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elwrcl committed 2026-06-06 13:25:15 +03:00
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/*
* Copyright © 2012-2018 Rob Clark <[email protected]>
* SPDX-License-Identifier: MIT
*
* Authors:
* Rob Clark <[email protected]>
*/
#include "util/os_mman.h"
#include "freedreno_drmif.h"
#include "freedreno_drm_perfetto.h"
#include "freedreno_priv.h"
simple_mtx_t table_lock = SIMPLE_MTX_INITIALIZER;
simple_mtx_t fence_lock = SIMPLE_MTX_INITIALIZER;
/* set buffer name, and add to table, call w/ table_lock held: */
static void
set_name(struct fd_bo *bo, uint32_t name)
{
bo->name = name;
/* add ourself into the handle table: */
_mesa_hash_table_insert(bo->dev->name_table, &bo->name, bo);
}
static struct fd_bo zombie;
/* lookup a buffer, call w/ table_lock held: */
static struct fd_bo *
lookup_bo(struct hash_table *tbl, uint32_t key)
{
struct fd_bo *bo = NULL;
struct hash_entry *entry;
simple_mtx_assert_locked(&table_lock);
entry = _mesa_hash_table_search(tbl, &key);
if (entry) {
bo = entry->data;
/* We could be racing with final unref in another thread, and won
* the table_lock preventing the other thread from being able to
* remove an object it is about to free. Fortunately since table
* lookup and removal are protected by the same lock (and table
* removal happens before obj free) we can easily detect this by
* checking for refcnt==0 (ie. 1 after p_atomic_inc_return).
*/
if (p_atomic_inc_return(&bo->refcnt) == 1) {
/* Restore the zombified reference count, so if another thread
* that ends up calling lookup_bo() gets the table_lock before
* the thread deleting the bo does, it doesn't mistakenly see
* that the BO is live.
*
* We are holding the table_lock here so we can't be racing
* with another caller of lookup_bo()
*/
p_atomic_dec(&bo->refcnt);
return &zombie;
}
if (!list_is_empty(&bo->node)) {
mesa_logw("bo was in cache, size=%u, alloc_flags=0x%x\n",
bo->size, bo->alloc_flags);
}
/* don't break the bucket if this bo was found in one */
list_delinit(&bo->node);
}
return bo;
}
void
fd_bo_init_common(struct fd_bo *bo, struct fd_device *dev)
{
/* Backend should have initialized these: */
assert(bo->size);
assert(bo->handle);
assert(bo->funcs);
bo->dev = dev;
bo->iova = bo->funcs->iova(bo);
bo->reloc_flags = FD_RELOC_FLAGS_INIT;
p_atomic_set(&bo->refcnt, 1);
list_inithead(&bo->node);
bo->max_fences = 1;
bo->fences = &bo->_inline_fence;
if (!bo->map)
VG_BO_ALLOC(bo);
}
/* allocate a new buffer object, call w/ table_lock held */
static struct fd_bo *
import_bo_from_handle(struct fd_device *dev, uint32_t size, uint32_t handle)
{
struct fd_bo *bo;
simple_mtx_assert_locked(&table_lock);
bo = dev->funcs->bo_from_handle(dev, size, handle);
if (!bo) {
struct drm_gem_close req = {
.handle = handle,
};
drmIoctl(dev->fd, DRM_IOCTL_GEM_CLOSE, &req);
return NULL;
}
bo->alloc_flags |= FD_BO_SHARED;
/* add ourself into the handle table: */
_mesa_hash_table_insert(dev->handle_table, &bo->handle, bo);
return bo;
}
static struct fd_bo *
bo_new(struct fd_device *dev, uint32_t size, uint32_t flags,
struct fd_bo_cache *cache)
{
struct fd_bo *bo = NULL;
if (size < FD_BO_HEAP_BLOCK_SIZE) {
uint32_t alloc_flags = flags & ~_FD_BO_HINTS;
if ((alloc_flags == 0) && dev->default_heap)
bo = fd_bo_heap_alloc(dev->default_heap, size, flags);
else if ((flags == RING_FLAGS) && dev->ring_heap)
bo = fd_bo_heap_alloc(dev->ring_heap, size, flags);
if (bo)
return bo;
}
/* demote cached-coherent to WC if not supported: */
if ((flags & FD_BO_CACHED_COHERENT) && !dev->has_cached_coherent)
flags &= ~FD_BO_CACHED_COHERENT;
bo = fd_bo_cache_alloc(cache, &size, flags);
if (bo)
return bo;
bo = dev->funcs->bo_new(dev, size, flags);
if (!bo)
return NULL;
simple_mtx_lock(&table_lock);
/* add ourself into the handle table: */
_mesa_hash_table_insert(dev->handle_table, &bo->handle, bo);
simple_mtx_unlock(&table_lock);
bo->alloc_flags = flags;
fd_alloc_log(bo, FD_ALLOC_NONE, FD_ALLOC_ACTIVE);
return bo;
}
struct fd_bo *
_fd_bo_new(struct fd_device *dev, uint32_t size, uint32_t flags)
{
struct fd_bo *bo = bo_new(dev, size, flags, &dev->bo_cache);
if (bo)
bo->bo_reuse = BO_CACHE;
return bo;
}
void
_fd_bo_set_name(struct fd_bo *bo, const char *fmt, va_list ap)
{
bo->funcs->set_name(bo, fmt, ap);
}
/* internal function to allocate bo's that use the ringbuffer cache
* instead of the normal bo_cache. The purpose is, because cmdstream
* bo's get vmap'd on the kernel side, and that is expensive, we want
* to re-use cmdstream bo's for cmdstream and not unrelated purposes.
*/
struct fd_bo *
fd_bo_new_ring(struct fd_device *dev, uint32_t size)
{
struct fd_bo *bo = bo_new(dev, size, RING_FLAGS, &dev->ring_cache);
if (bo) {
bo->bo_reuse = RING_CACHE;
bo->reloc_flags |= FD_RELOC_DUMP;
fd_bo_set_name(bo, "cmdstream");
}
return bo;
}
struct fd_bo *
fd_bo_from_handle(struct fd_device *dev, uint32_t handle, uint32_t size)
{
struct fd_bo *bo = NULL;
simple_mtx_lock(&table_lock);
bo = lookup_bo(dev->handle_table, handle);
if (bo)
goto out_unlock;
bo = import_bo_from_handle(dev, size, handle);
VG_BO_ALLOC(bo);
out_unlock:
simple_mtx_unlock(&table_lock);
/* We've raced with the handle being closed, so the handle is no longer
* valid. Friends don't let friends share handles.
*/
if (bo == &zombie)
return NULL;
return bo;
}
uint32_t
fd_handle_from_dmabuf_drm(struct fd_device *dev, int fd)
{
uint32_t handle;
int ret = drmPrimeFDToHandle(dev->fd, fd, &handle);
if (ret)
return 0;
return handle;
}
struct fd_bo *
fd_bo_from_dmabuf_drm(struct fd_device *dev, int fd)
{
int size;
uint32_t handle;
struct fd_bo *bo;
restart:
simple_mtx_lock(&table_lock);
handle = dev->funcs->handle_from_dmabuf(dev, fd);
if (!handle) {
simple_mtx_unlock(&table_lock);
return NULL;
}
bo = lookup_bo(dev->handle_table, handle);
if (bo)
goto out_unlock;
/* lseek() to get bo size */
size = lseek(fd, 0, SEEK_END);
lseek(fd, 0, SEEK_CUR);
bo = import_bo_from_handle(dev, size, handle);
VG_BO_ALLOC(bo);
out_unlock:
simple_mtx_unlock(&table_lock);
if (bo == &zombie)
goto restart;
return bo;
}
struct fd_bo *
fd_bo_from_dmabuf(struct fd_device *dev, int fd)
{
return dev->funcs->bo_from_dmabuf(dev, fd);
}
struct fd_bo *
fd_bo_from_name(struct fd_device *dev, uint32_t name)
{
struct drm_gem_open req = {
.name = name,
};
struct fd_bo *bo;
simple_mtx_lock(&table_lock);
/* check name table first, to see if bo is already open: */
bo = lookup_bo(dev->name_table, name);
if (bo)
goto out_unlock;
restart:
if (drmIoctl(dev->fd, DRM_IOCTL_GEM_OPEN, &req)) {
ERROR_MSG("gem-open failed: %s", strerror(errno));
goto out_unlock;
}
bo = lookup_bo(dev->handle_table, req.handle);
if (bo)
goto out_unlock;
bo = import_bo_from_handle(dev, req.size, req.handle);
if (bo) {
set_name(bo, name);
VG_BO_ALLOC(bo);
}
out_unlock:
simple_mtx_unlock(&table_lock);
if (bo == &zombie)
goto restart;
return bo;
}
void
fd_bo_mark_for_dump(struct fd_bo *bo)
{
bo->reloc_flags |= FD_RELOC_DUMP;
}
struct fd_bo *
fd_bo_ref(struct fd_bo *bo)
{
ref(&bo->refcnt);
return bo;
}
static void
bo_finalize(struct fd_bo *bo)
{
if (bo->funcs->finalize)
bo->funcs->finalize(bo);
}
static void
dev_flush(struct fd_device *dev)
{
if (dev->funcs->flush)
dev->funcs->flush(dev);
}
static void
bo_del(struct fd_bo *bo)
{
bo->funcs->destroy(bo);
}
static bool
try_recycle(struct fd_bo *bo)
{
struct fd_device *dev = bo->dev;
/* No point in BO cache for suballocated buffers: */
if (suballoc_bo(bo))
return false;
if (bo->bo_reuse == BO_CACHE)
return fd_bo_cache_free(&dev->bo_cache, bo) == 0;
if (bo->bo_reuse == RING_CACHE)
return fd_bo_cache_free(&dev->ring_cache, bo) == 0;
return false;
}
void
fd_bo_del(struct fd_bo *bo)
{
if (!unref(&bo->refcnt))
return;
if (try_recycle(bo))
return;
struct fd_device *dev = bo->dev;
bo_finalize(bo);
dev_flush(dev);
fd_alloc_log(bo, FD_ALLOC_ACTIVE, FD_ALLOC_NONE);
bo_del(bo);
}
void
fd_bo_del_array(struct fd_bo **bos, int count)
{
if (!count)
return;
struct fd_device *dev = bos[0]->dev;
/*
* First pass, remove objects from the table that either (a) still have
* a live reference, or (b) no longer have a reference but are released
* to the BO cache:
*/
for (int i = 0; i < count; i++) {
if (!unref(&bos[i]->refcnt) || try_recycle(bos[i])) {
bos[i--] = bos[--count];
} else {
/* We are going to delete this one, so finalize it first: */
bo_finalize(bos[i]);
}
}
dev_flush(dev);
/*
* Second pass, delete all of the objects remaining after first pass.
*/
for (int i = 0; i < count; i++) {
fd_alloc_log(bos[i], FD_ALLOC_ACTIVE, FD_ALLOC_NONE);
bo_del(bos[i]);
}
}
/**
* Special interface for fd_bo_cache to batch delete a list of handles.
* Similar to fd_bo_del_array() but bypasses the BO cache (since it is
* called from the BO cache to expire a list of BOs).
*/
void
fd_bo_del_list_nocache(struct list_head *list)
{
if (list_is_empty(list))
return;
struct fd_device *dev = first_bo(list)->dev;
foreach_bo (bo, list) {
bo_finalize(bo);
}
dev_flush(dev);
foreach_bo_safe (bo, list) {
assert(bo->refcnt == 0);
bo_del(bo);
}
}
void
fd_bo_fini_fences(struct fd_bo *bo)
{
for (int i = 0; i < bo->nr_fences; i++)
fd_fence_del(bo->fences[i]);
if (bo->fences != &bo->_inline_fence)
free(bo->fences);
}
void
fd_bo_close_handle_drm(struct fd_bo *bo)
{
struct drm_gem_close req = {
.handle = bo->handle,
};
drmIoctl(bo->dev->fd, DRM_IOCTL_GEM_CLOSE, &req);
}
/**
* Helper called by backends bo->funcs->destroy()
*
* Called under table_lock, bo_del_flush() *must* be called before
* table_lock is released (but bo->funcs->destroy() can be called
* multiple times before bo_del_flush(), as long as table_lock is
* held the entire time)
*/
void
fd_bo_fini_common(struct fd_bo *bo)
{
struct fd_device *dev = bo->dev;
uint32_t handle = bo->handle;
VG_BO_FREE(bo);
fd_bo_fini_fences(bo);
if (bo->map)
os_munmap(bo->map, bo->size);
if (handle) {
simple_mtx_lock(&table_lock);
dev->funcs->bo_close_handle(bo);
_mesa_hash_table_remove_key(dev->handle_table, &handle);
if (bo->name)
_mesa_hash_table_remove_key(dev->name_table, &bo->name);
simple_mtx_unlock(&table_lock);
}
free(bo);
}
static void
bo_flush(struct fd_bo *bo)
{
MESA_TRACE_FUNC();
simple_mtx_lock(&fence_lock);
unsigned nr = bo->nr_fences;
struct fd_fence *fences[nr];
for (unsigned i = 0; i < nr; i++)
fences[i] = fd_fence_ref_locked(bo->fences[i]);
simple_mtx_unlock(&fence_lock);
for (unsigned i = 0; i < nr; i++) {
fd_fence_flush(fences[i]);
fd_fence_del(fences[i]);
}
}
int
fd_bo_get_name(struct fd_bo *bo, uint32_t *name)
{
if (suballoc_bo(bo))
return -1;
if (!bo->name) {
struct drm_gem_flink req = {
.handle = bo->handle,
};
int ret;
ret = drmIoctl(bo->dev->fd, DRM_IOCTL_GEM_FLINK, &req);
if (ret) {
return ret;
}
simple_mtx_lock(&table_lock);
set_name(bo, req.name);
simple_mtx_unlock(&table_lock);
bo->bo_reuse = NO_CACHE;
bo->alloc_flags |= FD_BO_SHARED;
bo_flush(bo);
}
*name = bo->name;
return 0;
}
uint32_t
fd_bo_handle(struct fd_bo *bo)
{
if (suballoc_bo(bo))
return 0;
bo->bo_reuse = NO_CACHE;
bo->alloc_flags |= FD_BO_SHARED;
bo_flush(bo);
return bo->handle;
}
int
fd_bo_dmabuf_drm(struct fd_bo *bo)
{
int ret, prime_fd;
ret = drmPrimeHandleToFD(bo->dev->fd, bo->handle, DRM_CLOEXEC | DRM_RDWR,
&prime_fd);
if (ret < 0)
return ret;
return prime_fd;
}
int
fd_bo_dmabuf(struct fd_bo *bo)
{
int ret;
if (suballoc_bo(bo))
return -1;
ret = bo->funcs->dmabuf(bo);
if (ret < 0) {
ERROR_MSG("failed to get dmabuf fd: %d", ret);
return ret;
}
bo->bo_reuse = NO_CACHE;
bo->alloc_flags |= FD_BO_SHARED;
bo_flush(bo);
return ret;
}
uint32_t
fd_bo_size(struct fd_bo *bo)
{
return bo->size;
}
bool
fd_bo_is_cached(struct fd_bo *bo)
{
return !!(bo->alloc_flags & FD_BO_CACHED_COHERENT);
}
void
fd_bo_set_metadata(struct fd_bo *bo, void *metadata, uint32_t metadata_size)
{
if (!bo->funcs->set_metadata)
return;
bo->funcs->set_metadata(bo, metadata, metadata_size);
}
int
fd_bo_get_metadata(struct fd_bo *bo, void *metadata, uint32_t metadata_size)
{
if (!bo->funcs->get_metadata)
return -ENOSYS;
return bo->funcs->get_metadata(bo, metadata, metadata_size);
}
void *
fd_bo_map_os_mmap(struct fd_bo *bo)
{
uint64_t offset;
int ret;
ret = bo->funcs->offset(bo, &offset);
if (ret) {
return NULL;
}
return os_mmap(0, bo->size, PROT_READ | PROT_WRITE, MAP_SHARED,
bo->dev->fd, offset);
}
/* For internal use only, does not check FD_BO_NOMAP: */
void *
__fd_bo_map(struct fd_bo *bo)
{
if (!bo->map) {
bo->map = bo->funcs->map(bo);
if (bo->map == MAP_FAILED) {
ERROR_MSG("mmap failed: %s", strerror(errno));
bo->map = NULL;
}
}
return bo->map;
}
void *
fd_bo_map(struct fd_bo *bo)
{
/* don't allow mmap'ing something allocated with FD_BO_NOMAP
* for sanity
*/
if (bo->alloc_flags & FD_BO_NOMAP)
return NULL;
return __fd_bo_map(bo);
}
static void *
fd_bo_map_for_upload(struct fd_bo *bo)
{
void *addr = __fd_bo_map(bo);
if (bo->alloc_flags & FD_BO_NOMAP)
VG_BO_MAPPED(bo);
return addr;
}
void
fd_bo_upload(struct fd_bo *bo, void *src, unsigned off, unsigned len)
{
if (bo->funcs->upload) {
bo->funcs->upload(bo, src, off, len);
return;
}
memcpy((uint8_t *)fd_bo_map_for_upload(bo) + off, src, len);
}
bool
fd_bo_prefer_upload(struct fd_bo *bo, unsigned len)
{
if (bo->funcs->prefer_upload)
return bo->funcs->prefer_upload(bo, len);
return false;
}
/* a bit odd to take the pipe as an arg, but it's a, umm, quirk of kgsl.. */
int
fd_bo_cpu_prep(struct fd_bo *bo, struct fd_pipe *pipe, uint32_t op)
{
enum fd_bo_state state = fd_bo_state(bo);
if (state == FD_BO_STATE_IDLE)
return 0;
MESA_TRACE_FUNC();
if (op & (FD_BO_PREP_NOSYNC | FD_BO_PREP_FLUSH)) {
if (op & FD_BO_PREP_FLUSH)
bo_flush(bo);
/* If we have *only* been asked to flush, then we aren't really
* interested about whether shared buffers are busy, so avoid
* the kernel ioctl.
*/
if ((state == FD_BO_STATE_BUSY) ||
(op == FD_BO_PREP_FLUSH))
return -EBUSY;
}
/* In case the bo is referenced by a deferred submit, flush up to the
* required fence now:
*/
bo_flush(bo);
/* FD_BO_PREP_FLUSH is purely a frontend flag, and is not seen/handled
* by backend or kernel:
*/
op &= ~FD_BO_PREP_FLUSH;
if (!op)
return 0;
/* Wait on fences.. first grab a reference under the fence lock, and then
* wait and drop ref.
*/
simple_mtx_lock(&fence_lock);
unsigned nr = bo->nr_fences;
struct fd_fence *fences[nr];
for (unsigned i = 0; i < nr; i++)
fences[i] = fd_fence_ref_locked(bo->fences[i]);
simple_mtx_unlock(&fence_lock);
for (unsigned i = 0; i < nr; i++) {
fd_fence_wait(fences[i]);
fd_fence_del(fences[i]);
}
/* expire completed fences */
fd_bo_state(bo);
/* None shared buffers will not have any external usage (ie. fences
* that we are not aware of) so nothing more to do.
*/
if (!(bo->alloc_flags & FD_BO_SHARED))
return 0;
/* If buffer is shared, but we are using explicit sync, no need to
* fallback to implicit sync:
*/
if (pipe && pipe->no_implicit_sync)
return 0;
return bo->funcs->cpu_prep(bo, pipe, op);
}
/**
* Cleanup fences, dropping pipe references. If 'expired' is true, only
* cleanup expired fences.
*
* Normally we expect at most a single fence, the exception being bo's
* shared between contexts
*/
static void
cleanup_fences(struct fd_bo *bo)
{
simple_mtx_assert_locked(&fence_lock);
for (int i = 0; i < bo->nr_fences; i++) {
struct fd_fence *f = bo->fences[i];
if (fd_fence_before(f->pipe->control->fence, f->ufence))
continue;
bo->nr_fences--;
if (bo->nr_fences > 0) {
/* Shuffle up the last entry to replace the current slot: */
bo->fences[i] = bo->fences[bo->nr_fences];
i--;
}
fd_fence_del_locked(f);
}
}
void
fd_bo_add_fence(struct fd_bo *bo, struct fd_fence *fence)
{
simple_mtx_assert_locked(&fence_lock);
if (bo->alloc_flags & _FD_BO_NOSYNC)
return;
/* The common case is bo re-used on the same pipe it had previously
* been used on, so just replace the previous fence.
*/
for (int i = 0; i < bo->nr_fences; i++) {
struct fd_fence *f = bo->fences[i];
if (f == fence)
return;
if (f->pipe == fence->pipe) {
assert(fd_fence_before(f->ufence, fence->ufence));
fd_fence_del_locked(f);
bo->fences[i] = fd_fence_ref_locked(fence);
return;
}
}
cleanup_fences(bo);
/* The first time we grow past a single fence, we need some special
* handling, as we've been using the embedded _inline_fence to avoid
* a separate allocation:
*/
if (unlikely((bo->nr_fences == 1) &&
(bo->fences == &bo->_inline_fence))) {
bo->nr_fences = bo->max_fences = 0;
bo->fences = NULL;
APPEND(bo, fences, bo->_inline_fence);
}
APPEND(bo, fences, fd_fence_ref_locked(fence));
}
enum fd_bo_state
fd_bo_state(struct fd_bo *bo)
{
/* NOTE: check the nosync case before touching fence_lock in case we end
* up here recursively from dropping pipe reference in cleanup_fences().
* The pipe's control buffer is specifically nosync to avoid recursive
* lock problems here.
*/
if (bo->alloc_flags & (FD_BO_SHARED | _FD_BO_NOSYNC))
return FD_BO_STATE_UNKNOWN;
/* Speculatively check, if we already know we're idle, no need to acquire
* lock and do the cleanup_fences() dance:
*/
if (!bo->nr_fences)
return FD_BO_STATE_IDLE;
simple_mtx_lock(&fence_lock);
cleanup_fences(bo);
simple_mtx_unlock(&fence_lock);
if (!bo->nr_fences)
return FD_BO_STATE_IDLE;
return FD_BO_STATE_BUSY;
}