mirror of
https://github.com/elwrcl/intel-hard-graphics.git
synced 2026-11-02 03:28:02 +03:00
init
This commit is contained in:
12511 files changed
+6156641
No files matched your search
@@ -0,0 +1,76 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2010 VMware, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#include "pipe/p_shader_tokens.h"
|
||||
|
||||
#include "util/u_math.h"
|
||||
#include "util/u_memory.h"
|
||||
#include "util/u_prim.h"
|
||||
|
||||
#include "nir/nir_to_tgsi_info.h"
|
||||
|
||||
#include "draw_fs.h"
|
||||
#include "draw_private.h"
|
||||
#include "draw_context.h"
|
||||
|
||||
|
||||
struct draw_fragment_shader *
|
||||
draw_create_fragment_shader(struct draw_context *draw,
|
||||
const struct pipe_shader_state *shader)
|
||||
{
|
||||
struct draw_fragment_shader *dfs;
|
||||
|
||||
dfs = CALLOC_STRUCT(draw_fragment_shader);
|
||||
if (dfs) {
|
||||
dfs->base = *shader;
|
||||
if (shader->type == PIPE_SHADER_IR_TGSI)
|
||||
tgsi_scan_shader(shader->tokens, &dfs->info);
|
||||
else
|
||||
nir_tgsi_scan_shader(shader->ir.nir, &dfs->info, true);
|
||||
}
|
||||
|
||||
return dfs;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
draw_bind_fragment_shader(struct draw_context *draw,
|
||||
struct draw_fragment_shader *dfs)
|
||||
{
|
||||
draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
|
||||
|
||||
draw->fs.fragment_shader = dfs;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
draw_delete_fragment_shader(struct draw_context *draw,
|
||||
struct draw_fragment_shader *dfs)
|
||||
{
|
||||
FREE(dfs);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user