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Mesa 6.4 / October 24, 2005
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===========================
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Mesa 6.4 is a stable, bug-fix release.
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MD5 checksums
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-------------
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::
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1cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz
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85a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2
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b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip
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d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz
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1a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2
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607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip
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3260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz
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0465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2
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02abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip
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New
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---
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- Added a fast XOR line drawing function in Xlib driver
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- Added support for GL_ARB_texture_mirrored_repeat to savage driver
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(supported only on Savage4 hardware).
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Changes
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-------
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- Mesa now packaged in three parts: Library, Demos and GLUT
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Bug fixes
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---------
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- GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
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- Some files were present multiple times in the 6.3.2 tarballs
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- r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
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- glxgears_fbconfig demo didn't work (bug 4237)
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- fixed bug when bilinear sampling 2d textures with borders
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- glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
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- fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
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- fixed a few problems with proxy color tables (bug 4270)
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- fixed precision problem in Z clearing (bug 4395)
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- glBitmap, glDraw/CopyPixels mistakenly generated selection hits
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- fixed potential segfault caused by reading pixels outside of
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renderbuffer bounds
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- glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
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- fixed memory corruption bug involving software alpha buffers
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- glReadPixels clipped by window bounds was sometimes broken
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- glDraw/CopyPixels of stencil data ignored the stencil write mask
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- glReadPixels from a texture bound to a framebuffer object didn't work
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- glIsRender/FramebufferEXT weren't totally correct
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- fixed a number of point size attenuation/fade bugs
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- fixed glFogCoord bug 4729
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- GLX encoding for transpose matrix functions was broken
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- fixed broken fragment program KIL and SWZ instructions
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- fragment programs that wrote result.depth.z didn't work
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Driver Status
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-------------
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::
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa (Xlib) implements OpenGL 1.5
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OSMesa (off-screen) implements OpenGL 1.5
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Windows/Win32 implements OpenGL 1.5
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Glide (3dfx Voodoo1/2) requires updates
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SVGA requires updates
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DJGPP requires updates
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GGI requires updates
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BeOS requires updates
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Allegro requires updates
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D3D requires updates
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