Files
esefandClaude Opus 5 9abf266444 ReVoltVPN website
The landing page for ReVoltVPN, live at userevolt.app.

Vanilla HTML, CSS and JavaScript: no framework, no build step, no
dependencies. Every claim on the page is checked against the app it
describes, which is the reason this is public.

GPL-3.0, same as the app.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-10-18 15:00:56 +03:00

200 lines
7.9 KiB
JavaScript

/* ═══════════════════════════════════════════════════════════════════════════
Lightning Effect — canvas-based, matches ReVoltVPN Flutter LightningEffect
Random jagged yellow bolts with glow, 2-10 sec intervals, double-strike
═══════════════════════════════════════════════════════════════════════════ */
(function () {
const canvas = document.getElementById('bg-lightning');
if (!canvas) return;
const ctx = canvas.getContext('2d');
if (!ctx) return;
/* ── Configuration (mirrors LightningEffect defaults) ────────────────── */
const MIN_INTERVAL_SEC = 2;
const MAX_INTERVAL_SEC = 10;
const DOUBLE_CHANCE = 0.2;
/* ── State ──────────────────────────────────────────────────────────── */
let width = 0;
let height = 0;
let bolt = null; // current LightningBolt or null
let opacity = 0; // current opacity (driven by easing)
let startTime = 0; // performance.now() at strike start
const DURATION_MS = 400; // total animation duration
let animId = null;
let timerId = null;
/* ── LightningBolt model ──────────────────────────────────────────────── */
class LightningBolt {
/**
* @param {Array<{x:number, y:number}>} mainPath — zigzag from top to bottom
* @param {Array<Array<{x:number, y:number}>>} branches — fork paths
*/
constructor(mainPath, branches = []) {
this.mainPath = mainPath;
this.branches = branches;
}
/** Generate a random bolt — matches Flutter LightningBolt.random(). */
static random() {
const points = [];
// Start: top, slight horizontal offset
let x = 0.5 + (Math.random() - 0.5) * 0.15;
points.push({ x, y: 0.0 });
// Zigzag down — 6-10 segments
const segments = 6 + Math.floor(Math.random() * 5);
for (let i = 1; i < segments; i++) {
const y = i / segments;
x += (Math.random() - 0.5) * 0.25;
x = clamp(x, 0.05, 0.95);
points.push({ x, y });
}
// End: bottom
points.push({ x: clamp(x, 0.1, 0.9), y: 1.0 });
// Branches — 0-2 forks
const branches = [];
const branchCount = Math.floor(Math.random() * 3);
for (let b = 0; b < branchCount; b++) {
const branch = [];
const startIdx = 1 + Math.floor(Math.random() * (points.length - 2));
const start = points[startIdx];
branch.push({ ...start });
let bx = start.x;
let by = start.y;
const branchLen = 2 + Math.floor(Math.random() * 3);
for (let j = 0; j < branchLen; j++) {
by += 0.05 + Math.random() * 0.12;
bx += (Math.random() - 0.5) * 0.3;
bx = clamp(bx, 0.02, 0.98);
by = clamp(by, 0.0, 1.0);
branch.push({ x: bx, y: by });
}
branches.push(branch);
}
return new LightningBolt(points, branches);
}
}
/* ── Easing: sharp flash curve (fast on, fast off, no slow fade) ────── */
function flashOpacity(t) {
if (t < 0.08) return t / 0.08; // fast ramp 0→1 in 8% of time
return 1.0 - ((t - 0.08) / 0.92); // linear decay over rest of duration
}
/* ── Schedule next strike ────────────────────────────────────────────── */
function scheduleNext() {
const secs = MIN_INTERVAL_SEC + Math.floor(Math.random() * (MAX_INTERVAL_SEC - MIN_INTERVAL_SEC + 1));
timerId = setTimeout(strike, secs * 1000);
}
/* ── Strike ──────────────────────────────────────────────────────────── */
function strike() {
bolt = LightningBolt.random();
startTime = performance.now();
// Double strike?
if (Math.random() < DOUBLE_CHANCE) {
setTimeout(() => {
bolt = LightningBolt.random();
startTime = performance.now();
}, 120);
}
scheduleNext();
}
/* ── Resize handler ──────────────────────────────────────────────────── */
function resize() {
const dpr = window.devicePixelRatio || 1;
width = window.innerWidth;
height = window.innerHeight;
canvas.width = width * dpr;
canvas.height = height * dpr;
canvas.style.width = width + 'px';
canvas.style.height = height + 'px';
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
}
/* ── Draw a single path (main or branch) ─────────────────────────────── */
function drawPath(pts, px, pn) {
if (pts.length < 2) return;
ctx.beginPath();
ctx.moveTo(pts[0].x * width, pts[0].y * height);
for (let i = 1; i < pts.length; i++) {
ctx.lineTo(pts[i].x * width, pts[i].y * height);
}
ctx.stroke();
}
/* ── Render frame ────────────────────────────────────────────────────── */
function render() {
if (!bolt) { opacity = 0; return; }
const elapsed = performance.now() - startTime;
const t = Math.min(elapsed / DURATION_MS, 1.0);
opacity = flashOpacity(t);
if (opacity <= 0.02) { bolt = null; opacity = 0; return; }
}
/* ── Animation loop ──────────────────────────────────────────────────── */
function tick() {
animId = requestAnimationFrame(tick);
render();
ctx.clearRect(0, 0, width, height);
if (!bolt || opacity <= 0.02) return;
const baseAlpha = Math.round(opacity * 255);
const glowAlpha = Math.round(opacity * 0.35 * 255);
// Glow layer — wide, blurred
ctx.save();
ctx.strokeStyle = `rgba(255, 214, 0, ${(glowAlpha / 255).toFixed(3)})`;
ctx.lineWidth = 18;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';
ctx.shadowColor = `rgba(255, 214, 0, ${(glowAlpha / 255).toFixed(3)})`;
ctx.shadowBlur = 8;
drawPath(bolt.mainPath);
for (const b of bolt.branches) drawPath(b);
ctx.restore();
// Core — medium
ctx.strokeStyle = `rgba(255, 214, 0, ${(baseAlpha / 255).toFixed(3)})`;
ctx.lineWidth = 5;
ctx.lineCap = 'round';
ctx.lineJoin = 'round';
ctx.shadowColor = 'transparent';
ctx.shadowBlur = 0;
drawPath(bolt.mainPath);
for (const b of bolt.branches) drawPath(b);
// Hot center — white, only when bright
if (opacity > 0.6) {
const hotAlpha = Math.round(opacity * 180);
ctx.strokeStyle = `rgba(255, 255, 255, ${(hotAlpha / 255).toFixed(3)})`;
ctx.lineWidth = 2;
drawPath(bolt.mainPath);
for (const b of bolt.branches) drawPath(b);
}
}
/* ── Helpers ──────────────────────────────────────────────────────────── */
function clamp(v, min, max) { return v < min ? min : v > max ? max : v; }
/* ── Bootstrap ────────────────────────────────────────────────────────── */
resize();
window.addEventListener('resize', resize);
animId = requestAnimationFrame(tick);
scheduleNext();
})();