import wavelink import discord import random import asyncio from discord.ext import commands from collections import deque # ── colours & assets ──────────────────────────────────────────────────────── C_MAIN = 0x8BE9FD # cyan – now playing C_QUEUE = 0xBD93F9 # purple – queue C_OK = 0x50FA7B # green – success C_WARN = 0xFFB86C # orange – warnings / loop C_ERR = 0xFF5555 # red – errors C_HIST = 0x6272A4 # muted – history LOOP_OFF = 0 LOOP_TRACK = 1 LOOP_QUEUE = 2 LOOP_LABEL = { LOOP_OFF: "Off", LOOP_TRACK: "🔂 Track", LOOP_QUEUE: "🔁 Queue", } # ── per-guild state ────────────────────────────────────────────────────────── class GuildState: def __init__(self): self.queue: deque = deque() self.history: list = [] # last 10 tracks self.loop: int = LOOP_OFF self.autoplay: bool = False self.current: wavelink.Playable | None = None def push_history(self, track: wavelink.Playable): self.history.insert(0, track) if len(self.history) > 10: self.history.pop() # ── helpers ────────────────────────────────────────────────────────────────── def fmt_duration(ms: int) -> str: s = ms // 1000 m, s = divmod(s, 60) h, m = divmod(m, 60) return f"{h}:{m:02}:{s:02}" if h else f"{m}:{s:02}" def progress_bar(position_ms: int, duration_ms: int, width: int = 14) -> str: if duration_ms == 0: return "▬" * width pct = min(position_ms / duration_ms, 1.0) filled = int(pct * width) return "▬" * filled + "🔘" + "▬" * (width - filled) def is_dj(): """Soft DJ check — allows anyone to use info/play, restricts control commands.""" async def predicate(ctx: commands.Context): if any(r.name.lower() == "dj" for r in ctx.author.roles): return True await ctx.reply( embed=discord.Embed( description="🎧 You need the **DJ** role to use this command.", color=C_ERR, ) ) return False return commands.check(predicate) # ── cog ────────────────────────────────────────────────────────────────────── class Music(commands.Cog): def __init__(self, bot: commands.Bot): self.bot = bot self._states: dict[int, GuildState] = {} def state(self, guild_id: int) -> GuildState: if guild_id not in self._states: self._states[guild_id] = GuildState() return self._states[guild_id] # ── connect lavalink ───────────────────────────────────────────────────── @commands.Cog.listener() async def on_ready(self): node = wavelink.Node(uri="http://127.0.0.1:2333", password="yuukabot") await wavelink.Pool.connect(nodes=[node], client=self.bot) print("✅ Wavelink connected to Lavalink") # ── track end → advance queue ───────────────────────────────────────────── @commands.Cog.listener() async def on_wavelink_track_end(self, payload: wavelink.TrackEndEventPayload): player: wavelink.Player = payload.player if player is None: return st = self.state(player.guild.id) if st.loop == LOOP_TRACK and st.current: await player.play(st.current) return if st.loop == LOOP_QUEUE and st.current: st.queue.append(st.current) if st.current: st.push_history(st.current) if st.queue: next_track = st.queue.popleft() st.current = next_track await player.play(next_track) elif st.autoplay: # wavelink built-in autoplay await player.set_autoplay(wavelink.AutoPlayMode.enabled) else: st.current = None # ── !play ───────────────────────────────────────────────────────────────── @commands.command(aliases=["p"]) async def play(self, ctx: commands.Context, *, query: str): """Play a song or playlist. Accepts search terms or YouTube URLs.""" if not ctx.author.voice: return await ctx.reply(embed=discord.Embed( description="❌ Join a voice channel first.", color=C_ERR)) vc: wavelink.Player = ctx.voice_client # type: ignore if not vc: vc = await ctx.author.voice.channel.connect(cls=wavelink.Player) vc.autoplay = wavelink.AutoPlayMode.disabled st = self.state(ctx.guild.id) async with ctx.typing(): results = await wavelink.Playable.search(query) if not results: return await ctx.reply(embed=discord.Embed( description="❌ Nothing found.", color=C_ERR)) # playlist if isinstance(results, wavelink.Playlist): tracks = list(results.tracks) for t in tracks: t.extras = {"requester": str(ctx.author)} st.queue.append(t) embed = discord.Embed( title="📋 Playlist Queued", description=f"**{results.name}**", color=C_QUEUE, ) embed.add_field(name="Tracks", value=str(len(tracks))) embed.add_field(name="Added by", value=ctx.author.mention) await ctx.reply(embed=embed) else: track = results[0] track.extras = {"requester": str(ctx.author)} if vc.playing or vc.paused: st.queue.append(track) embed = discord.Embed( title="➕ Added to Queue", description=f"**{track.title}**", color=C_QUEUE, ) embed.add_field(name="Duration", value=fmt_duration(track.length)) embed.add_field(name="Position", value=f"#{len(st.queue)}") embed.add_field(name="Requested by", value=ctx.author.mention) if track.artwork: embed.set_thumbnail(url=track.artwork) return await ctx.reply(embed=embed) st.current = track await vc.play(track) embed = discord.Embed( title="▶️ Now Playing", description=f"**{track.title}**", color=C_MAIN, ) embed.add_field(name="Duration", value=fmt_duration(track.length)) embed.add_field(name="Requested by", value=ctx.author.mention) embed.add_field(name="Loop", value=LOOP_LABEL[st.loop], inline=True) embed.add_field(name="Autoplay", value="On" if st.autoplay else "Off", inline=True) if track.artwork: embed.set_thumbnail(url=track.artwork) await ctx.reply(embed=embed) # ── !pause / !resume ────────────────────────────────────────────────────── @commands.command() @is_dj() async def pause(self, ctx: commands.Context): vc: wavelink.Player = ctx.voice_client # type: ignore if vc and vc.playing: await vc.pause(True) await ctx.reply(embed=discord.Embed(description="⏸️ Paused.", color=C_OK)) @commands.command() @is_dj() async def resume(self, ctx: commands.Context): vc: wavelink.Player = ctx.voice_client # type: ignore if vc and vc.paused: await vc.pause(False) await ctx.reply(embed=discord.Embed(description="▶️ Resumed.", color=C_OK)) # ── !skip ───────────────────────────────────────────────────────────────── @commands.command() @is_dj() async def skip(self, ctx: commands.Context): vc: wavelink.Player = ctx.voice_client # type: ignore if vc and (vc.playing or vc.paused): await vc.skip() await ctx.reply(embed=discord.Embed(description="⏭️ Skipped.", color=C_OK)) else: await ctx.reply(embed=discord.Embed(description="❌ Nothing to skip.", color=C_ERR)) # ── !seek ───────────────────────────────────────────────────────────────── @commands.command() @is_dj() async def seek(self, ctx: commands.Context, timestamp: str): """Seek to a timestamp. Format: 1:30 or 90 (seconds).""" vc: wavelink.Player = ctx.voice_client # type: ignore if not vc or not vc.playing: return await ctx.reply(embed=discord.Embed( description="❌ Nothing is playing.", color=C_ERR)) try: if ":" in timestamp: parts = timestamp.split(":") if len(parts) == 2: ms = (int(parts[0]) * 60 + int(parts[1])) * 1000 else: ms = (int(parts[0]) * 3600 + int(parts[1]) * 60 + int(parts[2])) * 1000 else: ms = int(timestamp) * 1000 except ValueError: return await ctx.reply(embed=discord.Embed( description="❌ Invalid format. Use `1:30` or `90`.", color=C_ERR)) await vc.seek(ms) await ctx.reply(embed=discord.Embed( description=f"⏩ Seeked to `{timestamp}`.", color=C_OK)) # ── !looptrack / !loopqueue ─────────────────────────────────────────────── @commands.command() @is_dj() async def looptrack(self, ctx: commands.Context): st = self.state(ctx.guild.id) st.loop = LOOP_OFF if st.loop == LOOP_TRACK else LOOP_TRACK await ctx.reply(embed=discord.Embed( description=f"🔂 Loop track: **{'On' if st.loop == LOOP_TRACK else 'Off'}**", color=C_WARN)) @commands.command() @is_dj() async def loopqueue(self, ctx: commands.Context): st = self.state(ctx.guild.id) st.loop = LOOP_OFF if st.loop == LOOP_QUEUE else LOOP_QUEUE await ctx.reply(embed=discord.Embed( description=f"🔁 Loop queue: **{'On' if st.loop == LOOP_QUEUE else 'Off'}**", color=C_WARN)) # ── !autoplay ───────────────────────────────────────────────────────────── @commands.command() @is_dj() async def autoplay(self, ctx: commands.Context): st = self.state(ctx.guild.id) vc: wavelink.Player = ctx.voice_client # type: ignore st.autoplay = not st.autoplay if vc: mode = wavelink.AutoPlayMode.enabled if st.autoplay else wavelink.AutoPlayMode.disabled await vc.set_autoplay(mode) await ctx.reply(embed=discord.Embed( description=f"✨ Autoplay: **{'On' if st.autoplay else 'Off'}**", color=C_OK)) # ── !nowplaying ─────────────────────────────────────────────────────────── @commands.command(aliases=["np"]) async def nowplaying(self, ctx: commands.Context): vc: wavelink.Player = ctx.voice_client # type: ignore st = self.state(ctx.guild.id) if not vc or not vc.playing or not st.current: return await ctx.reply(embed=discord.Embed( description="❌ Nothing is playing.", color=C_ERR)) track = st.current pos_ms = vc.position dur_ms = track.length bar = progress_bar(pos_ms, dur_ms) requester = getattr(track.extras, "requester", "Unknown") if track.extras else "Unknown" embed = discord.Embed( title="🎵 Now Playing", description=f"### {track.title}", color=C_MAIN, ) embed.add_field( name="Progress", value=f"`{fmt_duration(pos_ms)}` {bar} `{fmt_duration(dur_ms)}`", inline=False, ) embed.add_field(name="Requested by", value=requester, inline=True) embed.add_field(name="Loop", value=LOOP_LABEL[st.loop], inline=True) embed.add_field(name="Autoplay", value="On" if st.autoplay else "Off", inline=True) embed.add_field(name="Queue", value=f"{len(st.queue)} track(s) up next", inline=True) if track.artwork: embed.set_thumbnail(url=track.artwork) embed.set_footer(text="yuuka music") await ctx.reply(embed=embed) # ── !queue ──────────────────────────────────────────────────────────────── @commands.command(aliases=["q"]) async def queue(self, ctx: commands.Context): st = self.state(ctx.guild.id) if not st.current and not st.queue: return await ctx.reply(embed=discord.Embed( description="📋 Queue is empty.", color=C_QUEUE)) embed = discord.Embed(title="📋 Queue", color=C_QUEUE) if st.current: embed.add_field( name="▶️ Now Playing", value=f"**{st.current.title}** `{fmt_duration(st.current.length)}`", inline=False, ) if st.queue: tracks = list(st.queue) lines = [] for i, t in enumerate(tracks[:15], 1): lines.append(f"`{i:02}.` **{t.title}** `{fmt_duration(t.length)}`") if len(tracks) > 15: lines.append(f"*... and {len(tracks) - 15} more*") embed.add_field(name="Up Next", value="\n".join(lines), inline=False) total_ms = sum(t.length for t in st.queue) embed.set_footer(text=f"{len(st.queue)} tracks · {fmt_duration(total_ms)} remaining · Loop: {LOOP_LABEL[st.loop]}") await ctx.reply(embed=embed) # ── !remove ─────────────────────────────────────────────────────────────── @commands.command() @is_dj() async def remove(self, ctx: commands.Context, position: int): st = self.state(ctx.guild.id) if position < 1 or position > len(st.queue): return await ctx.reply(embed=discord.Embed( description=f"❌ Position must be between 1 and {len(st.queue)}.", color=C_ERR)) queue_list = list(st.queue) removed = queue_list.pop(position - 1) st.queue = deque(queue_list) await ctx.reply(embed=discord.Embed( description=f"🗑️ Removed **{removed.title}** from queue.", color=C_OK)) # ── !move ───────────────────────────────────────────────────────────────── @commands.command() @is_dj() async def move(self, ctx: commands.Context, from_pos: int, to_pos: int): st = self.state(ctx.guild.id) q = list(st.queue) if not (1 <= from_pos <= len(q)) or not (1 <= to_pos <= len(q)): return await ctx.reply(embed=discord.Embed( description="❌ Invalid positions.", color=C_ERR)) track = q.pop(from_pos - 1) q.insert(to_pos - 1, track) st.queue = deque(q) await ctx.reply(embed=discord.Embed( description=f"↕️ Moved **{track.title}** to position **{to_pos}**.", color=C_OK)) # ── !shuffle ────────────────────────────────────────────────────────────── @commands.command() @is_dj() async def shuffle(self, ctx: commands.Context): st = self.state(ctx.guild.id) if not st.queue: return await ctx.reply(embed=discord.Embed( description="❌ Queue is empty.", color=C_ERR)) q = list(st.queue) random.shuffle(q) st.queue = deque(q) await ctx.reply(embed=discord.Embed( description="🔀 Queue shuffled.", color=C_OK)) # ── !clear ──────────────────────────────────────────────────────────────── @commands.command() @is_dj() async def clear(self, ctx: commands.Context): st = self.state(ctx.guild.id) st.queue.clear() await ctx.reply(embed=discord.Embed( description="🗑️ Queue cleared.", color=C_OK)) # ── !history ────────────────────────────────────────────────────────────── @commands.command(aliases=["h"]) async def history(self, ctx: commands.Context): st = self.state(ctx.guild.id) if not st.history: return await ctx.reply(embed=discord.Embed( description="📜 No history yet.", color=C_HIST)) lines = [f"`{i:02}.` **{t.title}** `{fmt_duration(t.length)}`" for i, t in enumerate(st.history, 1)] embed = discord.Embed( title="📜 Recently Played", description="\n".join(lines), color=C_HIST, ) await ctx.reply(embed=embed) # ── !music ──────────────────────────────────────────────────────────────── @commands.command() async def music(self, ctx: commands.Context): """List all music commands.""" embed = discord.Embed(title="🎵 Music Commands", color=C_MAIN) embed.add_field(name="Playback", value=( "`!play ` · `!p`\n" "`!pause` · `!resume` · `!skip`\n" "`!seek <1:30>` · `!looptrack` · `!loopqueue`\n" "`!autoplay`" ), inline=False) embed.add_field(name="Queue", value=( "`!queue` · `!q`\n" "`!remove ` · `!move `\n" "`!shuffle` · `!clear`" ), inline=False) embed.add_field(name="Info", value=( "`!nowplaying` · `!np`\n" "`!history` · `!h`" ), inline=False) embed.set_footer(text="🎧 DJ role required for control commands") await ctx.reply(embed=embed) async def setup(bot: commands.Bot): await bot.add_cog(Music(bot))