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Mesa 10.2.2 Release Notes / June 24, 2014
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=========================================
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Mesa 10.2.2 is a bug fix release which fixes bugs found since the 10.2.1
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release.
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Mesa 10.2.2 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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38c4a40364000f89cddaa1694f6f3cfb444981d1110238ce603093585477399c MesaLib-10.2.2.tar.bz2
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2af2ec8b4db624c352e961eefbcce6c8d1f86d44c5542f6f378c50e1b958d453 MesaLib-10.2.2.tar.gz
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d4c0372da59367a344d62ebcdf5cf61039c9cae6925f40f2dab8f8d95cf22da9 MesaLib-10.2.2.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 54372 <https://bugs.freedesktop.org/show_bug.cgi?id=54372>`__ -
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GLX_INTEL_swap_event crashes driver when swapping window buffers
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- `Bug 66452 <https://bugs.freedesktop.org/show_bug.cgi?id=66452>`__ -
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JUNIPER UVD accelerated playback of WMV3 streams does not work
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- `Bug 74005 <https://bugs.freedesktop.org/show_bug.cgi?id=74005>`__ -
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[i965 Bisected]Piglit/glx_glx-make-glxdrawable-current fails
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- `Bug 77865 <https://bugs.freedesktop.org/show_bug.cgi?id=77865>`__ -
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[BDW] Many Ogles3conform framebuffer_blit cases fail
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- `Bug 78581 <https://bugs.freedesktop.org/show_bug.cgi?id=78581>`__ -
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OpenCL: clBuildProgram prints error messages directly rather than
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storing them
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- `Bug 79029 <https://bugs.freedesktop.org/show_bug.cgi?id=79029>`__ -
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INTEL_DEBUG=shader_time is full of lies
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- `Bug 79729 <https://bugs.freedesktop.org/show_bug.cgi?id=79729>`__ -
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[i965] glClear on a multisample texture doesn't work
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- `Bug 79907 <https://bugs.freedesktop.org/show_bug.cgi?id=79907>`__ -
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Mesa 10.2.1 --enable-vdpau default=auto broken
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- `Bug 80115 <https://bugs.freedesktop.org/show_bug.cgi?id=80115>`__ -
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MESA_META_DRAW_BUFFERS induced GL_INVALID_VALUE errors
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Changes
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-------
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Adrian Negreanu (8):
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- add megadriver_stub_FILES
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- android: adapt to the megadriver mechanism
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- android: add libloader to libGLES_mesa and libmesa_egl_dri2
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- android: add src/gallium/auxiliary as include path for
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libmesa_dricore
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- android, egl: add correct drm include for libmesa_egl_dri2
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- android, egl: typo dri2_fallback_pixmap_surface ->
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dri2_fallback_create_pixmap_surface
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- android, mesa_gen_matypes: pull in timespec POSIX definition
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- android, dricore: undefined reference to \_mesa_streaming_load_memcpy
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Carl Worth (1):
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- Update VERSION to 10.2.2
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Daniel Manjarres (1):
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- glx: Don't crash on swap event for a Window (non-GLXWindow)
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Emil Velikov (3):
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- targets/xa: limit the amount of exported symbols
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- configure: error out when building opencl without LLVM
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- configure: correctly autodetect xvmc/vdpau/omx
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Grigori Goronzy (1):
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- radeon/uvd: disable VC-1 simple/main on UVD 2.x
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Iago Toral Quiroga (1):
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- mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.
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Ian Romanick (3):
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- docs: Add initial 10.2.1 release notes
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- docs: Add MD5 checksum, etc. for 10.2.1 release
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- meta: Respect the driver's maximum number of draw buffers
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Ilia Mirkin (7):
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- gk110/ir: emit saturate flag on fadd when needed
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- gk110/ir: fix emitting constbuf file index
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- gk110/ir: fix bfind emission
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- nv50: make sure to mark first scissor dirty after blit
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- nv30: plug some memory leaks on screen destroy and shader compile
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- nv30: avoid dangling references to deleted contexts
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- nv30: hack to avoid errors on unexpected color/zeta combinations
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Faith Ekstrand (1):
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- meta_blit: properly compute texture width for the CopyTexSubImage
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fallback
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José Fonseca (1):
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- mesa/main: Prevent sefgault on
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glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).
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Kenneth Graunke (9):
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- i965: Don't use the head sentinel as an fs_inst in Gen4 workaround
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code.
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- i965: Invalidate live intervals when inserting Gen4 SEND workarounds.
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- i965/vec4: Fix dead code elimination for VGRFs of size > 1.
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- i965: Add missing MOCS setup for 3DSTATE_INDEX_BUFFER on Broadwell.
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- i965: Drop Broadwell perf_debugs about missing MOCS that aren't
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missing.
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- i965: Add missing newlines to a few perf_debug messages.
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- i965/vec4: Use the sampler for pull constant loads on Broadwell.
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- i965: Use 8x4 aligned rectangles for HiZ operations on Broadwell.
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- i965: Save meta stencil blit programs in the context.
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Kristian Høgsberg (1):
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- mesa: Remove glClear optimization based on drawable size
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Michel Dänzer (1):
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- configure: Only check for OpenCL without LLVM when the latter is
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certain
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Neil Roberts (1):
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- i965: Set the fast clear color value for texture surfaces
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Tom Stellard (2):
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- clover: Prevent Clang from printing number of errors and warnings to
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stderr.
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- clover: Don't use llvm's global context
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Ville Syrjälä (1):
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- i915: Fix gen2 texblend setup
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