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elwrcl committed 2026-06-06 13:25:15 +03:00
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/**************************************************************************
*
* Copyright 2012-2021 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
**************************************************************************/
/*
* DriverIncludes.h --
* Basic DDK includes for building the client driver.
*/
#ifndef DRIVER_INCLUDES_H
#define DRIVER_INCLUDES_H
#include "Debug.h"
#include "util/u_inlines.h"
#include <winddk_compat.h>
#define D3D10DDI_MINOR_HEADER_VERSION 2
/* Unfortunately WinDDK's d3d10umddi.h defines D3D10.x constants as global
* const variables instead of preprocessor defines, causing LINK to fail due
* to duplicate symbols. Include d3d10_1.h to avoid the issue.
*/
#include <d3d10_1.h>
#include <d3d10umddi.h>
#endif /* DRIVER_INCLUDES_H */