or row[0] < cost:
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return False
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conn.execute(
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"UPDATE spark SET points = points - ? WHERE user_id = ? AND banner_id = ?",
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(cost, user_id, banner_id),
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)
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return True
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# ── Eligma ──────────────────────────────────────────────────────────────────
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def _add_eligma(conn: sqlite3.Connection, user_id: int, amount: int) -> None:
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conn.execute(
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"INSERT INTO eligma (user_id, amount) VALUES (?, ?) "
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"ON CONFLICT(user_id) DO UPDATE SET amount = amount + ?",
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(user_id, amount, amount),
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)
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def get_eligma(user_id: int) -> int:
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with _connect() as conn:
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row = conn.execute(
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"SELECT amount FROM eligma WHERE user_id = ?", (user_id,)
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).fetchone()
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return row[0] if row else 0
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+68
-63
@@ -2,15 +2,14 @@
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"""Blue Archive Gacha Simulator — in-game-accurate recruitment with live banners."""
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######################################################################
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import asyncio
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import json
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import logging
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import random
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from pathlib import Path
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from typing import Optional
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import discord
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from discord.ext import commands
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from . import db as gacha_db
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from .data import (
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db,
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fetch_banners,
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@@ -24,40 +23,35 @@ from .gacha_renderer import render_pull
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log = logging.getLogger(__name__)
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STATE_FILE = Path("data/ba_gacha_state.json")
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SPARK_TARGET = 200
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_state_lock = asyncio.Lock()
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BANNER_FILE = Path("data/ba_banner_state.json")
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def _load_state() -> dict:
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"""Load per-user gacha state from disk."""
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if STATE_FILE.exists():
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with open(STATE_FILE, "r") as f:
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def _load_banner_state() -> dict:
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"""Which banner each user has picked. Lightweight JSON, separate from SQLite."""
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if BANNER_FILE.exists():
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import json
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with open(BANNER_FILE, "r") as f:
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return json.load(f)
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return {}
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def _save_state(state: dict) -> None:
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"""Persist per-user gacha state to disk."""
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STATE_FILE.parent.mkdir(parents=True, exist_ok=True)
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with open(STATE_FILE, "w") as f:
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def _save_banner_state(state: dict) -> None:
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import json
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BANNER_FILE.parent.mkdir(parents=True, exist_ok=True)
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with open(BANNER_FILE, "w") as f:
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json.dump(state, f, indent=2)
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async def _get_user_state(user_id: int) -> dict:
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async with _state_lock:
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state = _load_state()
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key = str(user_id)
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if key not in state:
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state[key] = {"banner_id": None, "spark": 0, "history": []}
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return state[key]
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def _get_banner_id(user_id: int) -> Optional[str]:
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state = _load_banner_state()
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return state.get(str(user_id))
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async def _set_user_state(user_id: int, user_state: dict) -> None:
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async with _state_lock:
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state = _load_state()
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state[str(user_id)] = user_state
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_save_state(state)
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def _set_banner_id(user_id: int, banner_id: Optional[str]) -> None:
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state = _load_banner_state()
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state[str(user_id)] = banner_id
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_save_banner_state(state)
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class BlueArchiveGacha(commands.Cog):
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@@ -71,10 +65,10 @@ class BlueArchiveGacha(commands.Cog):
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# ── Lifecycle ───────────────────────────────────────────────────────
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async def cog_load(self) -> None:
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"""Load student DB and fetch banners on startup."""
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"""Load student DB, init SQLite, and fetch banners on startup."""
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db.load()
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gacha_db.init_db()
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await self._refresh_banners()
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# Background refresh every 6 hours
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self._refresh_task = self.bot.loop.create_task(self._periodic_refresh())
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async def cog_unload(self) -> None:
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@@ -150,9 +144,7 @@ class BlueArchiveGacha(commands.Cog):
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return
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if choice == "regular":
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user_state = await _get_user_state(ctx.author.id)
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user_state["banner_id"] = "regular"
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await _set_user_state(ctx.author.id, user_state)
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_set_banner_id(ctx.author.id, "regular")
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await ctx.reply(
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"Active banner set to **Regular Recruitment** (permanent pool, no rate-up).\n"
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"Use `!pull` to recruit!"
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@@ -180,15 +172,15 @@ class BlueArchiveGacha(commands.Cog):
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rateups = ", ".join(banner.get("rateups", [])) or "Standard Pool"
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gtype = banner.get("gachaType", "PickupGacha")
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user_state = await _get_user_state(ctx.author.id)
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user_state["banner_id"] = banner["id"]
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user_state["spark"] = 0 # reset spark on banner switch
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await _set_user_state(ctx.author.id, user_state)
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_set_banner_id(ctx.author.id, str(banner["id"]))
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# Show current spark for this banner
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spark = gacha_db.get_spark(ctx.author.id, str(banner["id"]))
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await ctx.reply(
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f"Active banner: **{gtype}**\n"
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f"Rate-up: {rateups}\n"
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f"Spark count reset to 0. Use `!pull` to recruit!"
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f"Recruitment Points: {spark}/{SPARK_TARGET}. Use `!pull` to recruit!"
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)
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@commands.command(name="pull")
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@@ -204,8 +196,8 @@ class BlueArchiveGacha(commands.Cog):
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else:
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count = 10
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user_state = await _get_user_state(ctx.author.id)
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banner_id = user_state.get("banner_id")
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user_id = ctx.author.id
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banner_id = _get_banner_id(user_id)
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# Determine banner info
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try:
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@@ -255,16 +247,19 @@ class BlueArchiveGacha(commands.Cog):
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pulls.append(student)
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# Update spark
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user_state["spark"] = user_state.get("spark", 0) + count
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# Trim history to last 50
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history = user_state.get("history", [])
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history.extend(p["Id"] for p in pulls)
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user_state["history"] = history[-50:]
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await _set_user_state(ctx.author.id, user_state)
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# Save pulls to inventory (eligma for dupes) and update spark
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user_id = ctx.author.id
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spark_banner = str(banner_id) if banner_id else "regular"
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spark = gacha_db.add_spark(user_id, spark_banner, count)
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eligma_earned = 0
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for p in pulls:
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e = gacha_db.add_pull(user_id, p["Id"], p["StarGrade"])
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eligma_earned += e
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dupe_msg = f" | +{eligma_earned} Eligma from dupes" if eligma_earned else ""
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# Render result image
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spark = user_state["spark"]
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try:
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async with ctx.typing():
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img_bytes = await render_pull(pulls, banner_name, spark)
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@@ -277,21 +272,24 @@ class BlueArchiveGacha(commands.Cog):
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await ctx.reply(f"Render failed: {e}")
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return
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# Send image only
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# Send image with spark+eligma caption
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try:
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file = discord.File(img_bytes, filename="gacha_result.png")
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try:
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await teaser.delete()
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except (discord.NotFound, discord.Forbidden):
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pass
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await ctx.reply(file=file)
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await ctx.reply(
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f"Recruitment Points: {spark}/{SPARK_TARGET}{dupe_msg}",
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file=file,
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)
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except Exception as e:
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log.exception("Failed to send result image")
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await ctx.reply(f"Failed to send result: {e}")
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@commands.command(name="spark")
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async def spark(self, ctx: commands.Context, *, character_name: str = "") -> None:
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"""Claim a rate-up student from your active banner (costs 200 recruitment points).
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"""Claim a rate-up student using 200 Recruitment Points from your active banner.
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Usage: !spark <character name>
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"""
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@@ -299,12 +297,14 @@ class BlueArchiveGacha(commands.Cog):
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await ctx.reply("Usage: `!spark <character name>` — e.g., `!spark Aru`")
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return
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user_state = await _get_user_state(ctx.author.id)
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spark = user_state.get("spark", 0)
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user_id = ctx.author.id
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banner_id = str(_get_banner_id(user_id) or "regular")
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spark = gacha_db.get_spark(user_id, banner_id)
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if spark < SPARK_TARGET:
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await ctx.reply(
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f"You need {SPARK_TARGET} recruitment points to spark. You have {spark}."
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f"You need {SPARK_TARGET} Recruitment Points to spark. "
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f"You have {spark} on this banner."
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)
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return
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@@ -314,22 +314,25 @@ class BlueArchiveGacha(commands.Cog):
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await ctx.reply(f"Character **{character_name}** not found in the database.")
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return
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# Deduct spark
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user_state["spark"] = spark - SPARK_TARGET
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await _set_user_state(ctx.author.id, user_state)
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# Deduct spark and add student to inventory
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if not gacha_db.spend_spark(user_id, banner_id):
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await ctx.reply("Not enough Recruitment Points.")
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return
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gacha_db.add_pull(user_id, student["Id"], student["StarGrade"])
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remaining = gacha_db.get_spark(user_id, banner_id)
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await ctx.reply(
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f"**Spark!** You claimed **{student['Name']}** ({student['StarGrade']}*, {student.get('School', 'Unknown')})!\n"
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f"Remaining recruitment points: {user_state['spark']}"
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f"**Spark!** You claimed **{student['Name']}** "
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f"({student['StarGrade']}*, {student.get('School', 'Unknown')})!\n"
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f"Remaining Recruitment Points: {remaining}"
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)
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@gacha.command(name="info")
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async def gacha_info(self, ctx: commands.Context) -> None:
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"""Show your current gacha state — active banner, spark count, and recent pulls."""
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user_state = await _get_user_state(ctx.author.id)
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banner_id = user_state.get("banner_id", "regular")
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spark = user_state.get("spark", 0)
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history = user_state.get("history", [])
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"""Show your active banner, spark count, and collection summary."""
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user_id = ctx.author.id
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banner_id = str(_get_banner_id(user_id) or "regular")
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spark = gacha_db.get_spark(user_id, banner_id)
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# Banner name
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banner_name = "Regular Recruitment"
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@@ -356,11 +359,13 @@ class BlueArchiveGacha(commands.Cog):
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name="Recruitment Points", value=f"{spark}/{SPARK_TARGET}", inline=True
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)
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embed.add_field(
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name="Total Pulls", value=str(len(history)), inline=True
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name="Eligma", value=str(gacha_db.get_eligma(user_id)), inline=True
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)
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if recent:
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stats = gacha_db.get_inventory_stats(user_id)
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embed.add_field(
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name="Recent Pulls", value="\n".join(recent) or "None", inline=False
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name="Collection",
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value=f"{stats['unique']} unique students from {stats['total_pulls']} total pulls",
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inline=False,
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)
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await ctx.reply(embed=embed)
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@@ -0,0 +1,156 @@
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#this is the inventory cog for viewing collections and eligma balance##
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"""Collection and eligma commands for the Blue Archive gacha system."""
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######################################################################
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import logging
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import discord
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from discord.ext import commands
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from . import db as gacha_db
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from .data import db
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log = logging.getLogger(__name__)
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ELIGMA_YIELD = {1: 1, 2: 10, 3: 50}
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class Inventory(commands.Cog):
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"""View your student collection and eligma from gacha pulls."""
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def __init__(self, bot: commands.Bot) -> None:
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self.bot = bot
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@commands.group(name="inv", aliases=["collection", "i"], invoke_without_command=True)
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async def inventory(self, ctx: commands.Context, *, target: str = "") -> None:
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"""View your student collection grouped by rarity.
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Usage:
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!inv — your collection
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!inv @user — someone else's
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!inv 3star — filter to 3★ only
|
||||
!inv stats — summary stats
|
||||
"""
|
||||
# Determine whose collection to show
|
||||
if target and target.startswith("<@"):
|
||||
try:
|
||||
uid = int(target.strip("<@!>"))
|
||||
except ValueError:
|
||||
uid = ctx.author.id
|
||||
else:
|
||||
uid = ctx.author.id
|
||||
|
||||
filter_rarity = None
|
||||
if target in ("3star", "3", "3*", "3star"):
|
||||
filter_rarity = 3
|
||||
elif target in ("2star", "2", "2*", "2star"):
|
||||
filter_rarity = 2
|
||||
elif target in ("1star", "1", "1*", "1star"):
|
||||
filter_rarity = 1
|
||||
|
||||
rows = gacha_db.get_inventory(uid)
|
||||
if not rows:
|
||||
if uid == ctx.author.id:
|
||||
await ctx.reply("Your collection is empty. Use `!pull` to recruit students!")
|
||||
else:
|
||||
await ctx.reply("This user's collection is empty.")
|
||||
return
|
||||
|
||||
# Group by rarity
|
||||
by_rarity: dict[int, list[tuple[int, str, int]]] = {3: [], 2: [], 1: []}
|
||||
for sid, count in rows:
|
||||
s = db.get(sid)
|
||||
if s:
|
||||
r = s["StarGrade"]
|
||||
by_rarity.get(r, []).append((sid, s["Name"], count))
|
||||
|
||||
# Build embed
|
||||
title = f"Collection of {self.bot.get_user(uid).display_name if self.bot.get_user(uid) else 'User'}"
|
||||
embed = discord.Embed(title=title, color=0x5BA0D0)
|
||||
|
||||
for rarity, label, em_color in [
|
||||
(3, "3-star", 0xF0C0FF),
|
||||
(2, "2-star", 0xFFF588),
|
||||
(1, "1-star", 0xAADCFF),
|
||||
]:
|
||||
if filter_rarity and rarity != filter_rarity:
|
||||
continue
|
||||
chars = sorted(by_rarity[rarity], key=lambda x: -x[2])
|
||||
if not chars:
|
||||
continue
|
||||
total_unique = len(chars)
|
||||
total_dupes = sum(c[2] - 1 for c in chars)
|
||||
header = f"{label} — {total_unique} unique"
|
||||
if total_dupes:
|
||||
header += f" (+{total_dupes} dupes)"
|
||||
|
||||
# Format: "Aru x3, Hina x1, ..."
|
||||
lines = []
|
||||
for _, name, count in chars:
|
||||
lines.append(f"{name}" + (f" x{count}" if count > 1 else ""))
|
||||
|
||||
# Split into chunks of ~10 per embed field line
|
||||
text = ", ".join(lines)
|
||||
if len(text) > 1024:
|
||||
text = text[:1021] + "..."
|
||||
embed.add_field(name=header, value=text, inline=False)
|
||||
|
||||
# Footer stats
|
||||
stats = gacha_db.get_inventory_stats(uid)
|
||||
eligma = gacha_db.get_eligma(uid)
|
||||
embed.set_footer(
|
||||
text=f"{stats['unique']} unique · {stats['total_pulls']} total pulls · {eligma} Eligma"
|
||||
)
|
||||
|
||||
await ctx.reply(embed=embed)
|
||||
|
||||
@inventory.command(name="stats")
|
||||
async def inv_stats(self, ctx: commands.Context) -> None:
|
||||
"""Show your collection summary stats."""
|
||||
uid = ctx.author.id
|
||||
stats = gacha_db.get_inventory_stats(uid)
|
||||
eligma = gacha_db.get_eligma(uid)
|
||||
|
||||
# Count by rarity
|
||||
rows = gacha_db.get_inventory(uid)
|
||||
by_rarity = {1: 0, 2: 0, 3: 0}
|
||||
for sid, _ in rows:
|
||||
s = db.get(sid)
|
||||
if s:
|
||||
by_rarity[s["StarGrade"]] = by_rarity.get(s["StarGrade"], 0) + 1
|
||||
|
||||
embed = discord.Embed(title="Collection Stats", color=0x5BA0D0)
|
||||
embed.add_field(name="Total Pulls", value=str(stats["total_pulls"]), inline=True)
|
||||
embed.add_field(name="Unique Students", value=str(stats["unique"]), inline=True)
|
||||
embed.add_field(name="Eligma", value=str(eligma), inline=True)
|
||||
embed.add_field(
|
||||
name="By Rarity",
|
||||
value=f"3★: {by_rarity[3]} · 2★: {by_rarity[2]} · 1★: {by_rarity[1]}",
|
||||
inline=False,
|
||||
)
|
||||
|
||||
await ctx.reply(embed=embed)
|
||||
|
||||
@commands.command(name="eligma", aliases=["elig"])
|
||||
async def eligma(self, ctx: commands.Context) -> None:
|
||||
"""Show your eligma balance and explain how it works."""
|
||||
uid = ctx.author.id
|
||||
amount = gacha_db.get_eligma(uid)
|
||||
|
||||
embed = discord.Embed(
|
||||
title="Eligma",
|
||||
description=(
|
||||
f"**Balance: {amount}**\n\n"
|
||||
"Eligma is earned from duplicate pulls:\n"
|
||||
f"1★ dupe = {ELIGMA_YIELD[1]} Eligma\n"
|
||||
f"2★ dupe = {ELIGMA_YIELD[2]} Eligma\n"
|
||||
f"3★ dupe = {ELIGMA_YIELD[3]} Eligma\n\n"
|
||||
"In the real game, Eligma is used to buy student shards "
|
||||
"in the shop. (Shop coming soon.)"
|
||||
),
|
||||
color=0x5BA0D0,
|
||||
)
|
||||
await ctx.reply(embed=embed)
|
||||
|
||||
|
||||
async def setup(bot: commands.Bot) -> None:
|
||||
await bot.add_cog(Inventory(bot))
|
||||
@@ -69,6 +69,7 @@ async def main():
|
||||
await bot.load_extension('twitterbridge.leaks_cmd')
|
||||
await bot.load_extension("rio.ssh_connection_rio")
|
||||
await bot.load_extension('blue_archive.gacha')
|
||||
await bot.load_extension('blue_archive.inventory')
|
||||
|
||||
try:
|
||||
await bot.start(os.getenv('DISCORD_TOKEN'))
|
||||
|
||||
Reference in new issue
Block a user