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/**************************************************************************
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*
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* Copyright 2007 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* @file
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* Hash table implementation.
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*
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* This file provides a hash implementation that is capable of dealing
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* with collisions. It stores colliding entries in linked list. All
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* functions operating on the hash return an iterator. The iterator
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* itself points to the collision list. If there wasn't any collision
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* the list will have just one entry, otherwise client code should
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* iterate over the entries to find the exact entry among ones that
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* had the same key (e.g. memcmp could be used on the data to check
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* that)
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*
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* @author Zack Rusin <[email protected]>
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*/
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#ifndef CSO_HASH_H
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#define CSO_HASH_H
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#include "util/compiler.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct cso_node {
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struct cso_node *next;
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void *value;
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unsigned key;
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};
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struct cso_hash_iter {
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struct cso_hash *hash;
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struct cso_node *node;
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};
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struct cso_hash {
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struct cso_node *fakeNext;
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struct cso_node **buckets;
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struct cso_node *end;
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int size;
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short userNumBits;
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short numBits;
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int numBuckets;
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};
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void
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cso_hash_init(struct cso_hash *hash);
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void
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cso_hash_deinit(struct cso_hash *hash);
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int
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cso_hash_size(const struct cso_hash *hash);
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/**
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* Adds a data with the given key to the hash. If entry with the given
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* key is already in the hash, this current entry is instered before it
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* in the collision list.
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* Function returns iterator pointing to the inserted item in the hash.
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*/
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struct cso_hash_iter
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cso_hash_insert(struct cso_hash *hash, unsigned key, void *data);
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/**
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* Removes the item pointed to by the current iterator from the hash.
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* Note that the data itself is not erased and if it was a malloc'ed pointer
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* it will have to be freed after calling this function by the callee.
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* Function returns iterator pointing to the item after the removed one in
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* the hash.
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*/
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struct cso_hash_iter
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cso_hash_erase(struct cso_hash *hash, struct cso_hash_iter iter);
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void *
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cso_hash_take(struct cso_hash *hash, unsigned key);
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struct cso_hash_iter
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cso_hash_first_node(struct cso_hash *hash);
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/**
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* Returns true if a value with the given key exists in the hash
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*/
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bool
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cso_hash_contains(struct cso_hash *hash, unsigned key);
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unsigned
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cso_hash_iter_key(struct cso_hash_iter iter);
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/**
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* Convenience routine to iterate over the collision list while doing a memory
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* comparison to see which entry in the list is a direct copy of our template
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* and returns that entry.
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*/
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void *
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cso_hash_find_data_from_template(struct cso_hash *hash,
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unsigned hash_key,
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void *templ,
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int size);
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struct cso_node *
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cso_hash_data_next(struct cso_node *node);
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static inline bool
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cso_hash_iter_is_null(struct cso_hash_iter iter)
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{
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return !iter.node || iter.node == iter.hash->end;
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}
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static inline void *
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cso_hash_iter_data(struct cso_hash_iter iter)
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{
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if (!iter.node || iter.hash->end == iter.node)
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return NULL;
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return iter.node->value;
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}
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static inline struct cso_node **
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cso_hash_find_node(struct cso_hash *hash, unsigned akey)
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{
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struct cso_node **node;
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if (hash->numBuckets) {
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node = &hash->buckets[akey % hash->numBuckets];
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assert(*node == hash->end || (*node)->next);
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while (*node != hash->end && (*node)->key != akey)
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node = &(*node)->next;
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} else {
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node = &hash->end;
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}
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return node;
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}
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/**
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* Return an iterator pointing to the first entry in the collision list.
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*/
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static inline struct cso_hash_iter
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cso_hash_find(struct cso_hash *hash, unsigned key)
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{
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struct cso_node **nextNode = cso_hash_find_node(hash, key);
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struct cso_hash_iter iter = {hash, *nextNode};
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return iter;
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}
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static inline struct cso_hash_iter
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cso_hash_iter_next(struct cso_hash_iter iter)
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{
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struct cso_hash_iter next = {iter.hash, cso_hash_data_next(iter.node)};
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return next;
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}
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#ifdef __cplusplus
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}
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#endif
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#endif
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