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Mesa 10.4.3 Release Notes / January 24, 2015
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============================================
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Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2
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release.
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Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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SHA256 checksums
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----------------
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::
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c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz
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ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2
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179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip
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New features
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------------
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None
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 80568 <https://bugs.freedesktop.org/show_bug.cgi?id=80568>`__ -
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[gen4] GPU Crash During Google Chrome Operation
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- `Bug 85367 <https://bugs.freedesktop.org/show_bug.cgi?id=85367>`__ -
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[gen4] GPU hang in glmark-es2
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- `Bug 85696 <https://bugs.freedesktop.org/show_bug.cgi?id=85696>`__ -
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r600g+nine: Bioshock shader failure after
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7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
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- `Bug 88219 <https://bugs.freedesktop.org/show_bug.cgi?id=88219>`__ -
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include/c11/threads_posix.h:197: undefined reference to
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\`pthread_mutex_lock'
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Changes
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-------
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Axel Davy (39):
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- st/nine: Add new texture format strings
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- st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
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- st/nine: NineBaseTexture9: fix setting of last_layer
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- st/nine: CubeTexture: fix GetLevelDesc
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- st/nine: Fix crash when deleting non-implicit swapchain
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- st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of
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bad format
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- st/nine: NineBaseTexture9: update sampler view creation
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- st/nine: Check if srgb format is supported before trying to use it.
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- st/nine: Add ATI1 and ATI2 support
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- st/nine: Rework of boolean constants
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- st/nine: Convert integer constants to floats before storing them when
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cards don't support integers
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- st/nine: Remove some shader unused code
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- st/nine: Saturate oFog and oPts vs outputs
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- st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
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- st/nine: Fix typo for M4x4
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- st/nine: Fix POW implementation
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- st/nine: Handle RSQ special cases
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- st/nine: Handle NRM with input of null norm
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- st/nine: Correct LOG on negative values
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- st/nine: Rewrite LOOP implementation, and a0 aL handling
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- st/nine: Fix CND implementation
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- st/nine: Clamp ps 1.X constants
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- st/nine: Fix some fixed function pipeline operation
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- st/nine: Implement TEXCOORD special behaviours
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- st/nine: Fill missing dst and src number for some instructions.
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- st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC
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- st/nine: implement TEXM3x2DEPTH
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- st/nine: Implement TEXM3x2TEX
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- st/nine: Implement TEXM3x3SPEC
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- st/nine: Implement TEXDEPTH
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- st/nine: Implement TEXDP3
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- st/nine: Implement TEXDP3TEX
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- st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB
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- st/nine: Correct rules for relative adressing and constants.
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- st/nine: Remove unused code for ps
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- st/nine: Fix sm3 relative addressing for non-debug build
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- st/nine: Add variables containing the size of the constant buffers
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- st/nine: Allocate the correct size for the user constant buffer
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- st/nine: Allocate vs constbuf buffer for indirect addressing once.
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Emil Velikov (2):
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- docs: Add sha256 sums for the 10.4.2 release
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- Update version to 10.4.3
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Faith Ekstrand (1):
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- mesa: Fix clamping to -1.0 in snorm_to_float
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Jonathan Gray (1):
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- glsl: Link glsl_test with pthreads library.
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Jose Fonseca (1):
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- nine: Drop use of TGSI_OPCODE_CND.
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Kenneth Graunke (2):
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- i965: Respect the no_8 flag on Gen6, not just Gen7+.
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- i965: Work around mysterious Gen4 GPU hangs with minimal state
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changes.
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Stanislaw Halik (1):
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- st/nine: Hack to generate resource if it doesn't exist when getting
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view
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Xavier Bouchoux (3):
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- st/nine: Additional defines to d3dtypes.h
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- st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9
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- st/nine: Fix D3DRS_POINTSPRITE support
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