gacha_renderer: font caching, threaded bg/png, spark_target; gacha: file i/o out of lock; paths from pkg root
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@@ -4,9 +4,11 @@
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from pathlib import Path
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# ── Paths ───────────────────────────────────────────────────────────────────
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BUNDLED_DB = Path(__file__).parent / "ba_students.json"
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BANNER_FILE = Path("data/ba_banner_state.json")
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ASSETS_DIR = Path(__file__).parent / "assets"
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_PKG_DIR = Path(__file__).parent
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_DATA_DIR = _PKG_DIR.parent / "data"
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BUNDLED_DB = _PKG_DIR / "ba_students.json"
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BANNER_FILE = _DATA_DIR / "ba_banner_state.json"
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ASSETS_DIR = _PKG_DIR / "assets"
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BG_PATH = ASSETS_DIR / "gacha_bg.png"
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GACHA_ANIM_PATH = ASSETS_DIR / "Arona_Blue_Gacha_Animation.gif"
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GACHA_ANIM_DURATION = 3.5 # 195 frames × 100 ms (used to be 19.5 will be changed later)
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