Files
discordbot/cogs/statchannel.py
T
2026-07-05 14:46:50 +03:00

54 lines
1.8 KiB
Python

import aiohttp
from discord.ext import commands, tasks
import os
class StatChannel(commands.Cog):
def __init__(self, bot):
self.bot = bot
def _parse_id(key: str) -> int | None:
val = os.getenv(key, "")
return int(val) if val.isdigit() else None
self.channel_id = _parse_id('STRINOVA_STAT_CHANNEL_ID')
self.channel_id_mao = _parse_id('STRINOVA_STAT_CHANNEL_ID_MAO')
self.update_stat.start()
if self.channel_id_mao is not None:
self.update_stat_mao.start()
def cog_unload(self):
self.update_stat.cancel()
self.update_stat_mao.cancel()
async def _fetch_and_update(self, channel_id):
try:
async with aiohttp.ClientSession() as session:
async with session.get('https://api.steampowered.com/ISteamUserStats/GetNumberOfCurrentPlayers/v1/?appid=1282270') as r:
data = await r.json()
count = data['response']['player_count']
channel = self.bot.get_channel(channel_id)
if channel:
await channel.edit(name=f'Strinova Players From Steam: {count:,}')
except Exception as e:
print(f'stat channel update failed (channel {channel_id}): {e}')
@tasks.loop(minutes=10)
async def update_stat(self):
await self._fetch_and_update(self.channel_id)
@tasks.loop(minutes=10)
async def update_stat_mao(self):
await self._fetch_and_update(self.channel_id_mao)
@update_stat.before_loop
async def before_update_stat(self):
await self.bot.wait_until_ready()
@update_stat_mao.before_loop
async def before_update_stat_mao(self):
await self.bot.wait_until_ready()
async def setup(bot):
await bot.add_cog(StatChannel(bot))