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Mesa 10.2.5 Release Notes / August 2, 2014
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==========================================
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Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4
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release.
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Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d MesaLib-10.2.5.tar.bz2
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7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79 MesaLib-10.2.5.tar.gz
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6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed MesaLib-10.2.5.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 80991 <https://bugs.freedesktop.org/show_bug.cgi?id=80991>`__ -
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[BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails
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Changes
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-------
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Abdiel Janulgue (3):
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- i965/fs: Refactor check for potential copy propagated instructions.
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- i965/fs: skip copy-propate for logical instructions with negated src
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entries
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- i965/vec4: skip copy-propate for logical instructions with negated
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src entries
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Adel Gadllah (1):
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- i915: Fix up intelInitScreen2 for DRI3
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Anuj Phogat (2):
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- i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
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- mesa: Don't use memcpy() in \_mesa_texstore() for float depth texture
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data
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Brian Paul (3):
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- mesa: fix geometry shader memory leaks
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- st/mesa: fix geometry shader memory leak
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- gallium/u_blitter: fix some shader memory leaks
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Carl Worth (6):
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- docs: Add sha256 checksums for the 10.2.3 release
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- Update VERSION to 10.2.4
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- Add release notes for 10.2.4
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- docs: Add SHA256 checksums for the 10.2.4 release
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- cherry-ignore: Ignore a few patches picked in the previous stable
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release
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- Update version to 10.2.5
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Christian König (1):
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- radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc
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Eric Anholt (1):
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- i965: Generalize the pixel_x/y workaround for all UW types.
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Ian Romanick (2):
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- mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile
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- mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_\* queries outside
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compat profile
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Ilia Mirkin (5):
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- nv50/ir: retrieve shadow compare from first arg
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- nv50/ir: ignore bias for samplerCubeShadow on nv50
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- nvc0/ir: do quadops on the right texture coordinates for TXD
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- nvc0/ir: use manual TXD when offsets are involved
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- nvc0: make sure that the local memory allocation is aligned to 0x10
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Faith Ekstrand (2):
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- main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
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- main/get_hash_params: Add GL_SAMPLE_SHADING_ARB
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Jordan Justen (1):
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- i965: Add auxiliary surface field #defines for Broadwell.
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José Fonseca (1):
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- st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to
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nMaxFormats.
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Kenneth Graunke (13):
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- i965: Don't copy propagate abs into Broadwell logic instructions.
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- i965: Set execution size to 8 for instructions with force_sechalf
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set.
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- i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
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- i965/fs: Use WE_all for gl_SampleID header register munging.
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- i965: Add plumbing for Broadwell's auxiliary surface support.
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- i965: Drop SINT workaround for CMS layout on Broadwell.
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- i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
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- i965: Add 2x MSAA support to the MCS allocation function.
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- i965: Enable compressed multisample support (CMS) on Broadwell.
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- i965: Add missing persample_shading field to brw_wm_debug_recompile.
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- i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
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- i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
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- i965/fs: Set LastRT on the final FB write on Broadwell.
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Marek Olšák (14):
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- gallium: fix u_default_transfer_inline_write for textures
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- st/mesa: fix samplerCubeShadow with bias
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- radeonsi: fix samplerCubeShadow with bias
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- radeonsi: add support for TXB2
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- r600g: switch SNORM conversion to DX and GLES behavior
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- radeonsi: fix CMASK and HTILE calculations for Hawaii
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- gallium/util: add a helper for calculating primitive count from
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vertex count
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- radeonsi: fix a hang with instancing on Hawaii
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- radeonsi: fix a hang with streamout on Hawaii
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- winsys/radeon: fix vram_size overflow with Hawaii
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- radeonsi: fix occlusion queries on Hawaii
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- r600g,radeonsi: switch all occurences of array_size to util_max_layer
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- radeonsi: fix build because of lack of draw_indirect infrastructure
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in 10.2
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- radeonsi: use DRAW_PREAMBLE on CIK
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Matt Turner (8):
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- i965/vec4: Don't return void from a void function.
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- i965/vec4: Don't fix_math_operand() on Gen >= 8.
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- i965/fs: Don't fix_math_operand() on Gen >= 8.
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- i965/fs: Make try_constant_propagate() static.
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- i965/fs: Constant propagate into 2-src math instructions on Gen8.
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- i965/vec4: Constant propagate into 2-src math instructions on Gen8.
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- i965/fs: Don't use brw_imm\_\* unnecessarily.
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- i965/fs: Set correct number of regs_written for MCS fetches.
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Thorsten Glaser (1):
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- nv50: fix build failure on m68k due to invalid struct alignment
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assumptions
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Tom Stellard (1):
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- clover: Call end_query before getting timestamp result v2
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