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Mesa 9.1.2 Release Notes / April 30th, 2013
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===========================================
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Mesa 9.1.2 is a bug fix release which fixes bugs found since the 9.1.1
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release.
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Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.1. OpenGL 3.1 is **only** available if requested at context creation
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because GL_ARB_compatibility is not supported.
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MD5 checksums
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-------------
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::
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df2aab86ff4a510ce5b0d074caa0a59f MesaLib-9.1.2.tar.bz2
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415c2bc3a9eb571aafbfa474ebf5a2e0 MesaLib-9.1.2.tar.gz
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b1ae5a4d9255953980bc9254f5323420 MesaLib-9.1.2.zip
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New features
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------------
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None.
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Bug fixes
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---------
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This list is likely incomplete.
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- `Bug 44567 <https://bugs.freedesktop.org/show_bug.cgi?id=44567>`__ -
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[965gm] green artifacts when using GLSL in XBMC
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- `Bug 59238 <https://bugs.freedesktop.org/show_bug.cgi?id=59238>`__ -
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many new symbols in libxatracker after recent automake work
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- `Bug 59445 <https://bugs.freedesktop.org/show_bug.cgi?id=59445>`__ -
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[SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none)
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segfault
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- `Bug 59495 <https://bugs.freedesktop.org/show_bug.cgi?id=59495>`__ -
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[i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails
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- `Bug 60503 <https://bugs.freedesktop.org/show_bug.cgi?id=60503>`__ -
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[r300g] Unigine Heaven 3.0: all objects are black
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- `Bug 60510 <https://bugs.freedesktop.org/show_bug.cgi?id=60510>`__ -
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Firefox 18.0.2 Crash On Nvidia GeForce2
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- `Bug 61197 <https://bugs.freedesktop.org/show_bug.cgi?id=61197>`__ -
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[SNB Bisected] kwin_gles screen corruption
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- `Bug 61317 <https://bugs.freedesktop.org/show_bug.cgi?id=61317>`__ -
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[IVB] corrupt rendering with UBOs
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- `Bug 61395 <https://bugs.freedesktop.org/show_bug.cgi?id=61395>`__ -
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glEdgeFlag can't be set to false
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- `Bug 61947 <https://bugs.freedesktop.org/show_bug.cgi?id=61947>`__ -
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nullpointer dereference causes xorg-server segfault when nouveau DRI
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driver is loaded
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- `Bug 62357 <https://bugs.freedesktop.org/show_bug.cgi?id=62357>`__ -
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llvmpipe: Fragment Shader with "return" in main causes back output
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- `Bug 62434 <https://bugs.freedesktop.org/show_bug.cgi?id=62434>`__ -
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[bisected] 3284.073] (EE) AIGLX error: dlopen of
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/usr/lib/xorg/modules/dri/r600_dri.so failed
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(/usr/lib/libllvmradeon9.2.0.so: undefined symbol:
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lp_build_tgsi_intrinsic)
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- `Debian bug
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#349437 <https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=349437>`__
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- mesa - FTBFS: error: 'IEEE_ONE' undeclared
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- `Redhat bug
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#918661 <https://bugzilla.redhat.com/show_bug.cgi?id=918661>`__ -
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crash in routine Avogadro UI manipulation
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Changes
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-------
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The full set of changes can be viewed by using the following GIT
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command:
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::
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git log mesa-9.1.1..mesa-9.1.2
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Adam Jackson (2):
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- glx: Build with VISIBILITY_CFLAGS in automake
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- linux: Don't emit a .note.ABI-tag section anymore (#26663)
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Alan Hourihane (3):
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- Add missing GL_TEXTURE_CUBE_MAP entry in
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\_mesa_legal_texture_dimensions
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- Unreference sampler object when it's currently bound to texture unit.
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- mesa: fix glGetInteger*(GL_SAMPLER_BINDING).
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Alex Deucher (1):
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- r600g: disable hyperz by default on 9.1
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Andreas Boll (5):
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- radeon/llvm: Link against libgallium.la to fix an undefined symbol
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- mesa: use ieee fp on s390 and m68k
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- build: Enable x86 assembler on Hurd.
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- osmesa: fix out-of-tree build
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- gallium/egl: fix out-of-tree build
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Anuj Phogat (1):
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- mesa: Fix FB blitting in case of zero size src or dst rect
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Brian Paul (4):
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- mesa: flush current state when querying GL_EDGE_FLAG
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- vbo: fix crash found with shared display lists
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- llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZE
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- llvmpipe: add some scene limit sanity check assertions
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Carl Worth (1):
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- i965: Avoid segfault in gen6_upload_state
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Chris Forbes (1):
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- i965/vs: Fix Gen4/5 VUE map inconsistency with gl_ClipVertex
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Christoph Bumiller (4):
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- nv50: fix 3D render target setup
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- nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blit
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- nv50,nvc0: fix 3d blits, restore viewport after blit
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- nvc0: fix for 2d engine R source formats writing RRR1 and not R001
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Eric Anholt (5):
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- i965/fs: Fix register allocation for uniform pull constants in
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16-wide.
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- i965/fs: Fix broken rendering in large shaders with UBO loads.
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- i965/fs: Also do the gen4 SEND dependency workaround against other
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SENDs.
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- i965: Add definitions for gen7+ data cache messages.
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- mesa: Disable validate_ir_tree() on release builds.
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Ian Romanick (5):
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- docs: Add 9.1.1 release md5sums
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- mesa: Add previously picked commit to .cherry-ignore
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- glsl: Add missing bool case in glsl_type::get_scalar_type
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- mesa: Note that patch dbf94d1 should't actually get picked to the 9.1
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branch
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- mesa: Bump version to 9.1.2
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Jan de Groot (1):
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- dri/nouveau: fix crash in nouveau_flush
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José Fonseca (3):
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- autotools: Add missing top-level include dir.
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- mesa,gallium,egl,mapi: One definition of C99 inline/__func_\_ to rule
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them all.
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- include: Fix build with VS 11 (i.e, 2012).
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Kenneth Graunke (4):
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- i965: Fix INTEL_DEBUG=shader_time for Haswell.
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- i965: Specialize SURFACE_STATE creation for shader time.
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- i965: Make INTEL_DEBUG=shader_time use the RAW surface format.
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- i965: Don't use texture swizzling to force alpha to 1.0 if
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unnecessary.
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Maarten Lankhorst (2):
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- gallium/build: Fix visibility CFLAGS in automake
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- radeon/llvm: Do not link against libgallium when building statically.
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Marcin Slusarz (1):
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- dri/nouveau: NV17_3D class is not available for NV1a chipset
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Marek Olšák (3):
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- mesa: don't allocate a texture if width or height is 0 in
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CopyTexImage
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- gallium/tgsi: fix valgrind warning
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- mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba
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Martin Andersson (1):
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- r600g: Use virtual address for PIPE_QUERY_SO\* in r600_emit_query_end
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Matt Turner (3):
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- configure.ac: Don't check for X11 unconditionally.
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- configure.ac: Remove stale comment about --x-\* arguments.
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- mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.
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Michel Dänzer (1):
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- radeonsi: Emit pixel shader state even when only the vertex shader
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changed
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Paul Berry (1):
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- i965: Apply depthstencil alignment workaround when doing fast clears.
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Roland Scheidegger (1):
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- gallivm: fix return opcode handling in main function of a shader
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Tapani Pälli (1):
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- intel: Fix regression in intel_create_image_from_name stride handling
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Tom Stellard (1):
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- r300g: Fix bug in OMOD optimization
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