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Mesa 10.0.3 Release Notes / (February 3, 2014)
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==============================================
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Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2
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release.
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Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts not supported.
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MD5 checksums
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-------------
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::
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5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2
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fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz
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a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 72708 <https://bugs.freedesktop.org/show_bug.cgi?id=72708>`__ -
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Master fails to build with older gcc due to -msse4.1
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- `Bug 72926 <https://bugs.freedesktop.org/show_bug.cgi?id=72926>`__ -
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[REGRESSION,swrast] Memory-related crash with anti-aliasing enabled
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- `Bug 73096 <https://bugs.freedesktop.org/show_bug.cgi?id=73096>`__ -
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Query GL_RGBA_SIGNED_COMPONENTS_EXT missing
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- `Bug 73100 <https://bugs.freedesktop.org/show_bug.cgi?id=73100>`__ -
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Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config
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- `Bug 73418 <https://bugs.freedesktop.org/show_bug.cgi?id=73418>`__ -
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OpenCL hangs graphics on CAYMAN
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- `Bug 73473 <https://bugs.freedesktop.org/show_bug.cgi?id=73473>`__ -
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Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c
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- `Bug 73915 <https://bugs.freedesktop.org/show_bug.cgi?id=73915>`__ -
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sample shading + centroid broken since f5cfb4a
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- `Bug 73956 <https://bugs.freedesktop.org/show_bug.cgi?id=73956>`__ -
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SIGSEGV when passing GL_NONE to glReadBuffer
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- `Bug 74026 <https://bugs.freedesktop.org/show_bug.cgi?id=74026>`__ -
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Compiler rejects chained assignments involving array dereferences
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Changes
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-------
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The full set of changes can be viewed by using the following git
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command:
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::
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git log mesa-10.0.2..mesa-10.0.3
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Aaron Watry (2):
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- radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup
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- st/dri: prevent leak of dri option default values
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Andreas Fänger (1):
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- swrast: fix delayed texel buffer allocation regression for OpenMP
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Anuj Phogat (3):
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- glsl: Disable ARB_texture_rectangle in shader version 100.
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- i965: Use sample barycentric coordinates with per sample shading
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- i965: Ignore 'centroid' interpolation qualifier in case of persample
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shading
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Brian Paul (3):
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- mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query
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- st/mesa: fix glReadBuffer(GL_NONE) segfault
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- draw: fix incorrect vertex size computation in LLVM drawing code
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Carl Worth (5):
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- Add md5sums for 10.0.2. release.
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- cherry-ignore: Ignore several patches not yet ready for the stable
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branch
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- Drop another couple of patches.
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- cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).
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- Update version to 10.0.3
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Chad Versace (1):
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- i965/gen6/blorp: Emit more flushes to workaround hangs
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Chris Forbes (1):
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- i965: fold offset into coord for textureOffset(gsampler2DRect)
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Emil Velikov (5):
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- mesa: use signed temporary variable to store \_ColorDrawBufferIndexes
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- st/mesa: use signed temporary variable to store
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\_ColorDrawBufferIndexes
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- nv50: access only the available amount of textures
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- nv50: access only the available amount of constbuf
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- gallium/rtasm: handle mmap failures appropriately
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Eric Anholt (2):
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- i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.
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- i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.
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Ian Romanick (2):
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- mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS
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for GLES
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- radeon / r200: Pass the API into \_mesa_initialize_context
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Ilia Mirkin (2):
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- mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program
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- st/vdpau: don't return a device if the screen doesn't support NPOT
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José Fonseca (1):
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- mesa: Use IROUND instead of roundf.
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Kenneth Graunke (2):
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- glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.
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- glsl: Fix chained assignments of vector channels.
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Lauri Kasanen (1):
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- mesa: Fix build to properly check for supported compiler flags
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Marek Olšák (2):
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- st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
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- gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB
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formats
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Matt Turner (2):
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- glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.
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- glx: Update glxext.h to revision 24777.
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Michał Górny (1):
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- Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.
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Paul Berry (1):
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- i965: Ensure that all necessary state is re-emitted if we run out of
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aperture.
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Paul Seidler (1):
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- build: move ARCH_LIBS definition outside of ASM definition
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Thomas Sondergaard (4):
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- mesa: Preliminary support for MSVC_VERSION=12.0
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- mesa: Fix compile error with MSVC 2013
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- mesa: Work around internal compiler error
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- mesa: Namespace qualify fma to override ambiguity with fma from
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math.h
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Tom Stellard (1):
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- r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a
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compute shader.
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