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/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @addtogroup NativeActivity Native Activity
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* @{
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*/
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/**
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* @file rect.h
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*/
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#ifndef ANDROID_RECT_H
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#define ANDROID_RECT_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Rectangular window area.
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*
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* This is the NDK equivalent of the android.graphics.Rect class in Java. It is
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* used with {@link ANativeActivityCallbacks::onContentRectChanged} event
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* callback and the ANativeWindow_lock() function.
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*
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* In a valid ARect, left <= right and top <= bottom. ARect with left=0, top=10,
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* right=1, bottom=11 contains only one pixel at x=0, y=10.
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*/
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typedef struct ARect {
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#ifdef __cplusplus
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typedef int32_t value_type;
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#endif
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/// Minimum X coordinate of the rectangle.
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int32_t left;
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/// Minimum Y coordinate of the rectangle.
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int32_t top;
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/// Maximum X coordinate of the rectangle.
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int32_t right;
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/// Maximum Y coordinate of the rectangle.
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int32_t bottom;
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} ARect;
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#ifdef __cplusplus
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}
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#endif
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#endif // ANDROID_RECT_H
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/** @} */
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