trimmed down music.py

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esef committed 2026-07-09 17:40:23 +03:00
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import discord
import random
from collections import deque
from discord.ext import commands
from ..shared.constants import C_QUEUE, C_OK, C_ERR, C_HIST, LOOP_LABEL
from ..shared.utils import fmt_duration, is_dj
class QueueCommands:
"""Mixin: queue management commands (queue, remove, move, shuffle, clear, history)."""
# ── !queue ────────────────────────────────────────────────────────────────
@commands.command(aliases=["q"])
async def queue(self, ctx: commands.Context):
st = self.state(ctx.guild.id)
if not st.current and not st.queue:
return await ctx.reply(embed=discord.Embed(
description="📋 Queue is empty.", color=C_QUEUE))
embed = discord.Embed(title="📋 Queue", color=C_QUEUE)
if st.current:
embed.add_field(
name="▶️ Now Playing",
value=f"**{st.current.title}** `{fmt_duration(st.current.length)}`",
inline=False,
)
if st.queue:
lines = []
for i, t in enumerate(list(st.queue)[:15], 1):
lines.append(f"`{i:02}.` **{t.title}** `{fmt_duration(t.length)}`")
if len(st.queue) > 15:
lines.append(f"*... and {len(st.queue) - 15} more*")
embed.add_field(name="Up Next", value="\n".join(lines), inline=False)
total_ms = sum(t.length for t in st.queue)
embed.set_footer(text=f"{len(st.queue)} tracks · {fmt_duration(total_ms)} remaining · Loop: {LOOP_LABEL[st.loop]}")
await ctx.reply(embed=embed)
# ── !remove ───────────────────────────────────────────────────────────────
@commands.command()
@is_dj()
async def remove(self, ctx: commands.Context, position: int):
st = self.state(ctx.guild.id)
if position < 1 or position > len(st.queue):
return await ctx.reply(embed=discord.Embed(
description=f"❌ Position must be between 1 and {len(st.queue)}. Use `!queue` to see positions.",
color=C_ERR))
q = list(st.queue)
removed = q.pop(position - 1)
st.queue = deque(q)
await ctx.reply(embed=discord.Embed(
description=f"🗑️ Removed **{removed.title}** from queue.", color=C_OK))
# ── !move ─────────────────────────────────────────────────────────────────
@commands.command()
@is_dj()
async def move(self, ctx: commands.Context, from_pos: int, to_pos: int):
st = self.state(ctx.guild.id)
size = len(st.queue)
if not (1 <= from_pos <= size) or not (1 <= to_pos <= size):
return await ctx.reply(embed=discord.Embed(
description=f"❌ Invalid positions. Queue has {size} items. Use `!queue` to see positions.",
color=C_ERR))
q = list(st.queue)
track = q.pop(from_pos - 1)
q.insert(to_pos - 1, track)
st.queue = deque(q)
await ctx.reply(embed=discord.Embed(
description=f"↕️ Moved **{track.title}** to position **{to_pos}**.", color=C_OK))
# ── !shuffle ──────────────────────────────────────────────────────────────
@commands.command()
@is_dj()
async def shuffle(self, ctx: commands.Context):
st = self.state(ctx.guild.id)
if not st.queue:
return await ctx.reply(embed=discord.Embed(
description="❌ Queue is empty.", color=C_ERR))
q = list(st.queue)
random.shuffle(q)
st.queue = deque(q)
await ctx.reply(embed=discord.Embed(description="🔀 Queue shuffled.", color=C_OK))
# ── !clear ────────────────────────────────────────────────────────────────
@commands.command()
@is_dj()
async def clear(self, ctx: commands.Context):
st = self.state(ctx.guild.id)
st.queue.clear()
await ctx.reply(embed=discord.Embed(description="🗑️ Queue cleared.", color=C_OK))
# ── !history ──────────────────────────────────────────────────────────────
@commands.command(aliases=["h"])
async def history(self, ctx: commands.Context):
st = self.state(ctx.guild.id)
if not st.history:
return await ctx.reply(embed=discord.Embed(
description="📜 No history yet.", color=C_HIST))
lines = [f"`{i:02}.` **{t.title}** `{fmt_duration(t.length)}`"
for i, t in enumerate(st.history, 1)]
embed = discord.Embed(
title="📜 Recently Played",
description="\n".join(lines),
color=C_HIST,
)
await ctx.reply(embed=embed)