Fix music cog: requester display, autoplay status, add !stop, polish

This commit is contained in:
esef committed 2026-07-05 16:25:30 +03:00
1 parent 38ea83d862
commit e38f56bbe0
1 file changed
+100 -37
+100 -37
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@@ -3,10 +3,9 @@ import discord
import random
import asyncio
import logging
from discord.ext import commands
log = logging.getLogger(__name__)
from discord.ext import commands
from collections import deque
# ── colours & assets ────────────────────────────────────────────────────────
C_MAIN = 0x8BE9FD # cyan – now playing
@@ -29,7 +28,7 @@ LOOP_LABEL = {
# ── per-guild state ──────────────────────────────────────────────────────────
class GuildState:
def __init__(self):
self.queue: deque = deque()
self.queue: list = []
self.history: list = [] # last 10 tracks
self.loop: int = LOOP_OFF
self.autoplay: bool = False
@@ -73,12 +72,20 @@ class Music(commands.Cog):
def __init__(self, bot: commands.Bot):
self.bot = bot
self._states: dict[int, GuildState] = {}
self._voice_channels: dict[int, int] = {} # guild_id → channel_id for disconnect cleanup
def state(self, guild_id: int) -> GuildState:
if guild_id not in self._states:
self._states[guild_id] = GuildState()
return self._states[guild_id]
def _get_player(self, ctx: commands.Context) -> wavelink.Player | None:
"""Get the wavelink Player for a context, or None."""
vc = ctx.voice_client
if isinstance(vc, wavelink.Player):
return vc
return None
# ── channel status ────────────────────────────────────────────────────────
async def _set_channel_status(self, player: wavelink.Player, track: wavelink.Playable | None):
"""Set (or clear) the voice channel status to reflect the current track."""
@@ -99,12 +106,41 @@ class Music(commands.Cog):
except Exception:
log.warning(f"Failed to set voice channel status in {player.guild.id}", exc_info=True)
async def _clear_channel_status(self, guild_id: int):
"""Clear voice channel status after the bot was disconnected."""
channel_id = self._voice_channels.pop(guild_id, None)
if channel_id is None:
return
try:
route = discord.http.Route(
'PUT',
'/channels/{channel_id}/voice-status',
channel_id=channel_id,
)
await self.bot.http.request(route, json={'status': None})
except Exception:
log.warning(f"Failed to clear voice channel status in guild {guild_id}", exc_info=True)
# ── connect lavalink ─────────────────────────────────────────────────────
@commands.Cog.listener()
async def on_ready(self):
node = wavelink.Node(uri="http://127.0.0.1:2333", password="yuukabot")
await wavelink.Pool.connect(nodes=[node], client=self.bot)
print("Wavelink connected to Lavalink")
log.info("Wavelink connected to Lavalink")
# ── voice state update → clear status on disconnect ──────────────────────
@commands.Cog.listener()
async def on_voice_state_update(self, member: discord.Member, before: discord.VoiceState, after: discord.VoiceState):
if member.id != self.bot.user.id:
return
# Bot was in a channel and left (kicked, moved, or disconnected)
if before.channel is not None and after.channel is None:
guild_id = member.guild.id
# Also clean up guild state
st = self._states.pop(guild_id, None)
if st:
st.queue.clear()
await self._clear_channel_status(guild_id)
# ── track end → advance queue ─────────────────────────────────────────────
@commands.Cog.listener()
@@ -127,7 +163,7 @@ class Music(commands.Cog):
st.push_history(st.current)
if st.queue:
next_track = st.queue.popleft()
next_track = st.queue.pop(0)
st.current = next_track
await player.play(next_track)
await self._set_channel_status(player, next_track)
@@ -145,6 +181,7 @@ class Music(commands.Cog):
if player is None:
return
st = self.state(player.guild.id)
st.current = payload.track
await self._set_channel_status(player, st.current)
# ── !play ─────────────────────────────────────────────────────────────────
@@ -155,11 +192,13 @@ class Music(commands.Cog):
return await ctx.reply(embed=discord.Embed(
description="❌ Join a voice channel first.", color=C_ERR))
vc: wavelink.Player = ctx.voice_client # type: ignore
vc = self._get_player(ctx)
if not vc:
vc = await ctx.author.voice.channel.connect(cls=wavelink.Player)
vc.autoplay = wavelink.AutoPlayMode.disabled
vc.inactive_timeout = None
# Track channel for disconnect cleanup
self._voice_channels[ctx.guild.id] = ctx.author.voice.channel.id
st = self.state(ctx.guild.id)
@@ -174,12 +213,14 @@ class Music(commands.Cog):
if isinstance(results, wavelink.Playlist):
tracks = list(results.tracks)
for t in tracks:
t.extras = {"requester": str(ctx.author)}
t.extras = {"requester_id": ctx.author.id}
st.queue.append(t)
if not vc.playing and not vc.paused and st.queue:
st.current = st.queue.popleft()
await vc.play(st.current)
await self._set_channel_status(vc, st.current)
# Start the first track if nothing is playing
if not vc.playing and not vc.paused and st.queue:
st.current = st.queue.pop(0)
await vc.play(st.current)
await self._set_channel_status(vc, st.current)
embed = discord.Embed(
title="📋 Playlist Queued",
@@ -192,7 +233,7 @@ class Music(commands.Cog):
else:
track = results[0]
track.extras = {"requester": str(ctx.author)}
track.extras = {"requester_id": ctx.author.id}
if vc.playing or vc.paused:
st.queue.append(track)
@@ -229,36 +270,59 @@ class Music(commands.Cog):
@commands.command()
@is_dj()
async def pause(self, ctx: commands.Context):
vc: wavelink.Player = ctx.voice_client # type: ignore
vc = self._get_player(ctx)
if vc and vc.playing:
await vc.pause(True)
await ctx.reply(embed=discord.Embed(description="⏸️ Paused.", color=C_OK))
else:
await ctx.reply(embed=discord.Embed(description="❌ Nothing is playing.", color=C_ERR))
@commands.command()
@is_dj()
async def resume(self, ctx: commands.Context):
vc: wavelink.Player = ctx.voice_client # type: ignore
vc = self._get_player(ctx)
if vc and vc.paused:
await vc.pause(False)
await ctx.reply(embed=discord.Embed(description="▶️ Resumed.", color=C_OK))
else:
await ctx.reply(embed=discord.Embed(description="❌ Nothing is paused.", color=C_ERR))
# ── !skip ─────────────────────────────────────────────────────────────────
@commands.command()
@is_dj()
async def skip(self, ctx: commands.Context):
vc: wavelink.Player = ctx.voice_client # type: ignore
vc = self._get_player(ctx)
if vc and (vc.playing or vc.paused):
await vc.skip()
await ctx.reply(embed=discord.Embed(description="⏭️ Skipped.", color=C_OK))
else:
await ctx.reply(embed=discord.Embed(description="❌ Nothing to skip.", color=C_ERR))
# ── !stop / !leave ────────────────────────────────────────────────────────
@commands.command(aliases=["leave", "disconnect"])
@is_dj()
async def stop(self, ctx: commands.Context):
"""Stop playback, clear the queue, and disconnect from voice."""
st = self.state(ctx.guild.id)
st.queue.clear()
st.current = None
st.loop = LOOP_OFF
st.autoplay = False
vc = self._get_player(ctx)
if vc:
await self._set_channel_status(vc, None)
await vc.disconnect()
self._voice_channels.pop(ctx.guild.id, None)
await ctx.reply(embed=discord.Embed(description="⏹️ Stopped and disconnected.", color=C_OK))
# ── !seek ─────────────────────────────────────────────────────────────────
@commands.command()
@is_dj()
async def seek(self, ctx: commands.Context, timestamp: str):
"""Seek to a timestamp. Format: 1:30 or 90 (seconds)."""
vc: wavelink.Player = ctx.voice_client # type: ignore
vc = self._get_player(ctx)
if not vc or not vc.playing:
return await ctx.reply(embed=discord.Embed(
description="❌ Nothing is playing.", color=C_ERR))
@@ -303,7 +367,7 @@ class Music(commands.Cog):
@is_dj()
async def autoplay(self, ctx: commands.Context):
st = self.state(ctx.guild.id)
vc: wavelink.Player = ctx.voice_client # type: ignore
vc = self._get_player(ctx)
st.autoplay = not st.autoplay
if vc:
mode = wavelink.AutoPlayMode.enabled if st.autoplay else wavelink.AutoPlayMode.disabled
@@ -315,7 +379,7 @@ class Music(commands.Cog):
# ── !nowplaying ───────────────────────────────────────────────────────────
@commands.command(aliases=["np"])
async def nowplaying(self, ctx: commands.Context):
vc: wavelink.Player = ctx.voice_client # type: ignore
vc = self._get_player(ctx)
st = self.state(ctx.guild.id)
if not vc or not vc.playing or not st.current:
@@ -326,7 +390,12 @@ class Music(commands.Cog):
pos_ms = vc.position
dur_ms = track.length
bar = progress_bar(pos_ms, dur_ms)
requester = getattr(track.extras, "requester", "Unknown") if track.extras else "Unknown"
if track.extras and isinstance(track.extras, dict):
requester_id = track.extras.get("requester_id")
requester = f"<@{requester_id}>" if requester_id else "Unknown"
else:
requester = "Unknown"
embed = discord.Embed(
title="🎵 Now Playing",
@@ -366,12 +435,11 @@ class Music(commands.Cog):
)
if st.queue:
tracks = list(st.queue)
lines = []
for i, t in enumerate(tracks[:15], 1):
for i, t in enumerate(st.queue[:15], 1):
lines.append(f"`{i:02}.` **{t.title}** `{fmt_duration(t.length)}`")
if len(tracks) > 15:
lines.append(f"*... and {len(tracks) - 15} more*")
if len(st.queue) > 15:
lines.append(f"*... and {len(st.queue) - 15} more*")
embed.add_field(name="Up Next", value="\n".join(lines), inline=False)
total_ms = sum(t.length for t in st.queue)
@@ -385,10 +453,8 @@ class Music(commands.Cog):
st = self.state(ctx.guild.id)
if position < 1 or position > len(st.queue):
return await ctx.reply(embed=discord.Embed(
description=f"❌ Position must be between 1 and {len(st.queue)}.", color=C_ERR))
queue_list = list(st.queue)
removed = queue_list.pop(position - 1)
st.queue = deque(queue_list)
description=f"❌ Position must be between 1 and {len(st.queue)}. Use `!queue` to see positions.", color=C_ERR))
removed = st.queue.pop(position - 1)
await ctx.reply(embed=discord.Embed(
description=f"🗑️ Removed **{removed.title}** from queue.", color=C_OK))
@@ -397,13 +463,12 @@ class Music(commands.Cog):
@is_dj()
async def move(self, ctx: commands.Context, from_pos: int, to_pos: int):
st = self.state(ctx.guild.id)
q = list(st.queue)
if not (1 <= from_pos <= len(q)) or not (1 <= to_pos <= len(q)):
size = len(st.queue)
if not (1 <= from_pos <= size) or not (1 <= to_pos <= size):
return await ctx.reply(embed=discord.Embed(
description="❌ Invalid positions.", color=C_ERR))
track = q.pop(from_pos - 1)
q.insert(to_pos - 1, track)
st.queue = deque(q)
description=f"❌ Invalid positions. Queue has {size} items. Use `!queue` to see positions.", color=C_ERR))
track = st.queue.pop(from_pos - 1)
st.queue.insert(to_pos - 1, track)
await ctx.reply(embed=discord.Embed(
description=f"↕️ Moved **{track.title}** to position **{to_pos}**.", color=C_OK))
@@ -415,9 +480,7 @@ class Music(commands.Cog):
if not st.queue:
return await ctx.reply(embed=discord.Embed(
description="❌ Queue is empty.", color=C_ERR))
q = list(st.queue)
random.shuffle(q)
st.queue = deque(q)
random.shuffle(st.queue)
await ctx.reply(embed=discord.Embed(
description="🔀 Queue shuffled.", color=C_OK))
@@ -453,7 +516,7 @@ class Music(commands.Cog):
embed = discord.Embed(title="🎵 Music Commands", color=C_MAIN)
embed.add_field(name="Playback", value=(
"`!play <query/url>` · `!p`\n"
"`!pause` · `!resume` · `!skip`\n"
"`!pause` · `!resume` · `!skip` · `!stop`\n"
"`!seek <1:30>` · `!looptrack` · `!loopqueue`\n"
"`!autoplay`"
), inline=False)