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/*
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Copyright (c) 2008-2011 Apple Inc.
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Permission is hereby granted, free of charge, to any person
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obtaining a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of the Software,
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and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT
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HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name(s) of the above
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copyright holders shall not be used in advertising or otherwise to
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promote the sale, use or other dealings in this Software without
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prior written authorization.
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*/
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/*
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* This file works with the glXMakeContextCurrent readable drawable.
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*
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* The way it works is by swapping the currentDrawable for the currentReadable
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* drawable if they are different.
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*/
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#include <stdbool.h>
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#include "glxclient.h"
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#include "apple_glx_context.h"
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#include "apple_xgl_api.h"
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#include "glapi.h"
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#include "dispatch.h"
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extern struct _glapi_table * __ogl_framework_api;
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struct apple_xgl_saved_state
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{
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bool swapped;
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};
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static void
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SetRead(struct apple_xgl_saved_state *saved)
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{
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struct glx_context *gc = __glXGetCurrentContext();
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/*
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* By default indicate that the state was not swapped, so that UnsetRead
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* functions correctly.
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*/
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saved->swapped = false;
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/*
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* If the readable drawable isn't the same as the drawable then
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* the user has requested a readable drawable with glXMakeContextCurrent().
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* We emulate this behavior by switching the current drawable.
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*/
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if (None != gc->currentReadable
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&& gc->currentReadable != gc->currentDrawable) {
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Display *dpy = glXGetCurrentDisplay();
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saved->swapped = true;
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if (apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
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gc->currentReadable)) {
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/* An error occurred, so try to restore the old context state. */
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(void) apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
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gc->currentDrawable);
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saved->swapped = false;
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}
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}
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}
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static void
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UnsetRead(struct apple_xgl_saved_state *saved)
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{
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if (saved->swapped) {
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struct glx_context *gc = __glXGetCurrentContext();
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Display *dpy = glXGetCurrentDisplay();
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if (apple_glx_make_current_context(dpy, gc->driContext, gc->driContext,
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gc->currentDrawable)) {
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/*
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* An error occurred restoring the drawable.
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* It's unclear what to do about that.
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*/
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}
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}
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}
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void
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__applegl_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
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GLenum format, GLenum type, void *pixels)
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{
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struct apple_xgl_saved_state saved;
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SetRead(&saved);
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CALL_ReadPixels(__ogl_framework_api, (x, y, width, height, format, type, pixels));
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UnsetRead(&saved);
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}
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void
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__applegl_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
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{
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struct apple_xgl_saved_state saved;
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SetRead(&saved);
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CALL_CopyPixels(__ogl_framework_api, (x, y, width, height, type));
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UnsetRead(&saved);
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}
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