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Mesa 10.3.3 Release Notes / November 8, 2014
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============================================
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Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2
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release.
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Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79 MesaLib-10.3.3.tar.gz
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0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753 MesaLib-10.3.3.tar.bz2
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a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840 MesaLib-10.3.3.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 70410 <https://bugs.freedesktop.org/show_bug.cgi?id=70410>`__ -
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egl-static/Makefile: linking fails with llvm >= 3.4
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- `Bug 82921 <https://bugs.freedesktop.org/show_bug.cgi?id=82921>`__ -
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layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to
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integer underflow
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- `Bug 83574 <https://bugs.freedesktop.org/show_bug.cgi?id=83574>`__ -
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[llvmpipe] [softpipe] piglit
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arb_explicit_uniform_location-use-of-unused-loc regression
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- `Bug 85454 <https://bugs.freedesktop.org/show_bug.cgi?id=85454>`__ -
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Unigine Sanctuary with Wine crashes on Mesa Git
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- `Bug 85918 <https://bugs.freedesktop.org/show_bug.cgi?id=85918>`__ -
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Mesa: MSVC 2010/2012 Compile error
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Changes
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-------
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Anuj Phogat (2):
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- glsl: Fix crash due to negative array index
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- glsl: Use signed array index in update_max_array_access()
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Brian Paul (1):
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- mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
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Emil Velikov (2):
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- docs: Add sha256 sums for the 10.3.2 release
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- Update version to 10.3.3
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Ilia Mirkin (27):
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- freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0
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- freedreno/ir3: INEG operates on src0, not src1
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- freedreno/ir3: add UARL support
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- freedreno/ir3: negate result of USLT/etc
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- freedreno/ir3: use unsigned comparison for UIF
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- freedreno/ir3: add TXL support
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- freedreno/ir3: fix UCMP handling
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- freedreno/ir3: implement UMUL correctly
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- freedreno: add default .dir-locals.el for emacs settings
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- freedreno/ir3: make texture instruction construction more dynamic
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- freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument
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- freedreno/ir3: add TXQ support
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- freedreno/ir3: add TXB2 support
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- freedreno: dual-source render targets are not supported
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- freedreno: instanced drawing/compute not yet supported
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- freedreno/ir3: avoid fan-in sources referring to same instruction
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- freedreno/ir3: add IDIV/UDIV support
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- freedreno/ir3: add UMOD support, based on UDIV
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- freedreno/ir3: add MOD support
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- freedreno/ir3: add ISSG support
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- freedreno/ir3: add UMAD support
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- freedreno/ir3: make TXQ return integers, not floats
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- freedreno/ir3: shadow comes before array
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- freedreno/ir3: add texture offset support
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- freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
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- freedreno/ir3: add TXF support
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- freedreno: positions come out as integers, not half-integers
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Jan Vesely (1):
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- configure: include llvm systemlibs when using static llvm
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Marek Olšák (5):
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- r600g: fix polygon mode for points and lines and point/line fill
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modes
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- radeonsi: fix polygon mode for points and lines and point/line fill
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modes
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- radeonsi: fix incorrect index buffer max size for lowered 8-bit
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indices
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- Revert "st/mesa: set MaxUnrollIterations = 255"
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- r300g: remove enabled/disabled hyperz and AA compression messages
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Mauro Rossi (1):
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- gallium/nouveau: fully build the driver under android
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Michel Dänzer (1):
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- radeon/llvm: Dynamically allocate branch/loop stack arrays
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Rob Clark (62):
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- freedreno/ir3: detect scheduler fail
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- freedreno/ir3: add TXB
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- freedreno/ir3: add DDX/DDY
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- freedreno/ir3: bit of debug
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- freedreno/ir3: fix error in bail logic
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- freedreno/ir3: fix constlen with relative addressing
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- freedreno/ir3: add no-copy-propagate fallback step
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- freedreno: don't overflow cmdstream buffer so much
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- freedreno/ir3: fix potential segfault in RA
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- freedreno: update generated headers
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- freedreno/a3xx: enable hw primitive-restart
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- freedreno/a3xx: handle rendering to layer != 0
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- freedreno: update generated headers
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- freedreno/a3xx: format fixes
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- util/u_format: add \_is_alpha()
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- freedreno/a3xx: alpha render-target shenanigans
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- freedreno/ir3: catch incorrect usage of tmp-dst
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- freedreno/ir3: add missing put_dst
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- freedreno: "fix" problems with excessive flushes
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- freedreno: update generated headers
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- freedreno/a3xx: 3d/array textures
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- freedreno: add DRM_CONF_SHARE_FD
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- freedreno/a3xx: more texture array fixes
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- freedreno/a3xx: initial texture border-color
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- freedreno: fix compiler warning
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- freedreno: don't advertise mirror-clamp support
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- freedreno: update generated headers
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- freedreno: we have more than 0 viewports!
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- freedreno: turn missing caps into compile warnings
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- freedreno/a3xx: add LOD_BIAS
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- freedreno/a3xx: add flat interpolation mode
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- freedreno/a3xx: add 32bit integer vtx formats
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- freedreno/a3xx: fix border color order
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- freedreno: move bind_sampler_states to per-generation
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- freedreno: add texcoord clamp support to lowering
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- freedreno/a3xx: add support to emulate GL_CLAMP
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- freedreno/a3xx: re-emit shaders on variant change
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- freedreno/lowering: fix token calculation for lowering
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- freedreno: destroy transfer pool after blitter
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- freedreno: max-texture-lod-bias should be 15.0f
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- freedreno: update generated headers
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- freedreno/a3xx: handle large shader program sizes
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- freedreno/a3xx: emit all immediates in one shot
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- freedreno/ir3: fix lockups with lame FRAG shaders
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- freedreno/a3xx: handle VS only outputting BCOLOR
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- freedreno: query fixes
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- freedreno/a3xx: refactor vertex state emit
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- freedreno/a3xx: refactor/optimize emit
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- freedreno/ir3: optimize shader key comparision
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- freedreno: inline fd_draw_emit()
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- freedreno: fix layer_stride
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- freedreno: update generated headers
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- freedreno/ir3: large const support
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- freedreno/a3xx: more layer/level fixes
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- freedreno/ir3: comment + better fxn name
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- freedreno/ir3: fix potential gpu lockup with kill
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- freedreno/a3xx: disable early-z when we have kill's
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- freedreno/ir3: add debug flag to disable cp
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- freedreno: clear vs scissor
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- freedreno: mark scissor state dirty when enable bit changes
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- freedreno/a3xx: fix viewport state during clear
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- freedreno/a3xx: fix depth/stencil restore format
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Tapani Pälli (2):
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- glsl: fix uniform location count used for glsl types
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- mesa: check that uniform exists in glUniform\* functions
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