vampire heals up to 200 (g_startingHealth 200, bonus 0); plain README rewrite

QL caps vampiric healing at max health, which comes from g_startingHealth.
With 100 + 100 bonus you spawn at 200 but can never heal back above 100.
200 + 0 spawns at 200, heals to 200, decays to 100 (measured on a test server).
README rewritten for Linux servers and home PCs; file layout moved to HOW-IT-WORKS.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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esefandClaude Opus 5.5 committed 2026-10-15 21:52:21 +03:00
1 parent acf625d72b
commit 266cc20b76
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@@ -12,8 +12,8 @@
"cvars": {
"g_startingWeapons": "33",
"g_infiniteAmmo": "1",
"g_startingHealth": "100",
"g_startingHealthBonus": "100",
"g_startingHealth": "200",
"g_startingHealthBonus": "0",
"g_startingArmor": "0",
"g_vampiricDamage": "1",
"g_knockback": "0",
@@ -57,8 +57,8 @@
"cvars": {
"g_startingWeapons": "33",
"g_infiniteAmmo": "1",
"g_startingHealth": "100",
"g_startingHealthBonus": "100",
"g_startingHealth": "200",
"g_startingHealthBonus": "0",
"g_startingArmor": "0",
"g_vampiricDamage": "1",
"g_knockback": "0",