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# Copyright © 2017-2019 Intel Corporation
# SPDX-License-Identifier: MIT
option(
'split-debug',
type : 'feature',
value : 'disabled',
description : 'split debug information (-gsplit-dwarf compile flag) and debug information in the gdb index format (--gdb-index)',
)
option(
'platforms',
type : 'array',
value : ['auto'],
choices : [
'auto', 'x11', 'wayland', 'haiku', 'android', 'windows', 'macos',
],
description : 'window systems to support. If this is set to `auto`, all ' +
'platforms applicable will be enabled.'
)
option(
'egl-native-platform',
type : 'combo',
value : 'auto',
choices : [
'auto', 'x11', 'wayland', 'haiku', 'android', 'windows',
'surfaceless', 'drm',
],
description : 'the window system EGL assumes for EGL_DEFAULT_DISPLAY',
)
option(
'android-stub',
type : 'boolean',
value : false,
description : 'Build against android-stub',
)
option(
'android-strict',
type : 'boolean',
value : true,
description : 'Enable strict Android compliance. Disabling may cause CTS ' +
'failures or other problems, but allows drivers to expose ' +
'capabilities that are normally hidden. Default: true'
)
option(
'android-libbacktrace',
type : 'feature',
description : 'Use Android\'s libbacktrace',
)
option(
'android-libperfetto',
type : 'feature',
description : 'Use Android\'s libperfetto',
)
option(
'dri-drivers-path',
type : 'string',
value : '',
description : 'Location to install dri drivers. Default: $libdir/dri.'
)
option(
'unversion-libgallium',
type : 'boolean',
value : false,
description : 'Do not include mesa version in libgallium DSO filename. ' +
'Do not enable unless you know what you are doing. Default: false'
)
option(
'expat',
type : 'feature',
value : 'auto',
description : 'Controls the use of expat. ' +
'Cannot be disabled if xmlconfig is enabled.'
)
option(
'gallium-drivers',
type : 'array',
value : ['auto'],
choices : [
'all', 'auto',
'asahi', 'crocus', 'd3d12', 'ethosu', 'etnaviv', 'freedreno', 'i915', 'iris',
'lima', 'llvmpipe', 'nouveau', 'panfrost', 'r300', 'r600', 'radeonsi',
'rocket', 'softpipe', 'svga', 'tegra', 'v3d', 'vc4', 'virgl', 'zink',
],
description : 'List of gallium drivers to build. If this is set to auto ' +
'all drivers applicable to the target OS/architecture ' +
'will be built.'
)
option(
'gallium-extra-hud',
type : 'boolean',
value : false,
description : 'Enable HUD block/NIC I/O HUD status support',
)
option(
'gallium-va',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'enable gallium va frontend.',
)
option(
'gallium-mediafoundation',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'enable gallium mediafoundation frontend.',
)
option(
'gallium-mediafoundation-test',
type : 'boolean',
value : false,
description : 'enable gallium mediafoundation frontend tests.',
)
option(
'va-libs-path',
type : 'string',
value : '',
description : 'path to put va libraries. defaults to $libdir/dri.'
)
option(
'gallium-d3d10umd',
type : 'boolean',
value : false,
description : 'build gallium D3D10 WDDM UMD frontend.',
)
option(
'gallium-rusticl',
type : 'boolean',
value : false,
description : 'build gallium "rusticl" OpenCL frontend.',
)
option(
'gallium-rusticl-enable-drivers',
type : 'array',
value : ['auto'],
choices : ['auto', 'asahi', 'freedreno', 'radeonsi', 'crocus'],
description : 'List of gallium drivers for which rusticl will be enabled ' +
'by default',
)
option(
'gallium-wgl-dll-name',
type : 'string',
value : 'libgallium_wgl',
description : 'name of gallium wgl target DLL built for Windows. ' +
'defaults to libgallium_wgl.dll to match DRI',
)
option(
'gallium-d3d10-dll-name',
type : 'string',
value : 'libgallium_d3d10',
description : 'name of gallium d3d10 target DLL built for Windows. ' +
'defaults to libgallium_d3d10.dll to match DRI',
)
option(
'mediafoundation-store-dll',
type : 'boolean',
value : false,
description : 'Selects whether the gallium mediafoundation DLL is built for the store. ',
)
option(
'mediafoundation-codecs',
type : 'array',
value : ['all'],
choices: [
'all', 'h264enc', 'h265enc', 'av1enc'
],
description : 'List of codecs to build mediafoundation frontend DLLs for. ' +
'These will generate different MFT DLLs per codec and link' +
'against the gallium drivers which uses the video-codecs option'
)
option(
'static-libclc',
type : 'array',
value : [],
choices : ['spirv', 'spirv64', 'all'],
description : 'Link libclc SPIR-V statically.',
)
option(
'd3d-drivers-path',
type : 'string',
value : '',
description : 'Location of D3D drivers. Default: $libdir/d3d',
)
option(
'vulkan-drivers',
type : 'array',
value : ['auto'],
choices : ['auto', 'amd', 'broadcom', 'freedreno', 'intel', 'intel_hasvk',
'panfrost', 'swrast', 'virtio', 'imagination',
'microsoft-experimental', 'nouveau', 'asahi', 'gfxstream',
'kosmickrisp', 'all'],
description : 'List of vulkan drivers to build. If this is set to auto ' +
'all drivers applicable to the target OS/architecture ' +
'will be built'
)
# Note that the freedreno gallium driver doesn't support KGSL.
# On those systems, zink with Turnip should be used instead.
# WSL is only supported for the replay tool.
option(
'freedreno-kmds',
type : 'array',
value : ['msm'],
choices : ['msm', 'kgsl', 'virtio', 'wsl'],
description : 'List of kernel-mode drivers to enable for freedreno ' +
'gallium and vulkan driver',
)
option(
'amdgpu-virtio',
type : 'boolean',
value : false,
description : 'use experimental virtio backend for radeonsi/radv',
)
option(
'imagination-srv',
type : 'boolean',
value : false,
description : 'Enable Services backend for Imagination Technologies ' +
'vulkan driver',
)
option('imagination-uscgen-devices',
type : 'array',
value : [],
choices : ['axe-1-16m', 'bxs-4-64', 'gx6250'],
description : 'List of devices for which to pre-build USC program binaries.',
)
option(
'shader-cache',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build with on-disk shader cache support.',
)
option(
'shader-cache-default',
type : 'boolean',
value : true,
description : 'If set to false, the feature is only activated when ' +
'environment variable MESA_SHADER_CACHE_DISABLE is set ' +
'to false',
)
option(
'shader-cache-max-size',
type : 'string',
value : '',
description : 'Default value for MESA_SHADER_CACHE_MAX_SIZE enviroment ' +
'variable. If set, determines the maximum size of the ' +
'on-disk cache of compiled shader programs, can be overriden ' +
'by enviroment variable if needed. Should be set to a number ' +
'optionally followed by ``K``, ``M``, or ``G`` to specify ' +
'a size in kilobytes, megabytes, or gigabytes. By default, ' +
'gigabytes will be assumed. And if unset, a maximum size of ' +
'1GB will be used.'
)
option(
'vulkan-icd-dir',
type : 'string',
value : '',
description : 'Location relative to prefix to put vulkan icds on install. ' +
'Default: $datadir/vulkan/icd.d'
)
option(
'vulkan-manifest-per-architecture',
type : 'boolean',
value : true,
description : 'If true, Vulkan ICDs have a separate JSON manifest per ' +
'architecture, for example lvp_icd.x86_64.json. ' +
'(Recommended for non-default ${prefix}.) ' +
'If false, all architectures share a single JSON manifest, ' +
'for example lvp_icd.json, referencing the library by its ' +
'basename. ' +
'(Recommended for Unix OS distros installing into /usr.)'
)
option(
'moltenvk-dir',
type : 'string',
value : '',
description : 'Location of the MoltenVk SDK. Default: '
)
option(
'vulkan-layers',
type : 'array',
value : [],
choices : [
'device-select', 'intel-nullhw', 'overlay', 'screenshot', 'anti-lag',
'vram-report-limit',
],
description : 'List of vulkan layers to build'
)
option(
'shared-glapi',
type : 'feature',
deprecated: true,
description : 'Does nothing, left here for a while to avoid build breakages.',
)
option(
'gles1',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build support for OpenGL ES 1.x'
)
option(
'gles2',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build support for OpenGL ES 2.x and 3.x'
)
option(
'opengl',
type : 'boolean',
value : true,
description : 'Build support for desktop OpenGL'
)
option(
'gbm',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build support for gbm platform'
)
option(
'libgbm-external',
type: 'boolean',
value: false,
description: 'Whether to use external libgbm (default: use in-tree copy)'
)
option(
'gbm-backends-path',
type : 'string',
value : '',
description : 'Locations to search for gbm backends, passed as colon ' +
'separated list. Default: $libdir/gbm.'
)
option(
'glx',
type : 'combo',
value : 'auto',
choices : ['auto', 'disabled', 'dri', 'xlib'],
description : 'Build support for GLX platform'
)
option(
'egl',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build support for EGL platform'
)
option(
'glvnd',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Enable GLVND support.'
)
option(
'microsoft-clc',
type : 'feature',
value : 'auto',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build support for the Microsoft CLC to DXIL compiler'
)
option(
'spirv-to-dxil',
type : 'boolean',
value : false,
description : 'Build support for the SPIR-V to DXIL library'
)
option(
'glvnd-vendor-name',
type : 'string',
value : 'mesa',
description : 'Vendor name string to use for glvnd libraries'
)
option(
'glx-read-only-text',
type : 'boolean',
value : false,
description : 'Disable writable .text section on x86 (decreases performance)'
)
option(
'llvm',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build with LLVM support.'
)
option(
'shared-llvm',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Whether to link LLVM shared or statically.'
)
option(
'draw-use-llvm',
type : 'boolean',
value : true,
description : 'Whether to use LLVM for the Gallium draw module, if LLVM ' +
'is included.'
)
option(
'amd-use-llvm',
type : 'boolean',
value : true,
description : 'Whether to use LLVM for the AMD drivers, if LLVM ' +
'is included.'
)
option (
'llvm-orcjit',
type : 'boolean',
value : false,
description: 'Build llvmpipe with LLVM ORCJIT support. Has no effect when ' +
'building for architectures without LLVM MCJIT support -- ' +
'ORCJIT is the only choice on such architectures and will ' +
'always be enabled.'
)
option(
'valgrind',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build with valgrind support'
)
option(
'libunwind',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Use libunwind for stack-traces'
)
option(
'lmsensors',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Enable HUD lmsensors support.'
)
option(
'build-tests',
type : 'boolean',
value : false,
description : 'Build unit tests. Currently this will build *all* unit ' +
'tests except the ACO tests, which may build more than expected.'
)
option(
'enable-glcpp-tests',
type : 'boolean',
value : true,
description : 'Build glcpp unit tests. These are flaky on CI.'
)
option(
'build-radv-tests',
type : 'boolean',
value : false,
description : 'Build RADV tests. These do not require an AMD GPU.'
)
option(
'build-aco-tests',
type : 'boolean',
value : false,
description : 'Build ACO tests. These require RADV and glslang but not ' +
'an AMD GPU.'
)
option(
'install-intel-gpu-tests',
type : 'boolean',
value : false,
description : 'Build and install Intel unit tests which require the GPU. ' +
'This option is for developers and the Intel CI system only.'
)
option(
'html-docs',
type : 'feature',
value : 'disabled',
description : 'Build HTML documentation.'
)
option(
'html-docs-path',
type : 'string',
value : '',
description : 'Location to install HTML documentation. Default: $datadir/doc/mesa.'
)
option(
'selinux',
type : 'boolean',
deprecated : true,
description : 'Does nothing, left here for a while to avoid build breakages.',
)
option(
'execmem',
type : 'boolean',
deprecated : true,
description : 'Does nothing, left here for a while to avoid build breakages.',
)
option(
'tools',
type : 'array',
value : [],
choices : ['amd', 'asahi', 'dlclose-skip', 'drm-shim', 'etnaviv', 'freedreno',
'glsl', 'imagination', 'intel', 'intel-ui', 'lima', 'nir', 'nouveau',
'panfrost', 'zink', 'all'],
description : 'List of tools to build. (Note: `intel-ui` selects `intel`)',
)
option(
'power8',
type : 'feature',
description : 'Does nothing, left here for a while to avoid build breakages.',
deprecated: true,
)
option(
'xlib-lease',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Enable VK_EXT_acquire_xlib_display.'
)
option(
'glx-direct',
type : 'boolean',
value : true,
description : 'Enable direct rendering in GLX and EGL for DRI',
)
option('egl-lib-suffix',
type : 'string',
value : '',
description : 'Suffix to append to EGL library name. Default: none.'
)
option(
'gles-lib-suffix',
type : 'string',
value : '',
description : 'Suffix to append to GLES library names. Default: none.'
)
option(
'platform-sdk-version',
type : 'integer',
min : 25,
max : 10000,
value : 35,
description : 'Android Platform SDK version. Default: Android15 version.'
)
option(
'allow-kcmp',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Allow using KCMP_FILE to compare file descriptions. ' +
'auto = allowed everywhere except on Android'
)
option(
'zstd',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Use ZSTD instead of ZLIB in some cases.'
)
option(
'zlib',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
value : 'enabled',
description : 'Use ZLIB to build driver. Default: enabled'
)
option(
'display-info',
type : 'feature',
description : 'Use libdisplay-info to build driver.'
)
option(
'sse2',
type : 'boolean',
value : true,
description : 'use msse2 flag for x86. Uses sse/sse2 instead of x87. Default: true',
)
option(
'perfetto',
type : 'boolean',
value : false,
description : 'Enable performance analysis with Perfetto. Default: false'
)
option(
'datasources',
type : 'array',
value : ['auto'],
choices : ['auto', 'panfrost', 'intel', 'freedreno'],
description : 'List of Perfetto datasources to build. If this is set to ' +
'`auto`, datasources that can not be build are skipped. ' +
'Default: [`auto`]'
)
option(
'teflon',
type : 'boolean',
value : false,
description : 'Enable TensorFlow Lite delegate. Default: false'
)
option(
'gpuvis',
type : 'boolean',
value : false,
description : 'Enable tracing markers for gpuvis. Default: false'
)
option(
'sysprof',
type : 'boolean',
value : false,
description : 'Enable tracing markers for sysprof. Default: false'
)
option(
'custom-shader-replacement',
type : 'string',
value : '',
description : 'Enable a custom shader replacement mechanism. Note that ' +
'enabling this option requires adding/generating a ' +
'shader_replacement.h file that can be included (see ' +
'shaderapi.c).'
)
option(
'vmware-mks-stats',
type : 'boolean',
value : false,
description : 'Build gallium VMware/svga driver with mksGuestStats ' +
'instrumentation.'
)
option(
'vulkan-beta',
type : 'boolean',
value : false,
description : 'Build vulkan drivers with BETA extensions enabled.'
)
option(
'intel-rt',
type : 'feature',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build Ray Tracing on supported hardware.'
)
option(
'intel-elk',
type : 'boolean',
value : true,
description : 'Build ELK compiler (used for Gfx8 and earlier). ' +
'This is required for Crocus and Hasvk, and it is ' +
'optional for Iris and various developer tools.'
)
option(
'video-codecs',
type : 'array',
value : ['all_free'],
choices: [
'all', 'all_free', 'vc1dec', 'h264dec', 'h264enc', 'h265dec', 'h265enc',
'av1dec', 'av1enc', 'vp9dec', 'mpeg12dec', 'jpegdec'
],
description : 'List of codecs to build support for. ' +
'Distros might want to consult their legal department before ' +
'enabling these. This is used for all video APIs (vaapi, ' +
'vulkan). Non-patent encumbered codecs will be ' +
'enabled by default with the all_free default value.'
)
option(
'gallium-d3d12-video',
type : 'feature',
value : 'auto',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'build gallium d3d12 with video support.',
)
option(
'gallium-d3d12-graphics',
type : 'feature',
value : 'auto',
description : 'build gallium d3d12 with graphics pipeline support.',
)
option(
'radv-build-id',
type : 'string',
value : '',
description : 'Override build id for shader cache keys (hex string). ' +
'Can be extracted with readelf -x .note.gnu.build-id'
)
option(
'radeonsi-build-id',
type : 'string',
value : '',
description : 'Override build id for shader cache keys (hex string). ' +
'Can be extracted with readelf -x .note.gnu.build-id'
)
option(
'tu-build-id',
type : 'string',
value : '',
description : 'Override build id for shader cache keys (hex string). '
)
option(
'min-windows-version',
type : 'integer',
min : 7,
max : 11,
value : 8,
description : 'Minimum Windows version to support. Defaults to Windows 8.'
)
option(
'xmlconfig',
type : 'feature',
value : 'auto',
deprecated: {'true': 'enabled', 'false': 'disabled'},
description : 'Build custom xmlconfig (driconf) support. If disabled, ' +
'the default driconf file is hardcoded into Mesa. ' +
'Requires expat.'
)
option(
'legacy-wayland',
type : 'array',
value : [],
description : 'Build legacy Wayland support features.',
choices : [
'bind-wayland-display',
],
)
option(
'legacy-x11',
type : 'array',
value : [],
description : 'Build legacy X11 support features.',
deprecated : true,
choices : [
],
)
option(
'mesa-clc',
type : 'combo',
value : 'auto',
choices : [
'enabled', 'system', 'auto'
],
description : 'Build the mesa-clc compiler or use a system version.'
)
option(
'install-mesa-clc',
type : 'boolean',
value : false,
description : 'Install the mesa-clc compiler (if needed for cross builds).'
)
option(
'mesa-clc-bundle-headers',
type : 'combo',
value : 'auto',
choices : [
'enabled', 'auto'
],
description : 'Bundle the OpenCL headers into the mesa-clc binary (default to bundle if static LLVM is used). Note, it might require rebuilding mesa-clc if opencl-c.h or opencl-c-base.h are changed (e.g. on Clang upgrades).'
)
option(
'precomp-compiler',
type : 'combo',
value : 'auto',
choices : [
'enabled', 'system', 'auto'
],
description : 'Build drivers internal shader compilers or use a system version'
)
option(
'install-precomp-compiler',
type : 'boolean',
value : false,
description : 'Install the drivers internal shader compilers (if needed for cross builds).'
)
option(
'allow-fallback-for',
type : 'array',
value : ['perfetto'],
choices : [
'libdrm', 'libva', 'perfetto',
],
description : 'Allows the fallback mechanism if the dependency is not available on the system, or too old.'
)
option(
'virtgpu_kumquat',
type : 'boolean',
value : false,
description : 'Build virtgpu_kumquat (only useful with gfxstream currently)'
)
option(
'spirv-tools',
type : 'feature',
description : 'Use SPIRV-Tools for dumping SPIR-V for debugging purposes (required by CLC)'
)
option(
'allow-broken-lto',
type : 'boolean',
value : false,
description : 'Manual override switch to enable LTO, which is unsupported due to being broken. WARNING: This option may break your driver randomly!'
)
option(
'intel-virtio-experimental',
type : 'boolean',
value : false,
description : 'use experimental virtio backend for intel driver',
)
option(
'panfrost-rust',
type : 'boolean',
value : false,
description : 'Build panfrost Rust components.'
)
+11 -3
View File
@@ -1563,13 +1563,19 @@ crocus_transfer_map(struct pipe_context *ctx,
if (map_would_stall && (usage & PIPE_MAP_DONTBLOCK) && if (map_would_stall && (usage & PIPE_MAP_DONTBLOCK) &&
(usage & PIPE_MAP_DIRECTLY)) (usage & PIPE_MAP_DIRECTLY)) {
fprintf(stderr, "CROCUS-MAP-FAIL: stall+dontblock+directly usage=0x%x "
"size=%u\n", usage, box->width);
return NULL; return NULL;
}
} }
if (surf->tiling != ISL_TILING_LINEAR && if (surf->tiling != ISL_TILING_LINEAR &&
(usage & PIPE_MAP_DIRECTLY)) (usage & PIPE_MAP_DIRECTLY)) {
fprintf(stderr, "CROCUS-MAP-FAIL: tiled+directly tiling=%d usage=0x%x\n",
surf->tiling, usage);
return NULL; return NULL;
}
struct crocus_transfer *map; struct crocus_transfer *map;
if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC) if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
@@ -1577,8 +1583,10 @@ crocus_transfer_map(struct pipe_context *ctx,
else else
map = slab_zalloc(&ice->transfer_pool); map = slab_zalloc(&ice->transfer_pool);
if (!map) if (!map) {
fprintf(stderr, "CROCUS-MAP-FAIL: transfer slab tukendi usage=0x%x\n", usage);
return NULL; return NULL;
}
struct pipe_transfer *xfer = &map->base.b; struct pipe_transfer *xfer = &map->base.b;
+11 -2
View File
@@ -403,8 +403,17 @@ NineBuffer9_Lock( struct NineBuffer9 *This,
unsigned offset; unsigned offset;
struct pipe_resource *res; struct pipe_resource *res;
This->buf = nine_upload_create_buffer(device->buffer_upload, This->base.info.width0); This->buf = nine_upload_create_buffer(device->buffer_upload, This->base.info.width0);
res = nine_upload_buffer_resource_and_offset(This->buf, &offset); /* nine_upload_create_buffer() NULL donebilir (slab tukenmesi ya da
NineBuffer9_RebindIfRequired(This, device, res, offset); * resource_create basarisizligi). Asagidaki "if (This->buf) ... else"
* bunu zaten bekliyor ve normal yola geri dusuyor; burada kontrolsuz
* dereference edince o yola hic ulasilamadan cokuyorduk.
* Gercek cokme: Warband WSE2 + Diplomacy, 8086:0166
* nine_upload_buffer_resource_and_offset (buf=NULL, *offset -> 0x8)
* NineVertexBuffer9_Lock <- rglVertexBuffer::write */
if (This->buf) {
res = nine_upload_buffer_resource_and_offset(This->buf, &offset);
NineBuffer9_RebindIfRequired(This, device, res, offset);
}
} }
if (This->buf) { if (This->buf) {
@@ -18,6 +18,7 @@
#include "util/u_math.h" #include "util/u_math.h"
#include "util/slab.h" #include "util/slab.h"
#include <stdio.h>
#include "nine_buffer_upload.h" #include "nine_buffer_upload.h"
#include "nine_debug.h" #include "nine_debug.h"
@@ -205,6 +206,8 @@ nine_upload_create_buffer(struct nine_buffer_upload *upload,
buf->resource = screen->resource_create(screen, &resource); buf->resource = screen->resource_create(screen, &resource);
if (buf->resource == NULL) { if (buf->resource == NULL) {
fprintf(stderr, "NINE-UPLOAD-FAIL: resource_create(%u bayt, "
"persistent|coherent) basarisiz\n", buffer_size);
slab_free_st(&upload->buffer_pool, buf); slab_free_st(&upload->buffer_pool, buf);
return NULL; return NULL;
} }
Binary file not shown.
+676
View File
@@ -0,0 +1,676 @@
/*
* XML DRI client-side driver configuration
* Copyright (C) 2003 Felix Kuehling
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
/**
* \file driconf.h
* \brief Pool of common options
* \author Felix Kuehling
*
* This file defines macros that can be used to construct
* driConfigOptions in the drivers.
*/
#ifndef __DRICONF_H
#define __DRICONF_H
#include "xmlconfig.h"
/*
* generic macros
*/
/** \brief Names a section of related options to follow */
#define DRI_CONF_SECTION(text) { .desc = text, .info = { .type = DRI_SECTION } },
#define DRI_CONF_SECTION_END
/** \brief End an option description */
#define DRI_CONF_OPT_END },
/** \brief A verbal description (empty version) */
#define DRI_CONF_DESC(text) .desc = text,
/** \brief A verbal description of an enum value */
#define DRI_CONF_ENUM(_value,text) { .value = _value, .desc = text },
#define DRI_CONF_RANGE_I(min, max) \
.range = { \
.start = { ._int = min }, \
.end = { ._int = max }, \
} \
#define DRI_CONF_RANGE_U64(min, max) \
.range = { \
.start = { ._uint64 = min }, \
.end = { ._uint64 = max }, \
}
#define DRI_CONF_RANGE_F(min, max) \
.range = { \
.start = { ._float = min }, \
.end = { ._float = max }, \
} \
/**
* \brief A boolean option definition, with the default value passed in as a
* string
*/
#define DRI_CONF_OPT_B(_name, def, _desc) { \
.desc = _desc, \
.info = { \
.name = #_name, \
.type = DRI_BOOL, \
}, \
.value = { ._bool = def }, \
},
#define DRI_CONF_OPT_I(_name, def, min, max, _desc) { \
.desc = _desc, \
.info = { \
.name = #_name, \
.type = DRI_INT, \
DRI_CONF_RANGE_I(min, max), \
}, \
.value = { ._int = def }, \
},
#define DRI_CONF_OPT_U64(_name, def, min, max, _desc) { \
.desc = _desc, \
.info = { \
.name = #_name, \
.type = DRI_UINT64, \
DRI_CONF_RANGE_U64(min, max), \
}, \
.value = { ._uint64 = def }, \
},
#define DRI_CONF_OPT_F(_name, def, min, max, _desc) { \
.desc = _desc, \
.info = { \
.name = #_name, \
.type = DRI_FLOAT, \
DRI_CONF_RANGE_F(min, max), \
}, \
.value = { ._float = def }, \
},
#define DRI_CONF_OPT_E(_name, def, min, max, _desc, values) { \
.desc = _desc, \
.info = { \
.name = #_name, \
.type = DRI_ENUM, \
DRI_CONF_RANGE_I(min, max), \
}, \
.value = { ._int = def }, \
.enums = { values }, \
},
#define DRI_CONF_OPT_S(_name, def, _desc) { \
.desc = _desc, \
.info = { \
.name = #_name, \
.type = DRI_STRING, \
}, \
.value = { ._string = #def }, \
},
#define DRI_CONF_OPT_S_NODEF(_name, _desc) { \
.desc = _desc, \
.info = { \
.name = #_name, \
.type = DRI_STRING, \
}, \
.value = { ._string = "" }, \
},
/**
* \brief Debugging options
*/
#define DRI_CONF_SECTION_DEBUG DRI_CONF_SECTION("Debugging")
#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
DRI_CONF_OPT_B(always_flush_cache, def, \
"Enable flushing GPU caches with each draw call")
#define DRI_CONF_DISABLE_THROTTLING(def) \
DRI_CONF_OPT_B(disable_throttling, def, \
"Disable throttling on first batch after flush")
#define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \
DRI_CONF_OPT_B(force_glsl_extensions_warn, def, \
"Force GLSL extension default behavior to 'warn'")
#define DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(def) \
DRI_CONF_OPT_B(disable_blend_func_extended, def, \
"Disable dual source blending")
#define DRI_CONF_DISABLE_ARB_GPU_SHADER5(def) \
DRI_CONF_OPT_B(disable_arb_gpu_shader5, def, \
"Disable GL_ARB_gpu_shader5")
#define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \
DRI_CONF_OPT_B(dual_color_blend_by_location, def, \
"Identify dual color blending sources by location rather than index")
#define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \
DRI_CONF_OPT_B(disable_glsl_line_continuations, def, \
"Disable backslash-based line continuations in GLSL source")
#define DRI_CONF_DISABLE_UNIFORM_ARRAY_RESIZE(def) \
DRI_CONF_OPT_B(disable_uniform_array_resize, def, \
"Disable the glsl optimisation that resizes uniform arrays")
#define DRI_CONF_ALIAS_SHADER_EXTENSION() \
DRI_CONF_OPT_S_NODEF(alias_shader_extension, "Allow alias for shader extensions")
#define DRI_CONF_ALLOW_VERTEX_TEXTURE_BIAS(def) \
DRI_CONF_OPT_B(allow_vertex_texture_bias, def, \
"Allow GL2 vertex shaders to have access to texture2D/textureCube with bias variants")
#define DRI_CONF_FORCE_GLSL_VERSION(def) \
DRI_CONF_OPT_I(force_glsl_version, def, 0, 999, \
"Force a default GLSL version for shaders that lack an explicit #version line")
#define DRI_CONF_ALLOW_EXTRA_PP_TOKENS(def) \
DRI_CONF_OPT_B(allow_extra_pp_tokens, def, \
"Allow extra tokens at end of preprocessor directives.")
#define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \
DRI_CONF_OPT_B(allow_glsl_extension_directive_midshader, def, \
"Allow GLSL #extension directives in the middle of shaders")
#define DRI_CONF_ALLOW_GLSL_120_SUBSET_IN_110(def) \
DRI_CONF_OPT_B(allow_glsl_120_subset_in_110, def, \
"Allow a subset of GLSL 1.20 in GLSL 1.10 as needed by SPECviewperf13")
#define DRI_CONF_ALLOW_GLSL_EMBEDDED_STRUCTURE_DECLARATIONS(def) \
DRI_CONF_OPT_B(allow_glsl_embedded_structure_declarations, def, \
"Allow embedded structure declarations again in GLSL 1.20+")
#define DRI_CONF_ALLOW_GLSL_BUILTIN_CONST_EXPRESSION(def) \
DRI_CONF_OPT_B(allow_glsl_builtin_const_expression, def, \
"Allow builtins as part of constant expressions")
#define DRI_CONF_ALLOW_GLSL_RELAXED_ES(def) \
DRI_CONF_OPT_B(allow_glsl_relaxed_es, def, \
"Allow some relaxation of GLSL ES shader restrictions")
#define DRI_CONF_ALLOW_GLSL_BUILTIN_VARIABLE_REDECLARATION(def) \
DRI_CONF_OPT_B(allow_glsl_builtin_variable_redeclaration, def, \
"Allow GLSL built-in variables to be redeclared verbatim")
#define DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION(def) \
DRI_CONF_OPT_B(allow_higher_compat_version, def, \
"Allow a higher compat profile (version 3.1+) for apps that request it")
#define DRI_CONF_ALLOW_GLSL_COMPAT_SHADERS(def) \
DRI_CONF_OPT_B(allow_glsl_compat_shaders, def, \
"Allow in GLSL: #version xxx compatibility")
#define DRI_CONF_FORCE_GLSL_ABS_SQRT(def) \
DRI_CONF_OPT_B(force_glsl_abs_sqrt, def, \
"Force computing the absolute value for sqrt() and inversesqrt()")
#define DRI_CONF_GLSL_CORRECT_DERIVATIVES_AFTER_DISCARD(def) \
DRI_CONF_OPT_B(glsl_correct_derivatives_after_discard, def, \
"Implicit and explicit derivatives after a discard behave as if the discard didn't happen")
#define DRI_CONF_GLSL_IGNORE_WRITE_TO_READONLY_VAR(def) \
DRI_CONF_OPT_B(glsl_ignore_write_to_readonly_var, def, \
"Forces the GLSL compiler to ignore writes to readonly vars rather than throwing an error")
#define DRI_CONF_ALLOW_GLSL_CROSS_STAGE_INTERPOLATION_MISMATCH(def) \
DRI_CONF_OPT_B(allow_glsl_cross_stage_interpolation_mismatch, def, \
"Allow interpolation qualifier mismatch across shader stages")
#define DRI_CONF_DO_DCE_BEFORE_CLIP_CULL_ANALYSIS(def) \
DRI_CONF_OPT_B(do_dce_before_clip_cull_analysis, def, \
"Use dead code elimitation before checking for invalid Clip*/CullDistance variables usage.")
#define DRI_CONF_ALLOW_DRAW_OUT_OF_ORDER(def) \
DRI_CONF_OPT_B(allow_draw_out_of_order, def, \
"Allow out-of-order draw optimizations. Set when Z fighting doesn't have to be accurate.")
#define DRI_CONF_GLTHREAD_NOP_CHECK_FRAMEBUFFER_STATUS(def) \
DRI_CONF_OPT_B(glthread_nop_check_framebuffer_status, def, \
"glthread always returns GL_FRAMEBUFFER_COMPLETE to prevent synchronization.")
#define DRI_CONF_FORCE_EXPLICIT_UNIFORM_LOC_ZERO() \
DRI_CONF_OPT_S_NODEF(force_explicit_uniform_loc_zero, "Forces an explicit uniform location of zero for the uniform.")
#define DRI_CONF_FORCE_GL_VENDOR() \
DRI_CONF_OPT_S_NODEF(force_gl_vendor, "Override GPU vendor string.")
#define DRI_CONF_FORCE_GL_RENDERER() \
DRI_CONF_OPT_S_NODEF(force_gl_renderer, "Override GPU renderer string.")
#define DRI_CONF_FORCE_COMPAT_PROFILE(def) \
DRI_CONF_OPT_B(force_compat_profile, def, \
"Force an OpenGL compatibility context")
#define DRI_CONF_FORCE_COMPAT_SHADERS(def) \
DRI_CONF_OPT_B(force_compat_shaders, def, \
"Force OpenGL compatibility shaders")
#define DRI_CONF_FORCE_DIRECT_GLX_CONTEXT(def) \
DRI_CONF_OPT_B(force_direct_glx_context, def, \
"Force direct GLX context (even if indirect is requested)")
#define DRI_CONF_ALLOW_INVALID_GLX_DESTROY_WINDOW(def) \
DRI_CONF_OPT_B(allow_invalid_glx_destroy_window, def, \
"Allow passing an invalid window into glXDestroyWindow")
#define DRI_CONF_KEEP_NATIVE_WINDOW_GLX_DRAWABLE(def) \
DRI_CONF_OPT_B(keep_native_window_glx_drawable, def, \
"Keep GLX drawable created from native window when switch context")
#define DRI_CONF_OVERRIDE_VRAM_SIZE() \
DRI_CONF_OPT_I(override_vram_size, -1, -1, 2147483647, \
"Override the VRAM size advertised to the application in MiB (-1 = default)")
#define DRI_CONF_FORCE_GL_MAP_BUFFER_SYNCHRONIZED(def) \
DRI_CONF_OPT_B(force_gl_map_buffer_synchronized, def, "Override GL_MAP_UNSYNCHRONIZED_BIT.")
#define DRI_CONF_FORCE_GL_DEPTH_COMPONENT_TYPE_INT(def) \
DRI_CONF_OPT_B(force_gl_depth_component_type_int, def, "Override GL_DEPTH_COMPONENT type from unsigned short to unsigned int")
#define DRI_CONF_TRANSCODE_ETC(def) \
DRI_CONF_OPT_B(transcode_etc, def, "Transcode ETC formats to DXTC if unsupported")
#define DRI_CONF_TRANSCODE_ASTC(def) \
DRI_CONF_OPT_B(transcode_astc, def, "Transcode ASTC formats to DXTC if unsupported")
#define DRI_CONF_ALLOW_COMPRESSED_FALLBACK(def) \
DRI_CONF_OPT_B(allow_compressed_fallback, def, "Allow fallback to uncompressed formats for unsupported compressed formats")
#define DRI_CONF_MESA_EXTENSION_OVERRIDE() \
DRI_CONF_OPT_S_NODEF(mesa_extension_override, \
"Allow enabling/disabling a list of extensions")
#define DRI_CONF_GLX_EXTENSION_OVERRIDE() \
DRI_CONF_OPT_S_NODEF(glx_extension_override, \
"Allow enabling/disabling a list of GLX extensions")
#define DRI_CONF_GLX_CLEAR_CONTEXT_RESET_ISOLATION_BIT(def) \
DRI_CONF_OPT_B(glx_clear_context_reset_isolation_bit, def, "Clear context reset isolation bit before creating context")
#define DRI_CONF_INDIRECT_GL_EXTENSION_OVERRIDE() \
DRI_CONF_OPT_S_NODEF(indirect_gl_extension_override, \
"Allow enabling/disabling a list of indirect-GL extensions")
#define DRI_CONF_FORCE_PROTECTED_CONTENT_CHECK(def) \
DRI_CONF_OPT_B(force_protected_content_check, def, \
"Reject image import if protected_content attribute doesn't match")
#define DRI_CONF_IGNORE_MAP_UNSYNCHRONIZED(def) \
DRI_CONF_OPT_B(ignore_map_unsynchronized, def, \
"Ignore GL_MAP_UNSYNCHRONIZED_BIT, workaround for games that use it incorrectly")
#define DRI_CONF_VK_LOWER_TERMINATE_TO_DISCARD(def) \
DRI_CONF_OPT_B(vk_lower_terminate_to_discard, def, \
"Lower terminate to discard (which is implicitly demote)")
#define DRI_CONF_LIMIT_TRIG_INPUT_RANGE(def) \
DRI_CONF_OPT_B(limit_trig_input_range, def, \
"Limit trig input range to [-2p : 2p] to improve sin/cos calculation precision on Intel")
#define DRI_CONF_NO_16BIT(def) \
DRI_CONF_OPT_B(no_16bit, def, \
"Disable 16-bit instructions")
#define DRI_CONF_IGNORE_DISCARD_FRAMEBUFFER(def) \
DRI_CONF_OPT_B(ignore_discard_framebuffer, def, \
"Ignore glDiscardFramebuffer/glInvalidateFramebuffer, workaround for games that use it incorrectly")
#define DRI_CONF_FORCE_VK_VENDOR() \
DRI_CONF_OPT_I(force_vk_vendor, 0, -1, 2147483647, "Override GPU vendor id")
#define DRI_CONFIG_INTEL_TBIMR(def) \
DRI_CONF_OPT_B(intel_tbimr, def, "Enable TBIMR tiled rendering")
#define DRI_CONFIG_INTEL_FORCE_COMPUTE_SURFACE_PREFETCH(def) \
DRI_CONF_OPT_B(intel_force_compute_surface_prefetch, def, \
"Enable binding table surface prefteching for compute shaders")
#define DRI_CONFIG_INTEL_FORCE_SAMPLER_PREFETCH(def) \
DRI_CONF_OPT_B(intel_force_sampler_prefetch, def, \
"Enable binding table sampler prefteching")
#define DRI_CONFIG_INTEL_VF_DISTRIBUTION(def) \
DRI_CONF_OPT_B(intel_vf_distribution, def, "Enable geometry distribution")
#define DRI_CONFIG_INTEL_TE_DISTRIBUTION(def) \
DRI_CONF_OPT_B(intel_te_distribution, def, "Enable tesselation distribution")
#define DRI_CONFIG_INTEL_STORAGE_CACHE_POLICY_WT(def) \
DRI_CONF_OPT_B(intel_storage_cache_policy_wt, def, "Enable write-through cache policy for storage buffers/images.")
#define DRI_CONF_INTEL_ENABLE_WA_14018912822(def) \
DRI_CONF_OPT_B(intel_enable_wa_14018912822, def, \
"Intel workaround for using zero blend constants")
#define DRI_CONF_INTEL_ENABLE_WA_14024015672_MSAA(def) \
DRI_CONF_OPT_B(intel_enable_wa_14024015672_msaa, def, \
"Intel workaround for RHWO MSAA")
#define DRI_CONF_INTEL_SAMPLER_ROUTE_TO_LSC(def) \
DRI_CONF_OPT_B(intel_sampler_route_to_lsc, def, \
"Intel specific toggle to enable sampler route to LSC")
#define DRI_CONF_INTEL_DISABLE_THREADED_CONTEXT(def) \
DRI_CONF_OPT_B(intel_disable_threaded_context, def, "Disable threaded context")
#define DRI_CONF_VK_REQUIRE_ASTC(def) \
DRI_CONF_OPT_B(vk_require_astc, def, \
"Implement emulated ASTC on HW that does not support it")
/**
* \brief Image quality-related options
*/
#define DRI_CONF_SECTION_QUALITY DRI_CONF_SECTION("Image Quality")
#define DRI_CONF_PP_LOWER_DEPTH_RANGE_RATE() \
DRI_CONF_OPT_F(lower_depth_range_rate, 1.0, 0.0, 1.0, \
"Lower depth range for fixing misrendering issues due to z coordinate float point interpolation accuracy")
/**
* \brief Performance-related options
*/
#define DRI_CONF_SECTION_PERFORMANCE DRI_CONF_SECTION("Performance")
#define DRI_CONF_VBLANK_NEVER 0
#define DRI_CONF_VBLANK_DEF_INTERVAL_0 1
#define DRI_CONF_VBLANK_DEF_INTERVAL_1 2
#define DRI_CONF_VBLANK_ALWAYS_SYNC 3
#define DRI_CONF_VBLANK_MODE(def) \
DRI_CONF_OPT_E(vblank_mode, def, 0, 3, \
"Synchronization with vertical refresh (swap intervals)", \
DRI_CONF_ENUM(0,"Never synchronize with vertical refresh, ignore application's choice") \
DRI_CONF_ENUM(1,"Initial swap interval 0, obey application's choice") \
DRI_CONF_ENUM(2,"Initial swap interval 1, obey application's choice") \
DRI_CONF_ENUM(3,"Always synchronize with vertical refresh, application chooses the minimum swap interval"))
#define DRI_CONF_ADAPTIVE_SYNC(def) \
DRI_CONF_OPT_B(adaptive_sync,def, \
"Adapt the monitor sync to the application performance (when possible)")
#define DRI_CONF_BLOCK_ON_DEPLETED_BUFFERS(def) \
DRI_CONF_OPT_B(block_on_depleted_buffers, def, \
"Block clients using buffer backpressure until new buffer is available to reduce latency")
#define DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST(def) \
DRI_CONF_OPT_B(vk_wsi_force_bgra8_unorm_first, def, \
"Force vkGetPhysicalDeviceSurfaceFormatsKHR to return VK_FORMAT_B8G8R8A8_UNORM as the first format")
#define DRI_CONF_VK_WSI_FORCE_SWAPCHAIN_TO_CURRENT_EXTENT(def) \
DRI_CONF_OPT_B(vk_wsi_force_swapchain_to_current_extent, def, \
"Force VkSwapchainCreateInfoKHR::imageExtent to be VkSurfaceCapabilities2KHR::currentExtent")
#define DRI_CONF_VK_WSI_DISABLE_UNORDERED_SUBMITS(def) \
DRI_CONF_OPT_B(vk_wsi_disable_unordered_submits, def, \
"Disable unordered WSI submits to workaround application synchronization bugs")
#define DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(def) \
DRI_CONF_OPT_I(vk_x11_override_min_image_count, def, 0, 999, \
"Override the VkSurfaceCapabilitiesKHR::minImageCount (0 = no override)")
#define DRI_CONF_VK_X11_STRICT_IMAGE_COUNT(def) \
DRI_CONF_OPT_B(vk_x11_strict_image_count, def, \
"Force the X11 WSI to create exactly the number of image specified by the application in VkSwapchainCreateInfoKHR::minImageCount")
#define DRI_CONF_VK_X11_ENSURE_MIN_IMAGE_COUNT(def) \
DRI_CONF_OPT_B(vk_x11_ensure_min_image_count, def, \
"Force the X11 WSI to create at least the number of image specified by the driver in VkSurfaceCapabilitiesKHR::minImageCount")
#define DRI_CONF_VK_X11_IGNORE_SUBOPTIMAL(def) \
DRI_CONF_OPT_B(vk_x11_ignore_suboptimal, def, \
"Force the X11 WSI to never report VK_SUBOPTIMAL_KHR")
#define DRI_CONF_VK_XWAYLAND_WAIT_READY(def) \
DRI_CONF_OPT_B(vk_xwayland_wait_ready, def, \
"Wait for fences before submitting buffers to Xwayland")
#define DRI_CONF_MESA_GLTHREAD_DRIVER(def) \
DRI_CONF_OPT_B(mesa_glthread_driver, def, \
"Enable offloading GL driver work to a separate thread")
#define DRI_CONF_MESA_NO_ERROR(def) \
DRI_CONF_OPT_B(mesa_no_error, def, \
"Disable GL driver error checking")
#define DRI_CONF_SHADER_SPILLING_RATE(def) \
DRI_CONF_OPT_I(shader_spilling_rate, def, 0, 100, \
"Speed up shader compilation by increasing number of spilled registers after ra_allocate failure")
/**
* \brief Miscellaneous configuration options
*/
#define DRI_CONF_SECTION_MISCELLANEOUS DRI_CONF_SECTION("Miscellaneous")
#define DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER(def) \
DRI_CONF_OPT_B(always_have_depth_buffer, def, \
"Create all visuals with a depth buffer")
#define DRI_CONF_GLSL_ZERO_INIT(def) \
DRI_CONF_OPT_B(glsl_zero_init, def, \
"Force uninitialized variables to default to zero")
#define DRI_CONF_VS_POSITION_ALWAYS_INVARIANT(def) \
DRI_CONF_OPT_B(vs_position_always_invariant, def, \
"Force the vertex shader's gl_Position output to be considered 'invariant'")
#define DRI_CONF_VS_POSITION_ALWAYS_PRECISE(def) \
DRI_CONF_OPT_B(vs_position_always_precise, def, \
"Force the vertex shader's gl_Position output to be considered 'precise'")
#define DRI_CONF_ALLOW_RGB10_CONFIGS(def) \
DRI_CONF_OPT_B(allow_rgb10_configs, def, \
"Allow exposure of visuals and fbconfigs with rgb10a2 formats")
#define DRI_CONF_ALLOW_RGB16_CONFIGS(def) \
DRI_CONF_OPT_B(allow_rgb16_configs, def, \
"Allow exposure of visuals and fbconfigs with rgb16 and rgba16 formats")
#define DRI_CONF_FORCE_INTEGER_TEX_NEAREST(def) \
DRI_CONF_OPT_B(force_integer_tex_nearest, def, \
"Force integer textures to use nearest filtering")
/* The GL spec does not allow this but wine has translation bug:
https://bugs.winehq.org/show_bug.cgi?id=54787
*/
#define DRI_CONF_ALLOW_MULTISAMPLED_COPYTEXIMAGE(def) \
DRI_CONF_OPT_B(allow_multisampled_copyteximage, def, \
"Allow CopyTexSubImage and other to copy sampled framebuffer")
#define DRI_CONF_VERTEX_PROGRAM_DEFAULT_OUT(def) \
DRI_CONF_OPT_B(vertex_program_default_out, def, \
"Initialize outputs of vertex program to a default value vec4(0, 0, 0, 1)")
#define DRI_CONF_HEAP_MEMORY_PERCENT(def) \
DRI_CONF_OPT_F(heap_memory_percent, def, 0.0, 1.0, \
"Percentage of total system memory to report as gpu heap memory (0 = driver default)")
#define DRI_CONF_VK_ZERO_VRAM(def) \
DRI_CONF_OPT_B(vk_zero_vram, def, \
"Initialize to zero all VRAM allocations")
/**
* \brief Initialization configuration options
*/
#define DRI_CONF_SECTION_INITIALIZATION DRI_CONF_SECTION("Initialization")
#define DRI_CONF_DEVICE_ID_PATH_TAG() \
DRI_CONF_OPT_S_NODEF(device_id, "Define the graphic device to use if possible")
#define DRI_CONF_DRI_DRIVER() \
DRI_CONF_OPT_S_NODEF(dri_driver, "Override the DRI driver to load")
#define DRI_CONF_V3D_NONMSAA_TEXTURE_SIZE_LIMIT(def) \
DRI_CONF_OPT_B(v3d_nonmsaa_texture_size_limit, def, \
"Report the non-MSAA-only texture size limit")
/**
* \brief wgl specific configuration options
*/
#define DRI_CONF_WGL_FRAME_LATENCY(def) \
DRI_CONF_OPT_I(wgl_frame_latency, def, 1, 16, \
"Override default maximum frame latency")
#define DRI_CONF_WGL_SWAP_INTERVAL(def) \
DRI_CONF_OPT_I(wgl_swap_interval, def, 1, 4, \
"Override default swap interval")
#define DRI_CONF_WGL_REQUIRE_GDI_COMPAT(def) \
DRI_CONF_OPT_B(wgl_require_gdi_compat, def, \
"Require all pixel formats to have PFD_SUPPORT_GDI flag")
/**
* \brief virgl specific configuration options
*/
#define DRI_CONF_GLES_EMULATE_BGRA(def) \
DRI_CONF_OPT_B(gles_emulate_bgra, def, \
"On GLES emulate BGRA formats by using a swizzled RGBA format")
#define DRI_CONF_GLES_APPLY_BGRA_DEST_SWIZZLE(def) \
DRI_CONF_OPT_B(gles_apply_bgra_dest_swizzle, def, \
"When the BGRA formats are emulated by using swizzled RGBA formats on GLES apply the swizzle when writing")
#define DRI_CONF_GLES_SAMPLES_PASSED_VALUE(def, minimum, maximum) \
DRI_CONF_OPT_I(gles_samples_passed_value, def, minimum, maximum, \
"GL_SAMPLES_PASSED value when emulated by GL_ANY_SAMPLES_PASSED")
#define DRI_CONF_FORMAT_L8_SRGB_ENABLE_READBACK(def) \
DRI_CONF_OPT_B(format_l8_srgb_enable_readback, def, \
"Force-enable reading back L8_SRGB textures")
#define DRI_CONF_VIRGL_SHADER_SYNC(def) \
DRI_CONF_OPT_B(virgl_shader_sync, def, \
"Make shader compilation synchronous")
/**
* \brief freedreno specific configuration options
*/
#define DRI_CONF_DISABLE_CONSERVATIVE_LRZ(def) \
DRI_CONF_OPT_B(disable_conservative_lrz, def, \
"Disable conservative LRZ")
#define DRI_CONF_DISABLE_EXPLICIT_SYNC_HEURISTIC(def) \
DRI_CONF_OPT_B(disable_explicit_sync_heuristic, def, \
"Disable Explicit-sync heuristic")
/**
* \brief panfrost specific configuration options
*/
#define DRI_CONF_PAN_COMPUTE_CORE_MASK(def) \
DRI_CONF_OPT_U64(pan_compute_core_mask, def, 0, UINT64_MAX, \
"Bitmask of shader cores that may be used for compute jobs. If unset, defaults to scheduling across all available cores.")
#define DRI_CONF_PAN_FRAGMENT_CORE_MASK(def) \
DRI_CONF_OPT_U64(pan_fragment_core_mask, def, 0, UINT64_MAX, \
"Bitmask of shader cores that may be used for fragment jobs. If unset, defaults to scheduling across all available cores.")
#define DRI_CONF_PAN_ENABLE_VERTEX_PIPELINE_STORES_ATOMICS(def) \
DRI_CONF_OPT_B(pan_enable_vertex_pipeline_stores_atomics, def, \
"Enable vertexPipelineStoresAndAtomics on v13+ (This cannot work on older generation because of speculative behaviors around vertices)")
#define DRI_CONF_PAN_FORCE_ENABLE_SHADER_ATOMICS(def) \
DRI_CONF_OPT_B(pan_force_enable_shader_atomics, def, \
"Enable fragmentStoresAndAtomics and vertexPipelineStoresAndAtomics on any architecture. (This may not work reliably and is for debug purposes only!)")
/**
* \brief Honeykrisp specific configuration options
*/
#define DRI_CONF_HK_DISABLE_BORDER_EMULATION(def) \
DRI_CONF_OPT_B(hk_disable_border_emulation, def, \
"Disable custom border colour emulation")
#define DRI_CONF_HK_FAKE_MINMAX(def) \
DRI_CONF_OPT_B(hk_fake_minmax, def, \
"Fake support for min/max filtering")
#define DRI_CONF_HK_IMAGE_VIEW_MIN_LOD(def) \
DRI_CONF_OPT_B(hk_image_view_min_lod, def, \
"Emulate VK_EXT_image_view_min_lod (conformant but slower)")
#define DRI_CONF_HK_ENABLE_VERTEX_PIPELINE_STORES_ATOMICS(def) \
DRI_CONF_OPT_B(hk_enable_vertex_pipeline_stores_atomics, def, \
"Enable vertexPipelineStoresAndAtomics")
/**
* \brief venus specific configuration options
*/
#define DRI_CONF_VENUS_IMPLICIT_FENCING(def) \
DRI_CONF_OPT_B(venus_implicit_fencing, def, \
"Assume the virtio-gpu kernel driver supports implicit fencing")
#define DRI_CONF_VENUS_WSI_MULTI_PLANE_MODIFIERS(def) \
DRI_CONF_OPT_B(venus_wsi_multi_plane_modifiers, def, \
"Enable support of multi-plane format modifiers for wsi images")
/**
* \brief HASVK specific configuration options
*/
#define DRI_CONF_HASVK_ASSUME_FULL_SUBGROUPS(def) \
DRI_CONF_OPT_I(anv_assume_full_subgroups, def, 0, 32, \
"Allow assuming full subgroups requirement even when it's not specified explicitly and set the given size")
#define DRI_CONF_HASVK_OVERRIDE_API_VERSION(def) \
DRI_CONF_OPT_B(hasvk_report_vk_1_3_version, def, \
"Override intel_hasvk API version")
#define DRI_CONF_HASVK_SAMPLE_MASK_OUT_OPENGL_BEHAVIOUR(def) \
DRI_CONF_OPT_B(anv_sample_mask_out_opengl_behaviour, def, \
"Ignore sample mask out when having single sampled target")
/**
* \brief DZN specific configuration options
*/
#define DRI_CONF_DZN_CLAIM_WIDE_LINES(def) \
DRI_CONF_OPT_B(dzn_claim_wide_lines, def, "Claim wide line support")
#define DRI_CONF_DZN_ENABLE_8BIT_LOADS_STORES(def) \
DRI_CONF_OPT_B(dzn_enable_8bit_loads_stores, def, "Enable VK_KHR_8bit_loads_stores")
#define DRI_CONF_DZN_DISABLE(def) \
DRI_CONF_OPT_B(dzn_disable, def, "Fail instance creation")
/**
* \brief NVK specific configuration options
*/
#define DRI_CONF_NVK_APP_LAYER() DRI_CONF_OPT_S_NODEF(nvk_app_layer, "Select an application layer.")
/**
* \brief Asahi specific configuration options
*/
#define DRI_CONF_ASAHI_NO_FP16(def) \
DRI_CONF_OPT_B(asahi_no_fp16, def, \
"Disable 16-bit float support")
#endif