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Mesa 25.3.3 Release Notes / 2026-01-01
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======================================
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Mesa 25.3.3 is a bug fix release which fixes bugs found since the 25.3.2 release.
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Mesa 25.3.3 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 25.3.3 implements the Vulkan 1.4 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA checksums
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-------------
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::
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SHA256: 05328b3891c000e6a110a3e7321d8bfbb21631d132bf86bd3d4a8f45c535ef6b mesa-25.3.3.tar.xz
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SHA512: 232b39f5035f8a65c8f815c8b524e3570f229673a85cd3591fbab9136c80b4ab922dc959f51a9d0a11e91cc66f8cf7f30cd9b846bb9e1607e3a6c820d5c8045a mesa-25.3.3.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- iris: OpenGL: GL_ARB_texture_cube_map: Broken reflections in Unreal Tournament 2004
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- Ghost of Tsushima page fault
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- Ethos gallium driver does not build on 32bit
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- v3d: Build fails when ENABLE_SHADER_CACHE is disabled due to unconditional disk_cache access
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- es1-ABI-check and es2-ABI-check test fails
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- [ANV][Slab][Low-ram] GPU fragmentation in low-memory device when turning on slab.
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- GL_AMD_framebuffer_multisample_advanced freezes the whole system
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- panvk: fau compute bug
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Changes
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-------
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Ahmed Hesham (1):
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- panfrost: fix get_image_width for 1D buffer images
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Alyssa Rosenzweig (1):
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- asahi: fix garbage with query reads
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André (1):
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- nouveau: fix memory leak by freeing drm version before returning
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Boris Brezillon (1):
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- panvk: Fix set_compute_sysval()
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Calder Young (2):
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- anv: Fix valgrind errors on batch buffers allocated from bo_pool
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- anv: Fix load factor for batch buffer allocation
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Dylan Baker (7):
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- docs: Add checksums for 25.3.2
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- .pick_status.json: Update to c00ebca5c4b474249ba65fcfd50ecdf84a656b7c
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- .pick_status.json: Update to 645fff5daed8121ffe54741020f402fe6cfa8818
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- .pick_status.json: Update to 821baac5c326896253d69a1446178e224feea4e6
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- .pick_status.json: Update to ea4dedde8fe7757a593501eb6fcbaf0a78d1b36b
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- .pick_status.json: Mark 044e7f601754c079734fb9157da33e30ddae2e4c as backported
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- .pick_status.json: Update to 369a3b22b494aecc2ad241b9d66f2d877fcafc18
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Emma Anholt (1):
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- freedreno/a3xx-a5xx: restore cbuf0 direct upload.
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Georg Lehmann (1):
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- ac/nir/cull: do not reuse variables if subgroup ops are used
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Ian Romanick (1):
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- brw/cmod: Don't propagate between instructions in different groups
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Juan A. Suarez Romero (1):
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- v3d: don't build disk cache access on shader disablement
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Linus Karl (2):
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- rocket: fix build on non LP64 architectures
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- ethos: fix build on non LP64 architectures
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Lucas Fryzek (2):
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- drisw: Modify drisw_swap_buffers_with_damage to swap entire buffer
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- Revert "drisw: Copy entire buffer ignoring damage regions"
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Lucas Stach (1):
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- etnaviv: blt: fix tile count calculation for in-place resolve
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Marek Olšák (1):
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- mesa: allow pipeline statistics in glCreateQueries
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Mel Henning (1):
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- nvk: Set maxStorageBufferRange = maxBufferSize
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Pierre-Eric Pelloux-Prayer (1):
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- ac/descriptors: account for num_storage_samples for gfx10
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Samuel Pitoiset (2):
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- radv: add the SQTT relocated shaders BO to the cmdbuf list
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- radv/nir: fix front_face opts for points/lines and unknown prim
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Sviatoslav Peleshko (2):
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- nir/normalize_cubemap_coords: Handle the projector before the normalization
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- mesa/main/ff_frag: Don't generate the projector for cubemap sampling
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Tapani Pälli (1):
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- anv/drirc: disable Xe2 CCS drm modifiers for GTK engine
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Vinson Lee (2):
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- bin/symbols-check: Fix undefined symbol detection on macOS
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- util/u_printf: Fix const correctness in util_printf_next_spec_pos
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Yuxuan Shui (1):
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- wsi/display: Set atomic client cap in Acquire{Drm,Xlib}DisplayEXT as well.
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hwandy (1):
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- anv: fix a memory leak in slab allocator.
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