439 lines
20 KiB
Python
439 lines
20 KiB
Python
import wavelink
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import discord
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import random
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import asyncio
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from discord.ext import commands
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from collections import deque
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# ── colours & assets ────────────────────────────────────────────────────────
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C_MAIN = 0x8BE9FD # cyan – now playing
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C_QUEUE = 0xBD93F9 # purple – queue
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C_OK = 0x50FA7B # green – success
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C_WARN = 0xFFB86C # orange – warnings / loop
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C_ERR = 0xFF5555 # red – errors
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C_HIST = 0x6272A4 # muted – history
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LOOP_OFF = 0
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LOOP_TRACK = 1
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LOOP_QUEUE = 2
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LOOP_LABEL = {
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LOOP_OFF: "Off",
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LOOP_TRACK: "🔂 Track",
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LOOP_QUEUE: "🔁 Queue",
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}
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# ── per-guild state ──────────────────────────────────────────────────────────
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class GuildState:
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def __init__(self):
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self.queue: deque = deque()
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self.history: list = [] # last 10 tracks
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self.loop: int = LOOP_OFF
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self.autoplay: bool = False
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self.current: wavelink.Playable | None = None
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def push_history(self, track: wavelink.Playable):
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self.history.insert(0, track)
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if len(self.history) > 10:
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self.history.pop()
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# ── helpers ──────────────────────────────────────────────────────────────────
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def fmt_duration(ms: int) -> str:
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s = ms // 1000
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m, s = divmod(s, 60)
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h, m = divmod(m, 60)
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return f"{h}:{m:02}:{s:02}" if h else f"{m}:{s:02}"
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def progress_bar(position_ms: int, duration_ms: int, width: int = 14) -> str:
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if duration_ms == 0:
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return "▬" * width
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pct = min(position_ms / duration_ms, 1.0)
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filled = int(pct * width)
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return "▬" * filled + "🔘" + "▬" * (width - filled)
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def is_dj():
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"""Soft DJ check — allows anyone to use info/play, restricts control commands."""
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async def predicate(ctx: commands.Context):
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if any(r.name.lower() == "dj" for r in ctx.author.roles):
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return True
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await ctx.reply(
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embed=discord.Embed(
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description="🎧 You need the **DJ** role to use this command.",
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color=C_ERR,
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)
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)
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return False
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return commands.check(predicate)
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# ── cog ──────────────────────────────────────────────────────────────────────
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class Music(commands.Cog):
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def __init__(self, bot: commands.Bot):
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self.bot = bot
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self._states: dict[int, GuildState] = {}
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def state(self, guild_id: int) -> GuildState:
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if guild_id not in self._states:
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self._states[guild_id] = GuildState()
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return self._states[guild_id]
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# ── connect lavalink ─────────────────────────────────────────────────────
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@commands.Cog.listener()
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async def on_ready(self):
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node = wavelink.Node(uri="http://127.0.0.1:2333", password="yuukabot")
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await wavelink.Pool.connect(nodes=[node], client=self.bot)
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print("✅ Wavelink connected to Lavalink")
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# ── track end → advance queue ─────────────────────────────────────────────
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@commands.Cog.listener()
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async def on_wavelink_track_end(self, payload: wavelink.TrackEndEventPayload):
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player: wavelink.Player = payload.player
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if player is None:
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return
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st = self.state(player.guild.id)
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if st.loop == LOOP_TRACK and st.current:
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await player.play(st.current)
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return
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if st.loop == LOOP_QUEUE and st.current:
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st.queue.append(st.current)
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if st.current:
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st.push_history(st.current)
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if st.queue:
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next_track = st.queue.popleft()
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st.current = next_track
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await player.play(next_track)
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elif st.autoplay:
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# wavelink built-in autoplay
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await player.set_autoplay(wavelink.AutoPlayMode.enabled)
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else:
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st.current = None
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# ── !play ─────────────────────────────────────────────────────────────────
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@commands.command(aliases=["p"])
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async def play(self, ctx: commands.Context, *, query: str):
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"""Play a song or playlist. Accepts search terms or YouTube URLs."""
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if not ctx.author.voice:
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return await ctx.reply(embed=discord.Embed(
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description="❌ Join a voice channel first.", color=C_ERR))
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vc: wavelink.Player = ctx.voice_client # type: ignore
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if not vc:
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vc = await ctx.author.voice.channel.connect(cls=wavelink.Player)
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vc.autoplay = wavelink.AutoPlayMode.disabled
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vc.inactive_timeout = None
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vc.inactive_timeout = None
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st = self.state(ctx.guild.id)
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async with ctx.typing():
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results = await wavelink.Playable.search(query)
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if not results:
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return await ctx.reply(embed=discord.Embed(
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description="❌ Nothing found.", color=C_ERR))
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# playlist
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if isinstance(results, wavelink.Playlist):
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tracks = list(results.tracks)
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for t in tracks:
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t.extras = {"requester": str(ctx.author)}
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st.queue.append(t)
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if not vc.playing and not vc.paused and st.queue:
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st.current = st.queue.popleft()
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await vc.play(st.current)
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embed = discord.Embed(
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title="📋 Playlist Queued",
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description=f"**{results.name}**",
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color=C_QUEUE,
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)
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embed.add_field(name="Tracks", value=str(len(tracks)))
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embed.add_field(name="Added by", value=ctx.author.mention)
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await ctx.reply(embed=embed)
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else:
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track = results[0]
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track.extras = {"requester": str(ctx.author)}
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if vc.playing or vc.paused:
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st.queue.append(track)
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embed = discord.Embed(
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title="➕ Added to Queue",
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description=f"**{track.title}**",
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color=C_QUEUE,
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)
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embed.add_field(name="Duration", value=fmt_duration(track.length))
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embed.add_field(name="Position", value=f"#{len(st.queue)}")
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embed.add_field(name="Requested by", value=ctx.author.mention)
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if track.artwork:
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embed.set_thumbnail(url=track.artwork)
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return await ctx.reply(embed=embed)
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st.current = track
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await vc.play(track)
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embed = discord.Embed(
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title="▶️ Now Playing",
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description=f"**{track.title}**",
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color=C_MAIN,
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)
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embed.add_field(name="Duration", value=fmt_duration(track.length))
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embed.add_field(name="Requested by", value=ctx.author.mention)
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embed.add_field(name="Loop", value=LOOP_LABEL[st.loop], inline=True)
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embed.add_field(name="Autoplay", value="On" if st.autoplay else "Off", inline=True)
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if track.artwork:
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embed.set_thumbnail(url=track.artwork)
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await ctx.reply(embed=embed)
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# ── !pause / !resume ──────────────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def pause(self, ctx: commands.Context):
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vc: wavelink.Player = ctx.voice_client # type: ignore
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if vc and vc.playing:
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await vc.pause(True)
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await ctx.reply(embed=discord.Embed(description="⏸️ Paused.", color=C_OK))
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@commands.command()
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@is_dj()
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async def resume(self, ctx: commands.Context):
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vc: wavelink.Player = ctx.voice_client # type: ignore
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if vc and vc.paused:
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await vc.pause(False)
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await ctx.reply(embed=discord.Embed(description="▶️ Resumed.", color=C_OK))
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# ── !skip ─────────────────────────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def skip(self, ctx: commands.Context):
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vc: wavelink.Player = ctx.voice_client # type: ignore
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if vc and (vc.playing or vc.paused):
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await vc.skip()
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await ctx.reply(embed=discord.Embed(description="⏭️ Skipped.", color=C_OK))
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else:
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await ctx.reply(embed=discord.Embed(description="❌ Nothing to skip.", color=C_ERR))
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# ── !seek ─────────────────────────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def seek(self, ctx: commands.Context, timestamp: str):
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"""Seek to a timestamp. Format: 1:30 or 90 (seconds)."""
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vc: wavelink.Player = ctx.voice_client # type: ignore
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if not vc or not vc.playing:
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return await ctx.reply(embed=discord.Embed(
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description="❌ Nothing is playing.", color=C_ERR))
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try:
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if ":" in timestamp:
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parts = timestamp.split(":")
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if len(parts) == 2:
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ms = (int(parts[0]) * 60 + int(parts[1])) * 1000
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else:
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ms = (int(parts[0]) * 3600 + int(parts[1]) * 60 + int(parts[2])) * 1000
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else:
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ms = int(timestamp) * 1000
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except ValueError:
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return await ctx.reply(embed=discord.Embed(
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description="❌ Invalid format. Use `1:30` or `90`.", color=C_ERR))
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await vc.seek(ms)
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await ctx.reply(embed=discord.Embed(
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description=f"⏩ Seeked to `{timestamp}`.", color=C_OK))
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# ── !looptrack / !loopqueue ───────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def looptrack(self, ctx: commands.Context):
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st = self.state(ctx.guild.id)
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st.loop = LOOP_OFF if st.loop == LOOP_TRACK else LOOP_TRACK
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await ctx.reply(embed=discord.Embed(
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description=f"🔂 Loop track: **{'On' if st.loop == LOOP_TRACK else 'Off'}**",
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color=C_WARN))
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@commands.command()
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@is_dj()
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async def loopqueue(self, ctx: commands.Context):
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st = self.state(ctx.guild.id)
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st.loop = LOOP_OFF if st.loop == LOOP_QUEUE else LOOP_QUEUE
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await ctx.reply(embed=discord.Embed(
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description=f"🔁 Loop queue: **{'On' if st.loop == LOOP_QUEUE else 'Off'}**",
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color=C_WARN))
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# ── !autoplay ─────────────────────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def autoplay(self, ctx: commands.Context):
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st = self.state(ctx.guild.id)
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vc: wavelink.Player = ctx.voice_client # type: ignore
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st.autoplay = not st.autoplay
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if vc:
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mode = wavelink.AutoPlayMode.enabled if st.autoplay else wavelink.AutoPlayMode.disabled
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await vc.set_autoplay(mode)
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await ctx.reply(embed=discord.Embed(
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description=f"✨ Autoplay: **{'On' if st.autoplay else 'Off'}**",
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color=C_OK))
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# ── !nowplaying ───────────────────────────────────────────────────────────
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@commands.command(aliases=["np"])
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async def nowplaying(self, ctx: commands.Context):
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vc: wavelink.Player = ctx.voice_client # type: ignore
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st = self.state(ctx.guild.id)
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if not vc or not vc.playing or not st.current:
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return await ctx.reply(embed=discord.Embed(
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description="❌ Nothing is playing.", color=C_ERR))
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track = st.current
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pos_ms = vc.position
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dur_ms = track.length
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bar = progress_bar(pos_ms, dur_ms)
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requester = getattr(track.extras, "requester", "Unknown") if track.extras else "Unknown"
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embed = discord.Embed(
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title="🎵 Now Playing",
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description=f"### {track.title}",
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color=C_MAIN,
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)
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embed.add_field(
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name="Progress",
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value=f"`{fmt_duration(pos_ms)}` {bar} `{fmt_duration(dur_ms)}`",
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inline=False,
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)
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embed.add_field(name="Requested by", value=requester, inline=True)
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embed.add_field(name="Loop", value=LOOP_LABEL[st.loop], inline=True)
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embed.add_field(name="Autoplay", value="On" if st.autoplay else "Off", inline=True)
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embed.add_field(name="Queue", value=f"{len(st.queue)} track(s) up next", inline=True)
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if track.artwork:
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embed.set_thumbnail(url=track.artwork)
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embed.set_footer(text="yuuka music")
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await ctx.reply(embed=embed)
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# ── !queue ────────────────────────────────────────────────────────────────
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@commands.command(aliases=["q"])
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async def queue(self, ctx: commands.Context):
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st = self.state(ctx.guild.id)
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if not st.current and not st.queue:
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return await ctx.reply(embed=discord.Embed(
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description="📋 Queue is empty.", color=C_QUEUE))
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embed = discord.Embed(title="📋 Queue", color=C_QUEUE)
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if st.current:
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embed.add_field(
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name="▶️ Now Playing",
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value=f"**{st.current.title}** `{fmt_duration(st.current.length)}`",
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inline=False,
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)
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if st.queue:
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tracks = list(st.queue)
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lines = []
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for i, t in enumerate(tracks[:15], 1):
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lines.append(f"`{i:02}.` **{t.title}** `{fmt_duration(t.length)}`")
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if len(tracks) > 15:
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lines.append(f"*... and {len(tracks) - 15} more*")
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embed.add_field(name="Up Next", value="\n".join(lines), inline=False)
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total_ms = sum(t.length for t in st.queue)
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embed.set_footer(text=f"{len(st.queue)} tracks · {fmt_duration(total_ms)} remaining · Loop: {LOOP_LABEL[st.loop]}")
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await ctx.reply(embed=embed)
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# ── !remove ───────────────────────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def remove(self, ctx: commands.Context, position: int):
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st = self.state(ctx.guild.id)
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if position < 1 or position > len(st.queue):
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return await ctx.reply(embed=discord.Embed(
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description=f"❌ Position must be between 1 and {len(st.queue)}.", color=C_ERR))
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queue_list = list(st.queue)
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removed = queue_list.pop(position - 1)
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st.queue = deque(queue_list)
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await ctx.reply(embed=discord.Embed(
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description=f"🗑️ Removed **{removed.title}** from queue.", color=C_OK))
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# ── !move ─────────────────────────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def move(self, ctx: commands.Context, from_pos: int, to_pos: int):
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st = self.state(ctx.guild.id)
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q = list(st.queue)
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if not (1 <= from_pos <= len(q)) or not (1 <= to_pos <= len(q)):
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return await ctx.reply(embed=discord.Embed(
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description="❌ Invalid positions.", color=C_ERR))
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track = q.pop(from_pos - 1)
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q.insert(to_pos - 1, track)
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st.queue = deque(q)
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await ctx.reply(embed=discord.Embed(
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description=f"↕️ Moved **{track.title}** to position **{to_pos}**.", color=C_OK))
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# ── !shuffle ──────────────────────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def shuffle(self, ctx: commands.Context):
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st = self.state(ctx.guild.id)
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if not st.queue:
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return await ctx.reply(embed=discord.Embed(
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description="❌ Queue is empty.", color=C_ERR))
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q = list(st.queue)
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random.shuffle(q)
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st.queue = deque(q)
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await ctx.reply(embed=discord.Embed(
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description="🔀 Queue shuffled.", color=C_OK))
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# ── !clear ────────────────────────────────────────────────────────────────
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@commands.command()
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@is_dj()
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async def clear(self, ctx: commands.Context):
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st = self.state(ctx.guild.id)
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st.queue.clear()
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await ctx.reply(embed=discord.Embed(
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description="🗑️ Queue cleared.", color=C_OK))
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# ── !history ──────────────────────────────────────────────────────────────
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@commands.command(aliases=["h"])
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async def history(self, ctx: commands.Context):
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st = self.state(ctx.guild.id)
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if not st.history:
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return await ctx.reply(embed=discord.Embed(
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description="📜 No history yet.", color=C_HIST))
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lines = [f"`{i:02}.` **{t.title}** `{fmt_duration(t.length)}`"
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for i, t in enumerate(st.history, 1)]
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embed = discord.Embed(
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title="📜 Recently Played",
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description="\n".join(lines),
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color=C_HIST,
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)
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await ctx.reply(embed=embed)
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# ── !music ────────────────────────────────────────────────────────────────
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@commands.command()
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async def music(self, ctx: commands.Context):
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"""List all music commands."""
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embed = discord.Embed(title="🎵 Music Commands", color=C_MAIN)
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embed.add_field(name="Playback", value=(
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"`!play <query/url>` · `!p`\n"
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"`!pause` · `!resume` · `!skip`\n"
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"`!seek <1:30>` · `!looptrack` · `!loopqueue`\n"
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"`!autoplay`"
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), inline=False)
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embed.add_field(name="Queue", value=(
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"`!queue` · `!q`\n"
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"`!remove <pos>` · `!move <from> <to>`\n"
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"`!shuffle` · `!clear`"
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), inline=False)
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embed.add_field(name="Info", value=(
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"`!nowplaying` · `!np`\n"
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"`!history` · `!h`"
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), inline=False)
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embed.set_footer(text="🎧 DJ role required for control commands")
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await ctx.reply(embed=embed)
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async def setup(bot: commands.Bot):
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await bot.add_cog(Music(bot))
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