interactive collection browser with dashboard, pagination, rarity filter buttons

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esef committed 2026-07-11 19:19:26 +03:00
1 parent 11d7c139e6
commit 9500a2902f
1 file changed
+218 -113
+218 -113
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@@ -1,5 +1,5 @@
#this is the inventory cog for viewing collections and eligma balance## #this is the inventory cog — interactive collection browser with buttons##
"""Collection and eligma commands for the Blue Archive gacha system.""" """Interactive collection browser for the Blue Archive gacha system."""
###################################################################### ######################################################################
import logging import logging
@@ -11,26 +11,232 @@ from .data import db
log = logging.getLogger(__name__) log = logging.getLogger(__name__)
PAGE_SIZE = 10
RARITY_ICON = {3: "<:purple:>", 2: "<:gold:>", 1: "<:blue:>"}
RARITY_SYMBOL = {3: "◆", 2: "⬟", 1: "●"}
RARITY_LABEL = {3: "3★", 2: "2★", 1: "1★"}
RARITY_COLOR = {3: 0xE6B8FF, 2: 0xFFF58C, 1: 0xAAD4FF}
ELIGMA_YIELD = {1: 1, 2: 10, 3: 50} ELIGMA_YIELD = {1: 1, 2: 10, 3: 50}
# Pool totals for progress bars (standard pool only)
POOL_TOTALS = {3: 106, 2: 22, 1: 11}
PAGE_LEFT = "◀"
PAGE_RIGHT = "▶"
FILTER_ALL = "All"
FILTER_LABELS = {FILTER_ALL: None, "3★": 3, "2★": 2, "1★": 1}
def _bar(current: int, total: int, width: int = 8) -> str:
"""Unicode progress bar: ██████░░ 75%"""
if total == 0:
return "░" * width + " 0%"
pct = min(current / total, 1.0)
filled = int(pct * width)
return "█" * filled + "░" * (width - filled) + f" {int(pct * 100)}%"
class InventoryView(discord.ui.View):
"""Interactive view with buttons for collection browsing."""
def __init__(self, uid: int, owner_id: int):
super().__init__(timeout=120)
self.uid = uid
self.owner_id = owner_id
self.page = 0
self.filter_rarity: int | None = None
self._update_buttons()
# ── helpers ──────────────────────────────────────────────────────────
def _get_rows(self) -> list[tuple[int, str, int, int]]:
"""Return [(student_id, name, count, rarity), ...] filtered and sorted."""
rows = gacha_db.get_inventory(self.uid)
result = []
for sid, count in rows:
s = db.get(sid)
if s:
r = s["StarGrade"]
if self.filter_rarity and r != self.filter_rarity:
continue
result.append((sid, s["Name"], count, r))
result.sort(key=lambda x: (-x[3], x[1]))
return result
def _build_dashboard(self) -> discord.Embed:
"""Landing page with stats and progress bars."""
stats = gacha_db.get_inventory_stats(self.uid)
eligma = gacha_db.get_eligma(self.uid)
# Count by rarity
rows = gacha_db.get_inventory(self.uid)
by_rarity = {1: 0, 2: 0, 3: 0}
for sid, _ in rows:
s = db.get(sid)
if s:
by_rarity[s["StarGrade"]] = by_rarity.get(s["StarGrade"], 0) + 1
embed = discord.Embed(
title="📋 Collection Dashboard",
description=f"**{stats['unique']}** unique students from **{stats['total_pulls']}** total pulls",
color=0x5BA0D0,
)
# Progress bars per rarity
for r in (3, 2, 1):
pct = _bar(by_rarity[r], POOL_TOTALS[r])
embed.add_field(
name=f"{RARITY_LABEL[r]} {by_rarity[r]}/{POOL_TOTALS[r]}",
value=f"`{pct}`",
inline=True,
)
embed.add_field(
name="Eligma",
value=f"**{eligma}**",
inline=True,
)
embed.set_footer(text="Use buttons below to browse")
return embed
def _build_collection_page(self) -> discord.Embed:
"""Paginated student list."""
all_rows = self._get_rows()
total_pages = max(1, (len(all_rows) + PAGE_SIZE - 1) // PAGE_SIZE)
self.page = min(self.page, total_pages - 1)
start = self.page * PAGE_SIZE
chunk = all_rows[start:start + PAGE_SIZE]
rarity_label = RARITY_LABEL.get(self.filter_rarity, "All")
embed = discord.Embed(
title=f"Collection — {rarity_label} ({len(all_rows)} students)",
color=0x5BA0D0,
)
if not chunk:
embed.description = "No students in this category yet. Use `!pull` to recruit!"
return embed
lines = []
for sid, name, count, rarity in chunk:
symbol = RARITY_SYMBOL[rarity]
dupes = f" ×{count}" if count > 1 else ""
lines.append(f"{symbol} {name}{dupes}")
embed.description = "\n".join(lines)
embed.set_footer(text=f"Page {self.page + 1}/{total_pages}")
return embed
def _build_eligma_page(self) -> discord.Embed:
amount = gacha_db.get_eligma(self.uid)
return discord.Embed(
title="Eligma",
description=(
f"**Balance: {amount}**\n\n"
"Earned from duplicates:\n"
f"{RARITY_SYMBOL[1]} 1★ dupe = {ELIGMA_YIELD[1]} Eligma\n"
f"{RARITY_SYMBOL[2]} 2★ dupe = {ELIGMA_YIELD[2]} Eligma\n"
f"{RARITY_SYMBOL[3]} 3★ dupe = {ELIGMA_YIELD[3]} Eligma"
),
color=0x5BA0D0,
)
# ── buttons ───────────────────────────────────────────────────────────
def _update_buttons(self) -> None:
self.clear_items()
# Navigation row: dashboard, collection, eligma
dash = discord.ui.Button(label="Dashboard", style=discord.ButtonStyle.gray, row=0, custom_id="dash")
dash.callback = self._on_dash
self.add_item(dash)
coll = discord.ui.Button(label="Collection", style=discord.ButtonStyle.blurple, row=0, custom_id="coll")
coll.callback = self._on_coll
self.add_item(coll)
elig = discord.ui.Button(label="Eligma", style=discord.ButtonStyle.green, row=0, custom_id="elig")
elig.callback = self._on_elig
self.add_item(elig)
# Filter row: All, 3★, 2★, 1★
for label in (FILTER_ALL, "3★", "2★", "1★"):
style = discord.ButtonStyle.gray
if FILTER_LABELS[label] == self.filter_rarity:
style = discord.ButtonStyle.primary
elif label == FILTER_ALL and self.filter_rarity is None:
style = discord.ButtonStyle.primary
btn = discord.ui.Button(label=label, style=style, row=1, custom_id=f"f_{label}")
btn.callback = self._on_filter
self.add_item(btn)
# Page row
left = discord.ui.Button(label=PAGE_LEFT, style=discord.ButtonStyle.gray, row=2, custom_id="prev")
left.callback = self._on_prev
self.add_item(left)
right = discord.ui.Button(label=PAGE_RIGHT, style=discord.ButtonStyle.gray, row=2, custom_id="next")
right.callback = self._on_next
self.add_item(right)
async def _on_dash(self, interaction: discord.Interaction) -> None:
self.page = 0
self._update_buttons()
await interaction.response.edit_message(embed=self._build_dashboard(), view=self)
async def _on_coll(self, interaction: discord.Interaction) -> None:
self.page = 0
self._update_buttons()
await interaction.response.edit_message(embed=self._build_collection_page(), view=self)
async def _on_elig(self, interaction: discord.Interaction) -> None:
self._update_buttons()
await interaction.response.edit_message(embed=self._build_eligma_page(), view=self)
async def _on_filter(self, interaction: discord.Interaction) -> None:
label = interaction.data["custom_id"][2:] # strip "f_"
self.filter_rarity = FILTER_LABELS.get(label)
self.page = 0
self._update_buttons()
await interaction.response.edit_message(embed=self._build_collection_page(), view=self)
async def _on_prev(self, interaction: discord.Interaction) -> None:
self.page = max(0, self.page - 1)
self._update_buttons()
await interaction.response.edit_message(embed=self._build_collection_page(), view=self)
async def _on_next(self, interaction: discord.Interaction) -> None:
all_rows = self._get_rows()
max_page = max(0, (len(all_rows) - 1) // PAGE_SIZE)
self.page = min(max_page, self.page + 1)
self._update_buttons()
await interaction.response.edit_message(embed=self._build_collection_page(), view=self)
async def interaction_check(self, interaction: discord.Interaction) -> bool:
if interaction.user.id != self.owner_id:
await interaction.response.send_message(
"Only the person who ran this command can use the buttons. Run `!inv` yourself!",
ephemeral=True,
)
return False
return True
class Inventory(commands.Cog): class Inventory(commands.Cog):
"""View your student collection and eligma from gacha pulls.""" """Interactive collection browser for Blue Archive gacha."""
def __init__(self, bot: commands.Bot) -> None: def __init__(self, bot: commands.Bot) -> None:
self.bot = bot self.bot = bot
@commands.group(name="inv", aliases=["collection", "i"], invoke_without_command=True) @commands.group(name="inv", aliases=["collection", "i"], invoke_without_command=True)
async def inventory(self, ctx: commands.Context, *, target: str = "") -> None: async def inventory(self, ctx: commands.Context, *, target: str = "") -> None:
"""View your student collection grouped by rarity. """Open your interactive collection dashboard.
Usage: Usage: !inv — your collection with buttons
!inv — your collection !inv @user — someone else's (read-only)
!inv @user — someone else's
!inv 3star — filter to 3★ only
!inv stats — summary stats
""" """
# Determine whose collection to show
if target and target.startswith("<@"): if target and target.startswith("<@"):
try: try:
uid = int(target.strip("<@!>")) uid = int(target.strip("<@!>"))
@@ -39,14 +245,6 @@ class Inventory(commands.Cog):
else: else:
uid = ctx.author.id uid = ctx.author.id
filter_rarity = None
if target in ("3star", "3", "3*", "3star"):
filter_rarity = 3
elif target in ("2star", "2", "2*", "2star"):
filter_rarity = 2
elif target in ("1star", "1", "1*", "1star"):
filter_rarity = 1
rows = gacha_db.get_inventory(uid) rows = gacha_db.get_inventory(uid)
if not rows: if not rows:
if uid == ctx.author.id: if uid == ctx.author.id:
@@ -55,101 +253,8 @@ class Inventory(commands.Cog):
await ctx.reply("This user's collection is empty.") await ctx.reply("This user's collection is empty.")
return return
# Group by rarity view = InventoryView(uid, ctx.author.id)
by_rarity: dict[int, list[tuple[int, str, int]]] = {3: [], 2: [], 1: []} await ctx.reply(embed=view._build_dashboard(), view=view)
for sid, count in rows:
s = db.get(sid)
if s:
r = s["StarGrade"]
by_rarity.get(r, []).append((sid, s["Name"], count))
# Build embed
title = f"Collection of {self.bot.get_user(uid).display_name if self.bot.get_user(uid) else 'User'}"
embed = discord.Embed(title=title, color=0x5BA0D0)
for rarity, label, em_color in [
(3, "3-star", 0xF0C0FF),
(2, "2-star", 0xFFF588),
(1, "1-star", 0xAADCFF),
]:
if filter_rarity and rarity != filter_rarity:
continue
chars = sorted(by_rarity[rarity], key=lambda x: -x[2])
if not chars:
continue
total_unique = len(chars)
total_dupes = sum(c[2] - 1 for c in chars)
header = f"{label} — {total_unique} unique"
if total_dupes:
header += f" (+{total_dupes} dupes)"
# Format: "Aru x3, Hina x1, ..."
lines = []
for _, name, count in chars:
lines.append(f"{name}" + (f" x{count}" if count > 1 else ""))
# Split into chunks of ~10 per embed field line
text = ", ".join(lines)
if len(text) > 1024:
text = text[:1021] + "..."
embed.add_field(name=header, value=text, inline=False)
# Footer stats
stats = gacha_db.get_inventory_stats(uid)
eligma = gacha_db.get_eligma(uid)
embed.set_footer(
text=f"{stats['unique']} unique · {stats['total_pulls']} total pulls · {eligma} Eligma"
)
await ctx.reply(embed=embed)
@inventory.command(name="stats")
async def inv_stats(self, ctx: commands.Context) -> None:
"""Show your collection summary stats."""
uid = ctx.author.id
stats = gacha_db.get_inventory_stats(uid)
eligma = gacha_db.get_eligma(uid)
# Count by rarity
rows = gacha_db.get_inventory(uid)
by_rarity = {1: 0, 2: 0, 3: 0}
for sid, _ in rows:
s = db.get(sid)
if s:
by_rarity[s["StarGrade"]] = by_rarity.get(s["StarGrade"], 0) + 1
embed = discord.Embed(title="Collection Stats", color=0x5BA0D0)
embed.add_field(name="Total Pulls", value=str(stats["total_pulls"]), inline=True)
embed.add_field(name="Unique Students", value=str(stats["unique"]), inline=True)
embed.add_field(name="Eligma", value=str(eligma), inline=True)
embed.add_field(
name="By Rarity",
value=f"3★: {by_rarity[3]} · 2★: {by_rarity[2]} · 1★: {by_rarity[1]}",
inline=False,
)
await ctx.reply(embed=embed)
@commands.command(name="eligma", aliases=["elig"])
async def eligma(self, ctx: commands.Context) -> None:
"""Show your eligma balance and explain how it works."""
uid = ctx.author.id
amount = gacha_db.get_eligma(uid)
embed = discord.Embed(
title="Eligma",
description=(
f"**Balance: {amount}**\n\n"
"Eligma is earned from duplicate pulls:\n"
f"1★ dupe = {ELIGMA_YIELD[1]} Eligma\n"
f"2★ dupe = {ELIGMA_YIELD[2]} Eligma\n"
f"3★ dupe = {ELIGMA_YIELD[3]} Eligma\n\n"
"In the real game, Eligma is used to buy student shards "
"in the shop. (Shop coming soon.)"
),
color=0x5BA0D0,
)
await ctx.reply(embed=embed)
async def setup(bot: commands.Bot) -> None: async def setup(bot: commands.Bot) -> None: