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/*
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Copyright (c) 2008, 2009 Apple Inc.
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of the Software,
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and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
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HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name(s) of the above
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copyright holders shall not be used in advertising or otherwise to
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promote the sale, use or other dealings in this Software without
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prior written authorization.
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*/
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#ifndef APPLE_GLX_CONTEXT_H
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#define APPLE_GLX_CONTEXT_H
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/* <rdar://problem/6953344> */
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#define glTexImage1D glTexImage1D_OSX
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#define glTexImage2D glTexImage2D_OSX
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#define glTexImage3D glTexImage3D_OSX
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#include <OpenGL/CGLTypes.h>
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#include <OpenGL/CGLContext.h>
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#undef glTexImage1D
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#undef glTexImage2D
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#undef glTexImage3D
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#include <stdbool.h>
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#include <X11/Xlib.h>
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#include <GL/glx.h>
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#define XP_NO_X_HEADERS
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#include <Xplugin.h>
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#undef XP_NO_X_HEADERS
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#include "apple_glx_drawable.h"
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struct apple_glx_context
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{
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CGLContextObj context_obj;
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CGLPixelFormatObj pixel_format_obj;
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struct apple_glx_drawable *drawable;
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pthread_t thread_id;
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int screen;
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bool double_buffered;
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bool uses_stereo;
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bool need_update;
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bool is_current; /* True if the context is current in some thread. */
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bool made_current; /* True if the context has ever been made current. */
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/*
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* last_surface is set by the pending_destroy code handler for a drawable.
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* Due to a CG difference, we have to recreate a surface if the window
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* is unmapped and mapped again.
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*/
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Window last_surface_window;
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struct apple_glx_context *previous, *next;
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};
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bool apple_glx_create_context(void **ptr, Display * dpy, int screen,
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const void *mode, void *sharedContext,
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int *errorptr, bool * x11errorptr);
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void apple_glx_destroy_context(void **ptr, Display * dpy);
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bool apple_glx_make_current_context(Display * dpy, void *oldptr, void *ptr,
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GLXDrawable drawable);
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bool apple_glx_is_current_drawable(Display * dpy, void *ptr,
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GLXDrawable drawable);
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bool apple_glx_copy_context(void *currentptr, void *srcptr, void *destptr,
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unsigned long mask, int *errorptr,
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bool * x11errorptr);
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int apple_glx_context_surface_changed(unsigned int uid, pthread_t caller);
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void apple_glx_context_update(Display * dpy, void *ptr);
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bool apple_glx_context_uses_stereo(void *ptr);
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#endif /*APPLE_GLX_CONTEXT_H */
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