vampire heals up to 200 (g_startingHealth 200, bonus 0); plain README rewrite
QL caps vampiric healing at max health, which comes from g_startingHealth. With 100 + 100 bonus you spawn at 200 but can never heal back above 100. 200 + 0 spawns at 200, heals to 200, decays to 100 (measured on a test server). README rewritten for Linux servers and home PCs; file layout moved to HOW-IT-WORKS. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -24,7 +24,7 @@ Everything below is run from the repo folder on the server machine.
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## LG training bot: `./lgbot`
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A bot that only plays LG, built to practise against: it strafes on the ground like a duelist (uneven left/right holds, fake direction changes), keeps LG range, pushes in when it's ahead on health and backs off when it's low, and never jumps or crouches. It shoots back. Aim and movement are separate, so "poor aim, best movement" is fine.
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A bot that only uses the LG, for practice: it strafes left and right on the ground with uneven timing and occasional fake direction changes, keeps LG range, can push in when it's ahead on health and back off when it's low, and never jumps or crouches. It shoots back. Aim and movement are set separately, so "poor aim, best movement" is possible. Its movement is rule-based and still looks mechanical next to a real player; work on that is ongoing.
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```
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$ ./lgbot
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