mirror of
https://github.com/elwrcl/intel-hard-graphics.git
synced 2026-10-31 19:08:03 +03:00
init
This commit is contained in:
12511 files changed
+6156641
No files matched your search
@@ -0,0 +1,114 @@
|
||||
Mesa 6.5 Release Notes / March 31, 2006
|
||||
=======================================
|
||||
|
||||
Mesa 6.5 is a new development release.
|
||||
|
||||
MD5 checksums
|
||||
-------------
|
||||
|
||||
::
|
||||
|
||||
657be3b92f6dabc78a67ed9cb8d67813 MesaLib-6.5.tar.gz
|
||||
61beda590bfc5b4a12e979d5f2d70d7a MesaLib-6.5.tar.bz2
|
||||
19d48b872d579d4f91466060804a59ac MesaLib-6.5.zip
|
||||
694ad3a7007010c7418a9c72d1cba5b7 MesaDemos-6.5.tar.gz
|
||||
ab95b590dcd640726a2d89e62068c66e MesaDemos-6.5.tar.bz2
|
||||
b792c303fefd87294488e2b7eab976e5 MesaDemos-6.5.zip
|
||||
ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz
|
||||
59f0bf2b2ffb67fe23ee479f9b044f31 MesaGLUT-6.5.tar.bz2
|
||||
005decb2136718e22222ac1c4805cd15 MesaGLUT-6.5.zip
|
||||
|
||||
New Features
|
||||
------------
|
||||
|
||||
- OpenGL Shading language support
|
||||
|
||||
This includes the GL_ARB_shader_objects, GL_ARB_shading_language_100,
|
||||
GL_ARB_vertex_shader and GL_ARB_fragment_shader extensions. Most of
|
||||
the work was done by Michal Krol. There's probably a fair number of
|
||||
bugs since this is a pretty large, complicated body of code.
|
||||
|
||||
The OpenGL 2.0 interface to these features will be implemented in a
|
||||
future version of Mesa,
|
||||
|
||||
- GL_EXT_timer_query
|
||||
|
||||
Used to measure the time of OpenGL operations at high precision. Only
|
||||
supported in the software/Xlib driver at this time.
|
||||
|
||||
- GL_EXT_packed_depth_stencil
|
||||
|
||||
Defines a new GL_DEPTH_STENCIL_EXT pixel format.
|
||||
|
||||
- GL_EXT_framebuffer_blit
|
||||
|
||||
A simplified glCopyPixels-like feature for copying pixel rectangles.
|
||||
|
||||
- GL_ARB_half_float_pixel
|
||||
|
||||
Adds a new half-precision floating point format for image transfers,
|
||||
such as for glDrawPixels, glReadPixels, glTexImage, etc.
|
||||
|
||||
Changes
|
||||
-------
|
||||
|
||||
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
|
||||
- removed GL_SGIX/SGIS_pixel_texture extensions
|
||||
|
||||
Bug fixes
|
||||
---------
|
||||
|
||||
- fixed glxcontextmodes.c datatype problem (bug 5835)
|
||||
- fixed aix-gcc build/install bugs (bug 5874)
|
||||
- fixed some bugs in texture env program generation
|
||||
- glXCopyContext() didn't handle texture object bindings properly
|
||||
- glXCopyContext() didn't copy all lighting state
|
||||
- fixed FreeBSD config (Pedro Giffuni)
|
||||
- fixed some minor framebuffer object bugs
|
||||
- replaced dprintf() with \_glu_printf() in GLU (bug 6244)
|
||||
- fixed a number of thread safety bugs/regressions
|
||||
- fixed a number of GLU tesselator bugs (John Shell, bug 6339)
|
||||
- paletted texturing was broken w/ floating point palettes (K. Schultz)
|
||||
- lots of assorted framebuffer object bug fixes
|
||||
|
||||
Known Issues
|
||||
------------
|
||||
|
||||
- Rendering to depth textures will not work. Rendering to
|
||||
GL_DEPTH_STENCIL textures should work.
|
||||
|
||||
Driver Interface Changes
|
||||
------------------------
|
||||
|
||||
- Stencil: The Driver.StencilOp/Func/Mask() functions have been
|
||||
replaced by the two-sided versions: Driver.Stencil*Separate().
|
||||
- Render-to-texture: The functions for rendering to textures have
|
||||
changed.
|
||||
|
||||
To Do (someday) items
|
||||
---------------------
|
||||
|
||||
- Switch to freeglut
|
||||
- Increase MAX_DRAWBUFFERS
|
||||
- Fix linux-glide target/driver.
|
||||
- Fix lambda calculation for frag progs.
|
||||
|
||||
Driver Status
|
||||
-------------
|
||||
|
||||
::
|
||||
|
||||
Driver Status
|
||||
---------------------- ----------------------
|
||||
DRI drivers varies with the driver
|
||||
XMesa/GLX (on Xlib) implements OpenGL 1.5
|
||||
OSMesa (off-screen) implements OpenGL 1.5
|
||||
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
|
||||
SVGA implements OpenGL 1.3
|
||||
Wind River UGL implements OpenGL 1.3
|
||||
Windows/Win32 implements OpenGL 1.5
|
||||
DJGPP implements OpenGL 1.5
|
||||
GGI implements OpenGL 1.3
|
||||
BeOS implements OpenGL 1.5
|
||||
Allegro needs updating
|
||||
D3D needs updating
|
||||
Reference in new issue
Block a user