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Mesa 18.3.6 Release Notes / April 5, 2019
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=========================================
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Mesa 18.3.6 is a bug fix release which fixes bugs found since the 18.3.5
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release.
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Mesa 18.3.6 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each
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driver.
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SHA256 checksums
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----------------
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::
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4619d92afadf7072f7956599a2ccd0934fc45b4ddbc2eb865bdcb50ddf963f87 mesa-18.3.6.tar.gz
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aaf17638dcf5a90b93b6389e152fdc9ef147768b09598f24d2c5cf482fcfc705 mesa-18.3.6.tar.xz
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New features
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------------
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None
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Bug fixes
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---------
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- `Bug 100316 <https://bugs.freedesktop.org/show_bug.cgi?id=100316>`__
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- Linking GLSL 1.30 shaders with invariant and deprecated variables
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triggers an 'mismatching invariant qualifiers' error
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- `Bug 108766 <https://bugs.freedesktop.org/show_bug.cgi?id=108766>`__
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- Mesa built with meson has RPATH entries
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- `Bug 109648 <https://bugs.freedesktop.org/show_bug.cgi?id=109648>`__
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- AMD Raven hang during va-api decoding
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- `Bug 109980 <https://bugs.freedesktop.org/show_bug.cgi?id=109980>`__
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- [i915 CI][HSW]
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spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
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- fail
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- `Bug 110211 <https://bugs.freedesktop.org/show_bug.cgi?id=110211>`__
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- If DESTDIR is set to an empty string, the dri drivers are not
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installed
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- `Bug 110221 <https://bugs.freedesktop.org/show_bug.cgi?id=110221>`__
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- build error with meson
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- `Bug 110259 <https://bugs.freedesktop.org/show_bug.cgi?id=110259>`__
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- radv: Sampling depth-stencil image in GENERAL layout returns
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nothing but zero (regression, bisected)
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Changes
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-------
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Andres Gomez (4):
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- glsl: correctly validate component layout qualifier for dvec{3,4}
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- glsl/linker: don't fail non static used inputs without matching
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outputs
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- glsl/linker: simplify xfb_offset vs xfb_stride overflow check
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- Revert "glsl: relax input->output validation for SSO programs"
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Bas Nieuwenhuizen (2):
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- radv: Use correct image view comparison for fast clears.
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- ac/nir: Return frag_coord as integer.
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Danylo Piliaiev (1):
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- glsl: Cross validate variable's invariance by explicit invariance
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only
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Dave Airlie (1):
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- softpipe: fix texture view crashes
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Dylan Baker (1):
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- bin/install_megadrivers.py: Correctly handle DESTDIR=''
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Emil Velikov (2):
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- docs: add sha256 checksums for 18.3.5
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- Update version to 18.3.6
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Eric Anholt (1):
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- dri3: Return the current swap interval from glXGetSwapIntervalMESA().
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Eric Engestrom (1):
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- meson: strip rpath from megadrivers
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Faith Ekstrand (2):
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- anv/pass: Flag the need for a RT flush for resolve attachments
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- Revert "anv/radv: release memory allocated by glsl types during
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spirv_to_nir"
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Józef Kucia (2):
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- mesa: Fix GL_NUM_DEVICE_UUIDS_EXT
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- radv: Fix driverUUID
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Leo Liu (2):
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- radeon/vcn: add H.264 constrained baseline support
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- radeon/vcn/vp9: search the render target from the whole list
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Marek Olšák (1):
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- radeonsi: fix assertion failure by using the correct type
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Mark Janes (1):
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- mesa: properly report the length of truncated log messages
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Plamena Manolova (1):
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- i965: Disable ARB_fragment_shader_interlock for platforms prior to
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GEN9
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Samuel Pitoiset (2):
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- radv: fix binding transform feedback buffers
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- radv: do not always initialize HTILE in compressed state
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Tapani Pälli (1):
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- anv/radv: release memory allocated by glsl types during spirv_to_nir
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Timothy Arceri (1):
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- st/glsl_to_nir: fix incorrect arrary access
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Tobias Klausmann (1):
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- vulkan/util: meson build - add wayland client include
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