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# (C) Copyright 2016, NVIDIA CORPORATION.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# on the rights to use, copy, modify, merge, publish, distribute, sub
# license, and/or sell copies of the Software, and to permit persons to whom
# the Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
#
# Authors:
# Kyle Brenneman <[email protected]>
"""
Contains a list of EGL functions to generate dispatch functions for.
This is used from gen_egl_dispatch.py.
EGL_FUNCTIONS is a sequence of (name, eglData) pairs, where name is the name
of the function, and eglData is a dictionary containing data about that
function.
The values in the eglData dictionary are:
- method (string):
How to select a vendor library. See "Method values" below.
- prefix (string):
This string is prepended to the name of the dispatch function. If
unspecified, the default is "" (an empty string).
- static (boolean)
If True, this function should be declared static.
- "public" (boolean)
If True, the function should be exported from the library. Vendor libraries
generally should not use this.
- extension (string):
If specified, this is the name of a macro to check for before defining a
function. Used for checking for extension macros and such.
- retval (string):
If specified, this is a C expression with the default value to return if we
can't find a function to call. By default, it will try to guess from the
return type: EGL_NO_whatever for the various handle types, NULL for
pointers, and zero for everything else.
method values:
- "custom"
The dispatch stub will be hand-written instead of generated.
- "none"
No dispatch function exists at all, but the function should still have an
entry in the index array. This is for other functions that a stub may need
to call that are implemented in libEGL itself.
- "display"
Select a vendor from an EGLDisplay argument.
- "device"
Select a vendor from an EGLDeviceEXT argument.
- "current"
Select the vendor that owns the current context.
"""
def _eglFunc(name, method, static=None, public=False, inheader=None, prefix="dispatch_", extension=None, retval=None):
"""
A convenience function to define an entry in the EGL function list.
"""
if static is None:
static = (not public and method != "custom")
if inheader is None:
inheader = (not static)
values = {
"method": method,
"prefix": prefix,
"extension": extension,
"retval": retval,
"static": static,
"public": public,
"inheader": inheader,
}
return (name, values)
EGL_FUNCTIONS = (
# EGL_VERSION_1_0
_eglFunc("eglChooseConfig", "none"),
_eglFunc("eglCopyBuffers", "none"),
_eglFunc("eglCreateContext", "none"),
_eglFunc("eglCreatePbufferSurface", "none"),
_eglFunc("eglCreatePixmapSurface", "none"),
_eglFunc("eglCreateWindowSurface", "none"),
_eglFunc("eglDestroyContext", "none"),
_eglFunc("eglDestroySurface", "none"),
_eglFunc("eglGetConfigAttrib", "none"),
_eglFunc("eglGetConfigs", "none"),
_eglFunc("eglQueryContext", "none"),
_eglFunc("eglQuerySurface", "none"),
_eglFunc("eglSwapBuffers", "none"),
_eglFunc("eglWaitGL", "none"),
_eglFunc("eglWaitNative", "none"),
_eglFunc("eglTerminate", "none"),
_eglFunc("eglInitialize", "none"),
_eglFunc("eglGetCurrentDisplay", "none"),
_eglFunc("eglGetCurrentSurface", "none"),
_eglFunc("eglGetDisplay", "none"),
_eglFunc("eglGetError", "none"),
_eglFunc("eglGetProcAddress", "none"),
_eglFunc("eglMakeCurrent", "none"),
_eglFunc("eglQueryString", "none"),
# EGL_VERSION_1_1
_eglFunc("eglBindTexImage", "none"),
_eglFunc("eglReleaseTexImage", "none"),
_eglFunc("eglSurfaceAttrib", "none"),
_eglFunc("eglSwapInterval", "none"),
# EGL_VERSION_1_2
_eglFunc("eglCreatePbufferFromClientBuffer", "none"),
_eglFunc("eglWaitClient", "none"),
_eglFunc("eglBindAPI", "none"),
_eglFunc("eglQueryAPI", "none"),
_eglFunc("eglReleaseThread", "none"),
# EGL_VERSION_1_4
_eglFunc("eglGetCurrentContext", "none"),
# EGL_VERSION_1_5
_eglFunc("eglCreateSync", "none"),
_eglFunc("eglDestroySync", "none"),
_eglFunc("eglClientWaitSync", "none"),
_eglFunc("eglGetSyncAttrib", "none"),
_eglFunc("eglCreateImage", "none"),
_eglFunc("eglDestroyImage", "none"),
_eglFunc("eglCreatePlatformWindowSurface", "none"),
_eglFunc("eglCreatePlatformPixmapSurface", "none"),
_eglFunc("eglWaitSync", "none"),
_eglFunc("eglGetPlatformDisplay", "none"),
# EGL_EXT_platform_base
_eglFunc("eglCreatePlatformWindowSurfaceEXT", "display"),
_eglFunc("eglCreatePlatformPixmapSurfaceEXT", "display"),
_eglFunc("eglGetPlatformDisplayEXT", "none"),
# TODO: Most of these extensions should be provided by the vendor
# libraries, not by libEGL. They're here now to make testing everything
# else easier.
# EGL_EXT_swap_buffers_with_damage
_eglFunc("eglSwapBuffersWithDamageEXT", "display"),
# KHR_EXT_swap_buffers_with_damage
_eglFunc("eglSwapBuffersWithDamageKHR", "display"),
# EGL_KHR_cl_event2
_eglFunc("eglCreateSync64KHR", "display"),
# EGL_KHR_fence_sync
_eglFunc("eglCreateSyncKHR", "display"),
_eglFunc("eglDestroySyncKHR", "display"),
_eglFunc("eglClientWaitSyncKHR", "display"),
_eglFunc("eglGetSyncAttribKHR", "display"),
# EGL_KHR_image
_eglFunc("eglCreateImageKHR", "display"),
_eglFunc("eglDestroyImageKHR", "display"),
# EGL_KHR_image_base
# eglCreateImageKHR already defined in EGL_KHR_image
# eglDestroyImageKHR already defined in EGL_KHR_image
# EGL_KHR_reusable_sync
_eglFunc("eglSignalSyncKHR", "display"),
# eglCreateSyncKHR already defined in EGL_KHR_fence_sync
# eglDestroySyncKHR already defined in EGL_KHR_fence_sync
# eglClientWaitSyncKHR already defined in EGL_KHR_fence_sync
# eglGetSyncAttribKHR already defined in EGL_KHR_fence_sync
# EGL_KHR_wait_sync
_eglFunc("eglWaitSyncKHR", "display"),
# EGL_MESA_image_dma_buf_export
_eglFunc("eglExportDMABUFImageQueryMESA", "display"),
_eglFunc("eglExportDMABUFImageMESA", "display"),
# EGL_WL_bind_wayland_display
_eglFunc("eglCreateWaylandBufferFromImageWL", "display"),
_eglFunc("eglUnbindWaylandDisplayWL", "display"),
_eglFunc("eglQueryWaylandBufferWL", "display"),
_eglFunc("eglBindWaylandDisplayWL", "display"),
# EGL_CHROMIUM_get_sync_values
_eglFunc("eglGetSyncValuesCHROMIUM", "display"),
# EGL_ANGLE_sync_control_rate
_eglFunc("eglGetMscRateANGLE", "display"),
# EGL_ANDROID_native_fence_sync
_eglFunc("eglDupNativeFenceFDANDROID", "display"),
# EGL_ANDROID_blob_cache
_eglFunc("eglSetBlobCacheFuncsANDROID", "display"),
# EGL_EXT_image_dma_buf_import_modifiers
_eglFunc("eglQueryDmaBufFormatsEXT", "display"),
_eglFunc("eglQueryDmaBufModifiersEXT", "display"),
# EGL_EXT_device_base
_eglFunc("eglQueryDeviceAttribEXT", "device"),
_eglFunc("eglQueryDeviceStringEXT", "device"),
_eglFunc("eglQueryDevicesEXT", "none"),
_eglFunc("eglQueryDisplayAttribEXT", "display"),
# EGL_MESA_query_driver
_eglFunc("eglGetDisplayDriverName", "display"),
_eglFunc("eglGetDisplayDriverConfig", "display"),
# EGL_KHR_partial_update
_eglFunc("eglSetDamageRegionKHR", "display"),
# EGL_MESA_gl_interop
_eglFunc("eglGLInteropQueryDeviceInfoMESA", "display"),
_eglFunc("eglGLInteropExportObjectMESA", "display"),
_eglFunc("eglGLInteropFlushObjectsMESA", "display"),
# EGL_EXT_surface_compression
_eglFunc("eglQuerySupportedCompressionRatesEXT", "display"),
# EGL_EXT_device_persistent_id
_eglFunc("eglQueryDeviceBinaryEXT", "device"),
)
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<?xml version="1.0" encoding="UTF-8"?>
<registry>
<!--
(C) Copyright 2016, NVIDIA CORPORATION.
All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
on the rights to use, copy, modify, merge, publish, distribute, sub
license, and/or sell copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice (including the next
paragraph) shall be included in all copies or substantial portions of the
Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
IN THE SOFTWARE.
Authors:
Kyle Brenneman <[email protected]>
-->
<comment>
This file contains any EGL extension functions that are missing from
the normal egl.xml list.
</comment>
<types>
<type>struct <name>mesa_glinterop_device_info</name>;</type>
<type>struct <name>mesa_glinterop_export_in</name>;</type>
<type>struct <name>mesa_glinterop_export_out</name>;</type>
<type>struct <name>mesa_glinterop_flush_out</name>;</type>
</types>
<commands namespace="EGL">
<!-- EGL_WL_bind_wayland_display -->
<command>
<proto>struct wl_buffer * <name>eglCreateWaylandBufferFromImageWL</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLImage</ptype> <name>image</name></param>
</command>
<command>
<proto>EGLBoolean <name>eglUnbindWaylandDisplayWL</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>struct wl_display *</ptype> <name>display</name></param>
</command>
<command>
<proto>EGLBoolean <name>eglQueryWaylandBufferWL</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>struct wl_resource *</ptype> <name>buffer</name></param>
<param><ptype>EGLint</ptype> <name>attribute</name></param>
<param><ptype>EGLint *</ptype> <name>value</name></param>
</command>
<command>
<proto>EGLBoolean <name>eglBindWaylandDisplayWL</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>struct wl_display *</ptype> <name>display</name></param>
</command>
<!-- EGL_CHROMIUM_get_sync_values -->
<command>
<proto>EGLBoolean <name>eglGetSyncValuesCHROMIUM</name></proto>
<param><ptype>EGLDisplay</ptype> <name>display</name></param>
<param><ptype>EGLSurface</ptype> <name>surface</name></param>
<param><ptype>EGLuint64KHR *</ptype> <name>ust</name></param>
<param><ptype>EGLuint64KHR *</ptype> <name>msc</name></param>
<param><ptype>EGLuint64KHR *</ptype> <name>sbc</name></param>
</command>
<!-- EGL_ANGLE_sync_control_rate -->
<command>
<proto>EGLBoolean <name>eglGetMscRateANGLE</name></proto>
<param><ptype>EGLDisplay</ptype> <name>display</name></param>
<param><ptype>EGLSurface</ptype> <name>surface</name></param>
<param><ptype>EGLint *</ptype> <name>numerator</name></param>
<param><ptype>EGLint *</ptype> <name>denominator</name></param>
</command>
<!-- EGL_MESA_gl_interop -->
<command>
<proto><ptype>EGLint</ptype> <name>eglGLInteropQueryDeviceInfoMESA</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLContext</ptype> <name>ctx</name></param>
<param>struct <ptype>mesa_glinterop_device_info</ptype> *<name>out</name></param>
</command>
<command>
<proto><ptype>EGLint</ptype> <name>eglGLInteropExportObjectMESA</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLContext</ptype> <name>ctx</name></param>
<param>struct <ptype>mesa_glinterop_export_in</ptype> *<name>in</name></param>
<param>struct <ptype>mesa_glinterop_export_out</ptype> *<name>out</name></param>
</command>
<command>
<proto><ptype>EGLint</ptype> <name>eglGLInteropFlushObjectsMESA</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLContext</ptype> <name>ctx</name></param>
<param>unsigned <name>count</name></param>
<param>struct <ptype>mesa_glinterop_export_in</ptype> *<name>objects</name></param>
<param>struct <ptype>mesa_glinterop_flush_out</ptype> *<name>out</name></param>
</command>
</commands>
</registry>
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#!/usr/bin/env python3
# (C) Copyright 2016, NVIDIA CORPORATION.
# All Rights Reserved.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# on the rights to use, copy, modify, merge, publish, distribute, sub
# license, and/or sell copies of the Software, and to permit persons to whom
# the Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
#
# Authors:
# Kyle Brenneman <[email protected]>
"""
Generates dispatch functions for EGL.
The list of functions and arguments is read from the Khronos's XML files, with
additional information defined in the module eglFunctionList.
"""
import argparse
import collections
import eglFunctionList
import sys
import textwrap
import os
NEWAPI = os.path.join(os.path.dirname(__file__), "..", "..", "mesa", "glapi", "new")
sys.path.insert(0, NEWAPI)
import genCommon
def main():
parser = argparse.ArgumentParser()
parser.add_argument("--bind-wl-display", action="store_true",
help="Include EGL_WL_bind_wayland_display")
parser.add_argument("target", choices=("header", "source"),
help="Whether to build the source or header file.")
parser.add_argument("xml_files", nargs="+",
help="The XML files with the EGL function lists.")
args = parser.parse_args()
xmlFunctions = genCommon.getFunctions(args.xml_files)
xmlByName = dict((f.name, f) for f in xmlFunctions)
functions = []
for (name, eglFunc) in eglFunctionList.EGL_FUNCTIONS:
if not args.bind_wl_display and "Wayland" in name:
continue
func = xmlByName[name]
eglFunc = fixupEglFunc(func, eglFunc)
functions.append((func, eglFunc))
# Sort the function list by name.
functions = sorted(functions, key=lambda f: f[0].name)
if args.target == "header":
text = generateHeader(functions)
elif args.target == "source":
text = generateSource(functions)
sys.stdout.write(text)
def fixupEglFunc(func, eglFunc):
result = dict(eglFunc)
if result.get("prefix") is None:
result["prefix"] = ""
if result.get("extension") is not None:
text = "defined(" + result["extension"] + ")"
result["extension"] = text
if result["method"] in ("none", "custom"):
return result
if result["method"] not in ("display", "device", "current"):
raise ValueError("Invalid dispatch method %r for function %r" %
(result["method"], func.name))
if func.hasReturn():
if result.get("retval") is None:
result["retval"] = getDefaultReturnValue(func.rt)
return result
def generateHeader(functions):
text = textwrap.dedent(r"""
#ifndef G_EGLDISPATCH_STUBS_H
#define G_EGLDISPATCH_STUBS_H
#ifdef __cplusplus
extern "C" {
#endif
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglmesaext.h>
#include <EGL/eglext_angle.h>
#include <GL/mesa_glinterop.h>
#include "glvnd/libeglabi.h"
""".lstrip("\n"))
text += "enum {\n"
for (func, eglFunc) in functions:
text += generateGuardBegin(func, eglFunc)
text += " __EGL_DISPATCH_" + func.name + ",\n"
text += generateGuardEnd(func, eglFunc)
text += " __EGL_DISPATCH_COUNT\n"
text += "};\n"
for (func, eglFunc) in functions:
if eglFunc["inheader"]:
text += generateGuardBegin(func, eglFunc)
text += "{f.rt} EGLAPIENTRY {ex[prefix]}{f.name}({f.decArgs});\n".format(
f=func, ex=eglFunc)
text += generateGuardEnd(func, eglFunc)
text += textwrap.dedent(r"""
#ifdef __cplusplus
}
#endif
#endif // G_EGLDISPATCH_STUBS_H
""")
return text
def generateSource(functions):
# First, sort the function list by name.
text = ""
text += '#include "egldispatchstubs.h"\n'
text += '#include "g_egldispatchstubs.h"\n'
text += '#include <stddef.h>\n'
text += "\n"
for (func, eglFunc) in functions:
if eglFunc["method"] not in ("custom", "none"):
text += generateGuardBegin(func, eglFunc)
text += generateDispatchFunc(func, eglFunc)
text += generateGuardEnd(func, eglFunc)
text += "\n"
text += "const char * const __EGL_DISPATCH_FUNC_NAMES[__EGL_DISPATCH_COUNT + 1] = {\n"
for (func, eglFunc) in functions:
text += generateGuardBegin(func, eglFunc)
text += ' "' + func.name + '",\n'
text += generateGuardEnd(func, eglFunc)
text += " NULL\n"
text += "};\n"
text += "const __eglMustCastToProperFunctionPointerType __EGL_DISPATCH_FUNCS[__EGL_DISPATCH_COUNT + 1] = {\n"
for (func, eglFunc) in functions:
text += generateGuardBegin(func, eglFunc)
if eglFunc["method"] != "none":
text += " (__eglMustCastToProperFunctionPointerType) " + \
eglFunc.get("prefix", "") + func.name + ",\n"
else:
text += " NULL, // " + func.name + "\n"
text += generateGuardEnd(func, eglFunc)
text += " NULL\n"
text += "};\n"
return text
def generateGuardBegin(func, eglFunc):
ext = eglFunc.get("extension")
if ext is not None:
return "#if " + ext + "\n"
else:
return ""
def generateGuardEnd(func, eglFunc):
if eglFunc.get("extension") is not None:
return "#endif\n"
else:
return ""
def generateDispatchFunc(func, eglFunc):
text = ""
if eglFunc.get("static"):
text += "static "
elif eglFunc.get("public"):
text += "PUBLIC "
text += textwrap.dedent(
r"""
{f.rt} EGLAPIENTRY {ef[prefix]}{f.name}({f.decArgs})
{{
typedef {f.rt} EGLAPIENTRY (* _pfn_{f.name})({f.decArgs});
""").lstrip("\n").format(f=func, ef=eglFunc)
if func.hasReturn():
text += " {f.rt} _ret = {ef[retval]};\n".format(f=func, ef=eglFunc)
text += " _pfn_{f.name} _ptr_{f.name} = (_pfn_{f.name}) ".format(f=func)
if eglFunc["method"] == "current":
text += "__eglDispatchFetchByCurrent(__EGL_DISPATCH_{f.name});\n".format(
f=func)
elif eglFunc["method"] in ("display", "device"):
if eglFunc["method"] == "display":
lookupFunc = "__eglDispatchFetchByDisplay"
lookupType = "EGLDisplay"
else:
assert eglFunc["method"] == "device"
lookupFunc = "__eglDispatchFetchByDevice"
lookupType = "EGLDeviceEXT"
lookupArg = None
for arg in func.args:
if arg.type == lookupType:
lookupArg = arg.name
break
if lookupArg is None:
raise ValueError("Can't find %s argument for function %s" %
(lookupType, func.name,))
text += "{lookupFunc}({lookupArg}, __EGL_DISPATCH_{f.name});\n".format(
f=func, lookupFunc=lookupFunc, lookupArg=lookupArg)
else:
raise ValueError("Unknown dispatch method: %r" % (eglFunc["method"],))
text += " if(_ptr_{f.name} != NULL) {{\n".format(f=func)
text += " "
if func.hasReturn():
text += "_ret = "
text += "_ptr_{f.name}({f.callArgs});\n".format(f=func)
text += " }\n"
if func.hasReturn():
text += " return _ret;\n"
text += "}\n"
return text
def getDefaultReturnValue(typename):
if typename.endswith("*"):
return "NULL"
elif typename == "EGLDisplay":
return "EGL_NO_DISPLAY"
elif typename == "EGLContext":
return "EGL_NO_CONTEXT"
elif typename == "EGLSurface":
return "EGL_NO_SURFACE"
elif typename == "EGLBoolean":
return "EGL_FALSE"
return "0"
if __name__ == "__main__":
main()