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intel-hard-graphics/src/gallium/drivers/d3d12/d3d12_video_enc_hevc.cpp
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2026-06-06 13:25:15 +03:00

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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "d3d12_video_enc.h"
#include "d3d12_video_enc_hevc.h"
#include "util/u_video.h"
#include "d3d12_screen.h"
#include "d3d12_format.h"
#include <cmath>
#include <algorithm>
#include <numeric>
void
d3d12_video_encoder_update_current_rate_control_hevc(struct d3d12_video_encoder *pD3D12Enc,
pipe_h265_enc_picture_desc *picture)
{
assert(picture->pic.temporal_id < ARRAY_SIZE(pipe_h265_enc_picture_desc::rc));
assert(picture->pic.temporal_id < std::max(static_cast<uint8_t>(1u), pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificSequenceStateDescH265.sps_max_sub_layers_minus1));
assert(picture->pic.temporal_id < ARRAY_SIZE(D3D12EncodeConfiguration::m_encoderRateControlDesc));
struct D3D12EncodeRateControlState m_prevRCState = pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id];
pD3D12Enc->m_currentEncodeConfig.m_activeRateControlIndex = picture->pic.temporal_id;
bool wasDeltaQPRequested = (pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags & D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP) != 0;
bool wasFrameAnalysisRequested = (pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags & D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS) != 0;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id] = {};
if (wasDeltaQPRequested)
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |= D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_DELTA_QP;
if (wasFrameAnalysisRequested)
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |= D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_FRAME_ANALYSIS;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_FrameRate.Numerator =
picture->rc[picture->pic.temporal_id].frame_rate_num;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_FrameRate.Denominator =
picture->rc[picture->pic.temporal_id].frame_rate_den;
switch (picture->rc[picture->pic.temporal_id].rate_ctrl_method) {
case PIPE_H2645_ENC_RATE_CONTROL_METHOD_VARIABLE_SKIP:
case PIPE_H2645_ENC_RATE_CONTROL_METHOD_VARIABLE:
{
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Mode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_VBR;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR.TargetAvgBitRate =
picture->rc[picture->pic.temporal_id].target_bitrate;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR.PeakBitRate =
picture->rc[picture->pic.temporal_id].peak_bitrate;
if (D3D12_VIDEO_ENC_CBR_FORCE_VBV_EQUAL_BITRATE) {
debug_printf("[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc D3D12_VIDEO_ENC_CBR_FORCE_VBV_EQUAL_BITRATE environment variable is set, "
", forcing VBV Size = VBV Initial Capacity = Target Bitrate = %" PRIu64 " (bits)\n", pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.TargetBitRate);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.VBVCapacity =
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.TargetBitRate;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.InitialVBVFullness =
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.TargetBitRate;
} else if (picture->rc[picture->pic.temporal_id].app_requested_hrd_buffer) {
debug_printf("[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc HRD required by app,"
" setting VBV Size = %d (bits) - VBV Initial Capacity %d (bits)\n", picture->rc[picture->pic.temporal_id].vbv_buffer_size, picture->rc[picture->pic.temporal_id].vbv_buf_initial_size);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR.VBVCapacity =
picture->rc[picture->pic.temporal_id].vbv_buffer_size;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR.InitialVBVFullness =
picture->rc[picture->pic.temporal_id].vbv_buf_initial_size;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].max_frame_size = picture->rc[picture->pic.temporal_id].max_au_size;
if (picture->rc[picture->pic.temporal_id].max_au_size > 0) {
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR.MaxFrameBitSize =
picture->rc[picture->pic.temporal_id].max_au_size;
debug_printf(
"[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc "
"Upper layer requested explicit MaxFrameBitSize: %" PRIu64 "\n",
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR.MaxFrameBitSize);
}
if (picture->rc[picture->pic.temporal_id].app_requested_qp_range) {
debug_printf(
"[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc "
"Upper layer requested explicit MinQP: %d MaxQP: %d\n",
picture->rc[picture->pic.temporal_id].min_qp, picture->rc[picture->pic.temporal_id].max_qp);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR.MinQP =
picture->rc[picture->pic.temporal_id].min_qp;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR.MaxQP =
picture->rc[picture->pic.temporal_id].max_qp;
}
if (picture->quality_modes.level > 0) {
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT;
// Convert between D3D12 definition and PIPE definition
// D3D12: QualityVsSpeed must be in the range [0, D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1.MaxQualityVsSpeed]
// The lower the value, the fastest the encode operation
// PIPE: The quality level range can be queried through the VAConfigAttribEncQualityRange attribute.
// A lower value means higher quality, and a value of 1 represents the highest quality.
// The quality level setting is used as a trade-off between quality and speed/power
// consumption, with higher quality corresponds to lower speed and higher power consumption.
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_VBR1.QualityVsSpeed =
pD3D12Enc->max_quality_levels - picture->quality_modes.level;
}
} break;
case PIPE_H2645_ENC_RATE_CONTROL_METHOD_QUALITY_VARIABLE:
{
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Mode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_QVBR;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR.TargetAvgBitRate =
picture->rc[picture->pic.temporal_id].target_bitrate;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR.PeakBitRate =
picture->rc[picture->pic.temporal_id].peak_bitrate;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR.ConstantQualityTarget =
picture->rc[picture->pic.temporal_id].vbr_quality_factor;
if (D3D12_VIDEO_ENC_CBR_FORCE_VBV_EQUAL_BITRATE) {
debug_printf("[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc D3D12_VIDEO_ENC_CBR_FORCE_VBV_EQUAL_BITRATE environment variable is set, "
", forcing VBV Size = VBV Initial Capacity = Target Bitrate = %" PRIu64 " (bits)\n", pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR1.TargetAvgBitRate);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR1.VBVCapacity =
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR1.TargetAvgBitRate;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR1.InitialVBVFullness =
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR1.TargetAvgBitRate;
} else if (picture->rc[picture->pic.temporal_id].app_requested_hrd_buffer) {
debug_printf("[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc HRD required by app,"
" setting VBV Size = %d (bits) - VBV Initial Capacity %d (bits)\n", picture->rc[picture->pic.temporal_id].vbv_buffer_size, picture->rc[picture->pic.temporal_id].vbv_buf_initial_size);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR1.VBVCapacity =
picture->rc[picture->pic.temporal_id].vbv_buffer_size;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR1.InitialVBVFullness =
picture->rc[picture->pic.temporal_id].vbv_buf_initial_size;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].max_frame_size = picture->rc[picture->pic.temporal_id].max_au_size;
if (picture->rc[picture->pic.temporal_id].max_au_size > 0) {
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR.MaxFrameBitSize =
picture->rc[picture->pic.temporal_id].max_au_size;
debug_printf(
"[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc "
"Upper layer requested explicit MaxFrameBitSize: %" PRIu64 "\n",
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR.MaxFrameBitSize);
}
if (picture->rc[picture->pic.temporal_id].app_requested_qp_range) {
debug_printf(
"[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc "
"Upper layer requested explicit MinQP: %d MaxQP: %d\n",
picture->rc[picture->pic.temporal_id].min_qp, picture->rc[picture->pic.temporal_id].max_qp);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR.MinQP =
picture->rc[picture->pic.temporal_id].min_qp;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR.MaxQP =
picture->rc[picture->pic.temporal_id].max_qp;
}
if (picture->quality_modes.level > 0) {
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT;
// Convert between D3D12 definition and PIPE definition
// D3D12: QualityVsSpeed must be in the range [0, D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1.MaxQualityVsSpeed]
// The lower the value, the fastest the encode operation
// PIPE: The quality level range can be queried through the VAConfigAttribEncQualityRange attribute.
// A lower value means higher quality, and a value of 1 represents the highest quality.
// The quality level setting is used as a trade-off between quality and speed/power
// consumption, with higher quality corresponds to lower speed and higher power consumption.
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_QVBR1.QualityVsSpeed =
pD3D12Enc->max_quality_levels - picture->quality_modes.level;
}
} break;
case PIPE_H2645_ENC_RATE_CONTROL_METHOD_CONSTANT_SKIP:
case PIPE_H2645_ENC_RATE_CONTROL_METHOD_CONSTANT:
{
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Mode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CBR;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.TargetBitRate =
picture->rc[picture->pic.temporal_id].target_bitrate;
/* For CBR mode, to guarantee bitrate of generated stream complies with
* target bitrate (e.g. no over +/-10%), vbv_buffer_size and initial capacity should be same
* as target bitrate. Controlled by OS env var D3D12_VIDEO_ENC_CBR_FORCE_VBV_EQUAL_BITRATE
*/
if (D3D12_VIDEO_ENC_CBR_FORCE_VBV_EQUAL_BITRATE) {
debug_printf("[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc D3D12_VIDEO_ENC_CBR_FORCE_VBV_EQUAL_BITRATE environment variable is set, "
", forcing VBV Size = VBV Initial Capacity = Target Bitrate = %" PRIu64 " (bits)\n", pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.TargetBitRate);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.VBVCapacity =
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.TargetBitRate;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.InitialVBVFullness =
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.TargetBitRate;
} else if (picture->rc[picture->pic.temporal_id].app_requested_hrd_buffer) {
debug_printf("[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc HRD required by app,"
" setting VBV Size = %d (bits) - VBV Initial Capacity %d (bits)\n", picture->rc[picture->pic.temporal_id].vbv_buffer_size, picture->rc[picture->pic.temporal_id].vbv_buf_initial_size);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_VBV_SIZES;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.VBVCapacity =
picture->rc[picture->pic.temporal_id].vbv_buffer_size;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.InitialVBVFullness =
picture->rc[picture->pic.temporal_id].vbv_buf_initial_size;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].max_frame_size = picture->rc[picture->pic.temporal_id].max_au_size;
if (picture->rc[picture->pic.temporal_id].max_au_size > 0) {
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_MAX_FRAME_SIZE;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.MaxFrameBitSize =
picture->rc[picture->pic.temporal_id].max_au_size;
debug_printf(
"[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc "
"Upper layer requested explicit MaxFrameBitSize: %" PRIu64 "\n",
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.MaxFrameBitSize);
}
if (picture->rc[picture->pic.temporal_id].app_requested_qp_range) {
debug_printf(
"[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc "
"Upper layer requested explicit MinQP: %d MaxQP: %d\n",
picture->rc[picture->pic.temporal_id].min_qp, picture->rc[picture->pic.temporal_id].max_qp);
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QP_RANGE;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.MinQP =
picture->rc[picture->pic.temporal_id].min_qp;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR.MaxQP =
picture->rc[picture->pic.temporal_id].max_qp;
}
if (picture->quality_modes.level > 0) {
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT;
// Convert between D3D12 definition and PIPE definition
// D3D12: QualityVsSpeed must be in the range [0, D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1.MaxQualityVsSpeed]
// The lower the value, the fastest the encode operation
// PIPE: The quality level range can be queried through the VAConfigAttribEncQualityRange attribute.
// A lower value means higher quality, and a value of 1 represents the highest quality.
// The quality level setting is used as a trade-off between quality and speed/power
// consumption, with higher quality corresponds to lower speed and higher power consumption.
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CBR1.QualityVsSpeed =
pD3D12Enc->max_quality_levels - picture->quality_modes.level;
}
} break;
case PIPE_H2645_ENC_RATE_CONTROL_METHOD_DISABLE:
{
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Mode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP;
// Load previous RC state for all frames and only update the current frame
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CQP =
m_prevRCState.m_Config.m_Configuration_CQP;
switch (picture->picture_type) {
case PIPE_H2645_ENC_PICTURE_TYPE_P:
{
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CQP
.ConstantQP_InterPredictedFrame_PrevRefOnly = picture->rc[picture->pic.temporal_id].quant_p_frames;
} break;
case PIPE_H2645_ENC_PICTURE_TYPE_B:
{
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CQP
.ConstantQP_InterPredictedFrame_BiDirectionalRef = picture->rc[picture->pic.temporal_id].quant_b_frames;
} break;
case PIPE_H2645_ENC_PICTURE_TYPE_I:
case PIPE_H2645_ENC_PICTURE_TYPE_IDR:
{
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CQP
.ConstantQP_FullIntracodedFrame = picture->rc[picture->pic.temporal_id].quant_i_frames;
} break;
default:
{
UNREACHABLE("Unsupported pipe_h2645_enc_picture_type");
} break;
}
if (picture->quality_modes.level > 0) {
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_QUALITY_VS_SPEED;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Flags |=
D3D12_VIDEO_ENCODER_RATE_CONTROL_FLAG_ENABLE_EXTENSION1_SUPPORT;
// Convert between D3D12 definition and PIPE definition
// D3D12: QualityVsSpeed must be in the range [0, D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT1.MaxQualityVsSpeed]
// The lower the value, the fastest the encode operation
// PIPE: The quality level range can be queried through the VAConfigAttribEncQualityRange attribute.
// A lower value means higher quality, and a value of 1 represents the highest quality.
// The quality level setting is used as a trade-off between quality and speed/power
// consumption, with higher quality corresponds to lower speed and higher power consumption.
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CQP1.QualityVsSpeed =
pD3D12Enc->max_quality_levels - picture->quality_modes.level;
}
} break;
default:
{
debug_printf("[d3d12_video_encoder_hevc] d3d12_video_encoder_update_current_rate_control_hevc invalid RC "
"config, using default RC CQP mode\n");
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Mode = D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CQP
.ConstantQP_FullIntracodedFrame = 30;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CQP
.ConstantQP_InterPredictedFrame_PrevRefOnly = 30;
pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[picture->pic.temporal_id].m_Config.m_Configuration_CQP
.ConstantQP_InterPredictedFrame_BiDirectionalRef = 30;
} break;
}
}
void
d3d12_video_encoder_update_current_frame_pic_params_info_hevc(struct d3d12_video_encoder *pD3D12Enc,
struct pipe_video_buffer *srcTexture,
struct pipe_picture_desc *picture,
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 *pHEVCPicData,
bool &bUsedAsReference)
{
struct pipe_h265_enc_picture_desc *hevcPic = (struct pipe_h265_enc_picture_desc *) picture;
d3d12_video_bitstream_builder_hevc *pHEVCBitstreamBuilder =
static_cast<d3d12_video_bitstream_builder_hevc *>(pD3D12Enc->m_upBitstreamBuilder.get());
assert(pHEVCBitstreamBuilder != nullptr);
pD3D12Enc->m_currentEncodeConfig.m_bUsedAsReference = !hevcPic->not_referenced;
bUsedAsReference = pD3D12Enc->m_currentEncodeConfig.m_bUsedAsReference;
if (pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags &
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE_SUPPORT)
{
pHEVCPicData->Flags |= D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE;
}
if ((hevcPic->base.profile == PIPE_VIDEO_PROFILE_HEVC_MAIN_444) ||
(hevcPic->base.profile == PIPE_VIDEO_PROFILE_HEVC_MAIN10_444) ||
(hevcPic->base.profile == PIPE_VIDEO_PROFILE_HEVC_MAIN_422) ||
(hevcPic->base.profile == PIPE_VIDEO_PROFILE_HEVC_MAIN10_422))
{
assert(sizeof(*pHEVCPicData) == sizeof(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2));
if (hevcPic->pic.pps_range_extension.pps_range_extension_flag)
{
//
// Clear pps_range_extension() params if pps_range_extension_flag not enabled
//
pHEVCPicData->log2_max_transform_skip_block_size_minus2 = 0u;
pHEVCPicData->Flags &= ~D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION;
pHEVCPicData->Flags &= ~D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST;
pHEVCPicData->diff_cu_chroma_qp_offset_depth = 0u;
pHEVCPicData->chroma_qp_offset_list_len_minus1 = 0u;
for (uint32_t i = 0; i < ARRAY_SIZE(pHEVCPicData->cb_qp_offset_list) ; i++)
{
pHEVCPicData->cb_qp_offset_list[i] = 0u;
pHEVCPicData->cr_qp_offset_list[i] = 0u;
}
pHEVCPicData->log2_sao_offset_scale_luma = 0u;
pHEVCPicData->log2_sao_offset_scale_chroma = 0u;
}
else
{
//
// Copy pps_range_extension() from pipe params if pps_range_extension_flag set
//
//
// Set and validate log2_max_transform_skip_block_size_minus2
//
{
if (hevcPic->pic.transform_skip_enabled_flag)
{
pHEVCPicData->log2_max_transform_skip_block_size_minus2 = static_cast<CHAR>(hevcPic->pic.pps_range_extension.log2_max_transform_skip_block_size_minus2);
if ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.allowed_log2_max_transform_skip_block_size_minus2_values & (1 << pHEVCPicData->log2_max_transform_skip_block_size_minus2)) == 0)
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - log2_max_transform_skip_block_size_minus2 %d is not supported.\n", pHEVCPicData->log2_max_transform_skip_block_size_minus2);
assert(false);
}
}
}
//
// Set and validate cross_component_prediction_enabled_flag
//
{
if (hevcPic->pic.pps_range_extension.cross_component_prediction_enabled_flag)
pHEVCPicData->Flags |= D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION;
if(((pHEVCPicData->Flags & D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CROSS_COMPONENT_PREDICTION_ENABLED_FLAG_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
pHEVCPicData->Flags &= ~D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION;
}
if(((pHEVCPicData->Flags & D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CROSS_COMPONENT_PREDICTION_ENABLED_FLAG_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
pHEVCPicData->Flags |= D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CROSS_COMPONENT_PREDICTION;
}
}
//
// Set and validate chroma_qp_offset_list_enabled_flag
//
if (hevcPic->pic.pps_range_extension.chroma_qp_offset_list_enabled_flag)
{
pHEVCPicData->Flags |= D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST;
if(((pHEVCPicData->Flags & D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
pHEVCPicData->Flags &= ~D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST;
}
if(((pHEVCPicData->Flags & D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CHROMA_QP_OFFSET_LIST_ENABLED_FLAG_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
pHEVCPicData->Flags |= D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_CHROMA_QP_OFFSET_LIST;
}
//
// Set and validate diff_cu_chroma_qp_offset_depth
//
pHEVCPicData->diff_cu_chroma_qp_offset_depth = static_cast<UCHAR>(hevcPic->pic.pps_range_extension.diff_cu_chroma_qp_offset_depth);
if ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.allowed_diff_cu_chroma_qp_offset_depth_values & (1 << pHEVCPicData->diff_cu_chroma_qp_offset_depth)) == 0)
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - diff_cu_chroma_qp_offset_depth %d is not supported.\n", pHEVCPicData->diff_cu_chroma_qp_offset_depth);
assert(false);
}
//
// Set and validate chroma_qp_offset_list_len_minus1
//
pHEVCPicData->chroma_qp_offset_list_len_minus1 = static_cast<CHAR>(hevcPic->pic.pps_range_extension.chroma_qp_offset_list_len_minus1);
if (hevcPic->pic.pps_range_extension.chroma_qp_offset_list_len_minus1 > 5)
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - chroma_qp_offset_list_len_minus1 %d is not supported.\n", hevcPic->pic.pps_range_extension.chroma_qp_offset_list_len_minus1);
assert(false);
}
if ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.allowed_chroma_qp_offset_list_len_minus1_values & (1 << pHEVCPicData->chroma_qp_offset_list_len_minus1)) == 0)
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - chroma_qp_offset_list_len_minus1 %d is not supported.\n", pHEVCPicData->chroma_qp_offset_list_len_minus1);
assert(false);
}
//
// Set and validate cb_qp_offset_list, cr_qp_offset_list
//
for (uint32_t i = 0; i < pHEVCPicData->chroma_qp_offset_list_len_minus1 ; i++)
{
pHEVCPicData->cb_qp_offset_list[i] = static_cast<CHAR>(hevcPic->pic.pps_range_extension.cb_qp_offset_list[i]);
if ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.allowed_cb_qp_offset_list_values[i] & (1 << (pHEVCPicData->cb_qp_offset_list[i] + 12))) == 0)
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - cb_qp_offset_list[%d] %d is not supported.\n", i, pHEVCPicData->chroma_qp_offset_list_len_minus1);
assert(false);
}
pHEVCPicData->cr_qp_offset_list[i] = static_cast<CHAR>(hevcPic->pic.pps_range_extension.cr_qp_offset_list[i]);
if ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.allowed_cr_qp_offset_list_values[i] & (1 << (pHEVCPicData->cr_qp_offset_list[i] + 12))) == 0)
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - cr_qp_offset_list[%d] %d is not supported.\n", i, pHEVCPicData->chroma_qp_offset_list_len_minus1);
assert(false);
}
}
}
//
// Set and validate log2_sao_offset_scale_luma
//
pHEVCPicData->log2_sao_offset_scale_luma = static_cast<UCHAR>(hevcPic->pic.pps_range_extension.log2_sao_offset_scale_luma);
if ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.allowed_log2_sao_offset_scale_luma_values & (1 << pHEVCPicData->log2_sao_offset_scale_luma)) == 0)
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - log2_sao_offset_scale_luma %d is not supported.\n", pHEVCPicData->log2_sao_offset_scale_luma);
assert(false);
}
//
// Set and validate log2_sao_offset_scale_chroma
//
pHEVCPicData->log2_sao_offset_scale_chroma = static_cast<UCHAR>(hevcPic->pic.pps_range_extension.log2_sao_offset_scale_chroma);
if ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.allowed_log2_sao_offset_scale_chroma_values & (1 << pHEVCPicData->log2_sao_offset_scale_chroma)) == 0)
{
debug_printf("D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC2 arguments are not supported - log2_sao_offset_scale_chroma %d is not supported.\n", pHEVCPicData->log2_sao_offset_scale_chroma);
assert(false);
}
}
}
pHEVCPicData->slice_pic_parameter_set_id = pHEVCBitstreamBuilder->get_active_pps().pps_pic_parameter_set_id;
unsigned ref_list0_count = 0u;
unsigned ref_list1_count = 0u;
d3d12_video_encoder_count_valid_reflist_entries_hevc(hevcPic,
ref_list0_count,
ref_list1_count);
//
// These need to be set here so they're available for SPS/PPS header building (reference manager updates after that, for slice header params)
//
pHEVCPicData->TemporalLayerIndex = hevcPic->pic.temporal_id;
pHEVCPicData->num_ref_idx_l0_active_minus1 = 0;
pHEVCPicData->num_ref_idx_l1_active_minus1 = 0;
pHEVCPicData->List0ReferenceFramesCount = 0;
pHEVCPicData->List1ReferenceFramesCount = 0;
if ((hevcPic->picture_type == PIPE_H2645_ENC_PICTURE_TYPE_P) ||
(hevcPic->picture_type == PIPE_H2645_ENC_PICTURE_TYPE_B))
{
// Assume legacy behavior for now and override below if new SDK/interfaces are used
pHEVCPicData->List0ReferenceFramesCount = hevcPic->num_ref_idx_l0_active_minus1 + 1;
// Only set pHEVCPicData->num_ref_idx_l0_active_minus1/List0ReferenceFramesCount
// differently on the newer interfaces that support it
// Otherwise fallback to the legacy behavior using List0ReferenceFramesCount
// equal to num_ref_idx_l0_active_minus1 + 1
if (pD3D12Enc->m_spEncodeCommandList4)
{
pHEVCPicData->num_ref_idx_l0_active_minus1 = hevcPic->num_ref_idx_l0_active_minus1;
pHEVCPicData->List0ReferenceFramesCount = ref_list0_count;
}
}
if (hevcPic->picture_type == PIPE_H2645_ENC_PICTURE_TYPE_B)
{
// Assume legacy behavior for now and override below if new SDK/interfaces are used
pHEVCPicData->List1ReferenceFramesCount = hevcPic->num_ref_idx_l1_active_minus1 + 1;
// Only set pHEVCPicData->num_ref_idx_l1_active_minus1/List1ReferenceFramesCount
// differently on the newer interfaces that support it
// Otherwise fallback to the legacy behavior using List1ReferenceFramesCount
// equal to num_ref_idx_l1_active_minus1 + 1
if (pD3D12Enc->m_spEncodeCommandList4)
{
pHEVCPicData->num_ref_idx_l1_active_minus1 = hevcPic->num_ref_idx_l1_active_minus1;
pHEVCPicData->List1ReferenceFramesCount = ref_list1_count;
}
}
if ((pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificConfigDesc.m_HEVCConfig.ConfigurationFlags
& D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES) != 0)
pHEVCPicData->Flags |= D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_INTRA_CONSTRAINED_SLICES;
if (pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInput.AppRequested)
{
// Use 8-bit QP map entries (int8), but clamp to bit-depth dependent HEVC delta QP range (int8_t pRateControlQPMap type)
// HEVC spec: 7.4.9.14 Delta QP semantics : CUQpDeltaVal in [-(26 + QpBdOffsetY/2), 25 + QpBdOffsetY/2]
// where QpBdOffsetY = 6 * bit_depth_luma_minus8
const int32_t qp_bd_offset_y = 6 * static_cast<int32_t>(hevcPic->seq.bit_depth_luma_minus8);
const int32_t hevc_min_delta_qp = -(26 + (qp_bd_offset_y / 2));
const int32_t hevc_max_delta_qp = 25 + (qp_bd_offset_y / 2);
d3d12_video_encoder_update_picparams_region_of_interest_qpmap(
pD3D12Enc,
&hevcPic->roi,
hevc_min_delta_qp,
hevc_max_delta_qp,
pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInput.m_pRateControlQPMap8Bit);
pHEVCPicData->pRateControlQPMap =
pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInput.m_pRateControlQPMap8Bit.data();
pHEVCPicData->QPMapValuesCount = static_cast<UINT>(
pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInput.m_pRateControlQPMap8Bit.size());
} else if (pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInputBuffer.AppRequested &&
pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInputBuffer.m_qp_map_count > 0 &&
pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInputBuffer.m_p_qp_map_cpu) {
pHEVCPicData->pRateControlQPMap =
static_cast<INT8*>(pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInputBuffer.m_p_qp_map_cpu);
pHEVCPicData->QPMapValuesCount =
static_cast<UINT>(pD3D12Enc->m_currentEncodeConfig.m_QuantizationMatrixDesc.CPUInputBuffer.m_qp_map_count);
debug_printf("[d3d12_video_encoder_update_current_frame_pic_params_info_hevc] Using user-provided CPU 8-bit QP map buffer with %d entries ptr = %p\n",
pHEVCPicData->QPMapValuesCount, pHEVCPicData->pRateControlQPMap);
}
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1 picParams1 = {};
picParams1.pHEVCPicData = pHEVCPicData;
picParams1.DataSize = sizeof(*pHEVCPicData);
pD3D12Enc->m_upDPBManager->begin_frame(picParams1, bUsedAsReference, picture);
pD3D12Enc->m_upDPBManager->get_current_frame_picture_control_data(picParams1);
// Save state snapshot from record time to resolve headers at get_feedback time
size_t current_metadata_slot = static_cast<size_t>(pD3D12Enc->m_fenceValue % pD3D12Enc->m_MaxMetadataBuffersCount);
pD3D12Enc->m_spEncodedFrameMetadata[current_metadata_slot].m_associatedEncodeCapabilities =
pD3D12Enc->m_currentEncodeCapabilities;
pD3D12Enc->m_spEncodedFrameMetadata[current_metadata_slot].m_associatedEncodeConfig =
pD3D12Enc->m_currentEncodeConfig;
}
///
/// Tries to configurate the encoder using the requested slice configuration
/// or falls back to single slice encoding.
///
bool
d3d12_video_encoder_negotiate_current_hevc_slices_configuration(struct d3d12_video_encoder *pD3D12Enc,
pipe_h265_enc_picture_desc *picture)
{
///
/// Initialize single slice by default
///
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE requestedSlicesMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES requestedSlicesConfig = {};
requestedSlicesConfig.NumberOfSlicesPerFrame = 1;
///
/// Try to see if can accomodate for multi-slice request by user
///
if ((picture->slice_mode == PIPE_VIDEO_SLICE_MODE_BLOCKS) && (picture->num_slice_descriptors > 1)) {
/* Some apps send all same size slices minus 1 slice in any position in the descriptors */
/* Lets validate that there are at most 2 different slice sizes in all the descriptors */
pD3D12Enc->m_TempSliceSizesBuffer.resize(picture->num_slice_descriptors);
for (uint32_t i = 0; i < picture->num_slice_descriptors; i++)
pD3D12Enc->m_TempSliceSizesBuffer[i] = picture->slices_descriptors[i].num_ctu_in_slice;
std::sort(pD3D12Enc->m_TempSliceSizesBuffer.begin(), pD3D12Enc->m_TempSliceSizesBuffer.end());
bool bUniformSizeSlices = (std::unique(pD3D12Enc->m_TempSliceSizesBuffer.begin(), pD3D12Enc->m_TempSliceSizesBuffer.end()) - pD3D12Enc->m_TempSliceSizesBuffer.begin()) <= 2;
uint32_t subregion_block_pixel_size = pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.SubregionBlockPixelsSize;
uint32_t num_subregions_per_scanline =
DIV_ROUND_UP(pD3D12Enc->m_currentEncodeConfig.m_currentResolution.Width, subregion_block_pixel_size);
/* m_currentResolutionSupportCaps.SubregionBlockPixelsSize can be a multiple of MinCUSize to accomodate for HW requirements
So, if the allowed subregion (slice) pixel size partition is bigger (a multiple) than the CTU size, we have to adjust
num_subregions_per_slice by this factor respect from slices_descriptors[X].num_ctu_in_slice
*/
/* This assert should always be true according to the spec
https://github.com/microsoft/DirectX-Specs/blob/master/d3d/D3D12VideoEncoding.md#3150-struct-d3d12_feature_data_video_encoder_resolution_support_limits
*/
uint8_t minCUSize = d3d12_video_encoder_convert_12cusize_to_pixel_size_hevc(pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificConfigDesc.m_HEVCConfig.MinLumaCodingUnitSize);
assert((pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.SubregionBlockPixelsSize
% minCUSize) == 0);
uint32_t subregionsize_to_ctu_factor = pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.SubregionBlockPixelsSize /
minCUSize;
uint32_t num_subregions_per_slice = picture->slices_descriptors[0].num_ctu_in_slice
* pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.SubregionBlockPixelsSize
/ (subregionsize_to_ctu_factor * subregionsize_to_ctu_factor);
bool bSliceAligned = ((num_subregions_per_slice % num_subregions_per_scanline) == 0);
if (bUniformSizeSlices &&
d3d12_video_encoder_check_subregion_mode_support(
pD3D12Enc,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME)) {
requestedSlicesMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME;
requestedSlicesConfig.NumberOfSlicesPerFrame = picture->num_slice_descriptors;
debug_printf("[d3d12_video_encoder_hevc] Using multi slice encoding mode: "
"D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME "
"with %d slices per frame.\n",
requestedSlicesConfig.NumberOfSlicesPerFrame);
} else if (bUniformSizeSlices &&
d3d12_video_encoder_check_subregion_mode_support(
pD3D12Enc,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED)) {
requestedSlicesMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED;
requestedSlicesConfig.NumberOfCodingUnitsPerSlice = num_subregions_per_slice;
debug_printf("[d3d12_video_encoder_hevc] Using multi slice encoding mode: "
"D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_SQUARE_UNITS_PER_SUBREGION_ROW_UNALIGNED "
"with %d NumberOfCodingUnitsPerSlice per frame.\n",
requestedSlicesConfig.NumberOfCodingUnitsPerSlice);
} else if (bUniformSizeSlices && bSliceAligned &&
d3d12_video_encoder_check_subregion_mode_support(
pD3D12Enc,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION)) {
// Number of subregion block per slice is aligned to a scanline width, in which case we can
// use D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION
requestedSlicesMode = D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION;
requestedSlicesConfig.NumberOfRowsPerSlice = (num_subregions_per_slice / num_subregions_per_scanline);
debug_printf("[d3d12_video_encoder_hevc] Using multi slice encoding mode: "
"D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_ROWS_PER_SUBREGION with "
"%d subregion block rows (%d pix scanlines) per slice.\n",
requestedSlicesConfig.NumberOfRowsPerSlice,
pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.SubregionBlockPixelsSize);
} else {
debug_printf("[d3d12_video_encoder_hevc] Requested slice control mode is not supported: All slices must "
"have the same number of macroblocks.\n");
return false;
}
} else if(picture->slice_mode == PIPE_VIDEO_SLICE_MODE_MAX_SLICE_SIZE) {
if ((picture->max_slice_bytes > 0) &&
d3d12_video_encoder_check_subregion_mode_support(
pD3D12Enc,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION )) {
requestedSlicesMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION;
requestedSlicesConfig.MaxBytesPerSlice = picture->max_slice_bytes;
debug_printf("[d3d12_video_encoder_hevc] Using multi slice encoding mode: "
"D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_BYTES_PER_SUBREGION "
"with %d MaxBytesPerSlice per frame.\n",
requestedSlicesConfig.MaxBytesPerSlice);
} else {
debug_printf("[d3d12_video_encoder_hevc] Requested slice control mode is not supported: All slices must "
"have the same number of macroblocks.\n");
return false;
}
}
else if(picture->slice_mode == PIPE_VIDEO_SLICE_MODE_AUTO) {
if (d3d12_video_encoder_check_subregion_mode_support(
pD3D12Enc,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_AUTO)) {
requestedSlicesMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_AUTO;
requestedSlicesConfig = {};
debug_printf("[d3d12_video_encoder_hevc] Using multi slice encoding mode: "
"D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_AUTO");
} else {
debug_printf("[d3d12_video_encoder_hevc] Requested slice control mode is not supported: No HW support for "
"D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_AUTO.\n");
return false;
}
}
else {
requestedSlicesMode = D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME;
requestedSlicesConfig.NumberOfSlicesPerFrame = 1;
debug_printf("[d3d12_video_encoder_hevc] Requested slice control mode is full frame. m_SlicesPartition_HEVC.NumberOfSlicesPerFrame = %d - m_encoderSliceConfigMode = %d \n",
requestedSlicesConfig.NumberOfSlicesPerFrame, requestedSlicesMode);
}
if (!d3d12_video_encoder_isequal_slice_config_hevc(
pD3D12Enc->m_currentEncodeConfig.m_encoderSliceConfigMode,
pD3D12Enc->m_currentEncodeConfig.m_encoderSliceConfigDesc.m_SlicesPartition_HEVC,
requestedSlicesMode,
requestedSlicesConfig)) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_slices;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderSliceConfigDesc.m_SlicesPartition_HEVC = requestedSlicesConfig;
pD3D12Enc->m_currentEncodeConfig.m_encoderSliceConfigMode = requestedSlicesMode;
return true;
}
D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE
d3d12_video_encoder_convert_hevc_motion_configuration(struct d3d12_video_encoder *pD3D12Enc,
pipe_h265_enc_picture_desc *picture)
{
return D3D12_VIDEO_ENCODER_MOTION_ESTIMATION_PRECISION_MODE_MAXIMUM;
}
bool
d3d12_video_encoder_update_hevc_gop_configuration(struct d3d12_video_encoder *pD3D12Enc,
pipe_h265_enc_picture_desc *picture)
{
// Only update GOP when it begins
// This triggers DPB/encoder/heap re-creation, so only check on IDR when a GOP might change
if ((picture->picture_type == PIPE_H2645_ENC_PICTURE_TYPE_IDR)
|| (picture->picture_type == PIPE_H2645_ENC_PICTURE_TYPE_I)) {
uint32_t GOPLength = picture->seq.intra_period;
uint32_t PPicturePeriod = picture->seq.ip_period;
// Set dirty flag if m_HEVCGroupOfPictures changed
auto previousGOPConfig = pD3D12Enc->m_currentEncodeConfig.m_encoderGOPConfigDesc.m_HEVCGroupOfPictures;
pD3D12Enc->m_currentEncodeConfig.m_encoderGOPConfigDesc.m_HEVCGroupOfPictures = {
GOPLength,
PPicturePeriod,
picture->seq.log2_max_pic_order_cnt_lsb_minus4
};
if (memcmp(&previousGOPConfig,
&pD3D12Enc->m_currentEncodeConfig.m_encoderGOPConfigDesc.m_HEVCGroupOfPictures,
sizeof(D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_HEVC)) != 0) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_gop;
}
}
return true;
}
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT
ConvertHEVCSupportFromProfile(D3D12_VIDEO_ENCODER_PROFILE_HEVC profile, D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1* pSupport1)
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT capCodecConfigData = {};
if (profile <= D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10)
{
// Profiles defined up to D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10 use D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC
capCodecConfigData.DataSize = sizeof(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC);
// D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1 binary-compatible with D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC
capCodecConfigData.pHEVCSupport = reinterpret_cast<D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC*>(pSupport1);
}
else
{
// Profiles defined between D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN12 and D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN16_444 use D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1
assert (profile <= D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN16_444);
capCodecConfigData.DataSize = sizeof(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC1);
capCodecConfigData.pHEVCSupport1 = pSupport1;
}
return capCodecConfigData;
}
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC
d3d12_video_encoder_convert_hevc_codec_configuration(struct d3d12_video_encoder *pD3D12Enc,
pipe_h265_enc_picture_desc *picture,
bool&is_supported)
{
is_supported = true;
uint32_t min_cu_size = (1 << (picture->seq.log2_min_luma_coding_block_size_minus3 + 3));
uint32_t max_cu_size = (1 << (picture->seq.log2_min_luma_coding_block_size_minus3 + 3 + picture->seq.log2_diff_max_min_luma_coding_block_size));
uint32_t min_tu_size = (1 << (picture->seq.log2_min_transform_block_size_minus2 + 2));
uint32_t max_tu_size = (1 << (picture->seq.log2_min_transform_block_size_minus2 + 2 + picture->seq.log2_diff_max_min_transform_block_size));
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC config = {
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_NONE,
d3d12_video_encoder_convert_pixel_size_hevc_to_12cusize(min_cu_size),
d3d12_video_encoder_convert_pixel_size_hevc_to_12cusize(max_cu_size),
d3d12_video_encoder_convert_pixel_size_hevc_to_12tusize(min_tu_size),
d3d12_video_encoder_convert_pixel_size_hevc_to_12tusize(max_tu_size),
picture->seq.max_transform_hierarchy_depth_inter,
picture->seq.max_transform_hierarchy_depth_intra,
};
pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps =
{
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_NONE,
config.MinLumaCodingUnitSize,
config.MaxLumaCodingUnitSize,
config.MinLumaTransformUnitSize,
config.MaxLumaTransformUnitSize,
config.max_transform_hierarchy_depth_inter,
config.max_transform_hierarchy_depth_intra
};
D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT capCodecConfigData = { };
capCodecConfigData.NodeIndex = pD3D12Enc->m_NodeIndex;
capCodecConfigData.Codec = D3D12_VIDEO_ENCODER_CODEC_HEVC;
D3D12_VIDEO_ENCODER_PROFILE_HEVC prof = d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_hevc(pD3D12Enc->base.profile);
capCodecConfigData.Profile.pHEVCProfile = &prof;
capCodecConfigData.Profile.DataSize = sizeof(prof);
capCodecConfigData.CodecSupportLimits = ConvertHEVCSupportFromProfile((*capCodecConfigData.Profile.pHEVCProfile),
&pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps);
if(FAILED(pD3D12Enc->m_spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT, &capCodecConfigData, sizeof(capCodecConfigData)))
|| !capCodecConfigData.IsSupported)
{
is_supported = false;
// Workaround for https://github.com/intel/libva/issues/641
if ( !capCodecConfigData.IsSupported
&& ((picture->seq.max_transform_hierarchy_depth_inter == 0)
|| (picture->seq.max_transform_hierarchy_depth_intra == 0)) )
{
// Try and see if the values where 4 and overflowed in the 2 bit fields
capCodecConfigData.CodecSupportLimits.pHEVCSupport->max_transform_hierarchy_depth_inter =
(picture->seq.max_transform_hierarchy_depth_inter == 0) ? 4 : picture->seq.max_transform_hierarchy_depth_inter;
capCodecConfigData.CodecSupportLimits.pHEVCSupport->max_transform_hierarchy_depth_intra =
(picture->seq.max_transform_hierarchy_depth_intra == 0) ? 4 : picture->seq.max_transform_hierarchy_depth_intra;
// Call the caps check again
if(SUCCEEDED(pD3D12Enc->m_spD3D12VideoDevice->CheckFeatureSupport(D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT, &capCodecConfigData, sizeof(capCodecConfigData)))
&& capCodecConfigData.IsSupported)
{
// If this was the case, then update the config return variable with the overriden values too
is_supported = true;
config.max_transform_hierarchy_depth_inter =
capCodecConfigData.CodecSupportLimits.pHEVCSupport->max_transform_hierarchy_depth_inter;
config.max_transform_hierarchy_depth_intra =
capCodecConfigData.CodecSupportLimits.pHEVCSupport->max_transform_hierarchy_depth_intra;
}
}
if (!is_supported) {
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - "
"Call to CheckFeatureCaps (D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT, ...) returned failure "
"or not supported for Codec HEVC - MinLumaSize %d - MaxLumaSize %d - MinTransformSize %d - "
"MaxTransformSize %d - Depth_inter %d - Depth intra %d\n",
config.MinLumaCodingUnitSize,
config.MaxLumaCodingUnitSize,
config.MinLumaTransformUnitSize,
config.MaxLumaTransformUnitSize,
config.max_transform_hierarchy_depth_inter,
config.max_transform_hierarchy_depth_intra);
return config;
}
}
if (pD3D12Enc->max_num_ltr_frames > 0) {
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_LONG_TERM_REFERENCES;
}
if (picture->seq.amp_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION;
if (picture->seq.sample_adaptive_offset_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER;
if (!picture->pic.pps_loop_filter_across_slices_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES;
if (picture->pic.transform_skip_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING;
if (picture->pic.constrained_intra_pred_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION;
if ((picture->base.profile == PIPE_VIDEO_PROFILE_HEVC_MAIN_444) ||
(picture->base.profile == PIPE_VIDEO_PROFILE_HEVC_MAIN10_444) ||
(picture->base.profile == PIPE_VIDEO_PROFILE_HEVC_MAIN_422) ||
(picture->base.profile == PIPE_VIDEO_PROFILE_HEVC_MAIN10_422))
{
if (picture->seq.sps_range_extension.transform_skip_rotation_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION;
if (picture->seq.sps_range_extension.transform_skip_context_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT;
if (picture->seq.sps_range_extension.implicit_rdpcm_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM;
if (picture->seq.sps_range_extension.explicit_rdpcm_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM;
if (picture->seq.sps_range_extension.extended_precision_processing_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING;
if (picture->seq.sps_range_extension.intra_smoothing_disabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED;
if (picture->seq.sps_range_extension.high_precision_offsets_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS;
if (picture->seq.sps_range_extension.persistent_rice_adaptation_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION;
if (picture->seq.sps_range_extension.cabac_bypass_alignment_enabled_flag)
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_DISABLING_LOOP_FILTER_ACROSS_SLICES_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - Disable deblocking across slice boundary mode not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_DISABLE_LOOP_FILTER_ACROSS_SLICES;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SLICE_CONSTRAINED_ENCODING_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - Intra slice constrained mode not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ALLOW_REQUEST_INTRA_CONSTRAINED_SLICES;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_SAO_FILTER_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - SAO Filter mode not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_SAO_FILTER;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - Asymetric motion partition not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_ASYMETRIC_MOTION_PARTITION_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - Asymetric motion partition is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_ASYMETRIC_MOTION_PARTITION;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - Allow transform skipping is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_ENABLE_TRANSFORM_SKIPPING;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CONSTRAINED_INTRAPREDICTION_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - Constrained intra-prediction use is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_USE_CONSTRAINED_INTRAPREDICTION;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_ROTATION_ENABLED_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_ROTATION_ENABLED_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_ROTATION;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT_ENABLED_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT_ENABLED_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TRANSFORM_SKIP_CONTEXT;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_IMPLICIT_RDPCM_ENABLED_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_IMPLICIT_RDPCM_ENABLED_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_IMPLICIT_RDPCM;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXPLICIT_RDPCM_ENABLED_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXPLICIT_RDPCM_ENABLED_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXPLICIT_RDPCM;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_EXTENDED_PRECISION_PROCESSING;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SMOOTHING_DISABLED_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_INTRA_SMOOTHING_DISABLED_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_INTRA_SMOOTHING_DISABLED;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_HIGH_PRECISION_OFFSETS_ENABLED_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_HIGH_PRECISION_OFFSETS_ENABLED_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_HIGH_PRECISION_OFFSETS;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION_ENABLED_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION_ENABLED_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_PERSISTENT_RICE_ADAPTATION;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT) != 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT_ENABLED_SUPPORT) == 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT is not supported."
" Ignoring the request for this feature flag on this encode session\n");
// Disable it and keep going with a warning
config.ConfigurationFlags &= ~D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT;
}
if(((config.ConfigurationFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT) == 0)
&& ((pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT_ENABLED_REQUIRED) != 0))
{
debug_printf("D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION arguments are not supported - D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT is required to be set."
" Enabling this HW required feature flag on this encode session\n");
// HW doesn't support otherwise, so set it
config.ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_CABAC_BYPASS_ALIGNMENT;
}
return config;
}
static bool
d3d12_video_encoder_update_intra_refresh_hevc(struct d3d12_video_encoder *pD3D12Enc,
const D3D12_VIDEO_SAMPLE& srcTextureDesc,
struct pipe_h265_enc_picture_desc * picture)
{
if (picture->intra_refresh.mode != INTRA_REFRESH_MODE_NONE)
{
// D3D12 only supports row intra-refresh
if (picture->intra_refresh.mode != INTRA_REFRESH_MODE_UNIT_ROWS)
{
debug_printf("[d3d12_video_encoder_update_intra_refresh_hevc] Unsupported INTRA_REFRESH_MODE %d\n", picture->intra_refresh.mode);
return false;
}
uint8_t ctbSize = d3d12_video_encoder_convert_12cusize_to_pixel_size_hevc(
pD3D12Enc->m_currentEncodeCapabilities.m_encoderCodecSpecificConfigCaps.m_HEVCCodecCaps.MaxLumaCodingUnitSize);
uint32_t total_frame_blocks = static_cast<uint32_t>(std::ceil(srcTextureDesc.Height / ctbSize)) *
static_cast<uint32_t>(std::ceil(srcTextureDesc.Width / ctbSize));
D3D12_VIDEO_ENCODER_INTRA_REFRESH targetIntraRefresh = {
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_ROW_BASED,
total_frame_blocks / picture->intra_refresh.region_size,
};
double ir_wave_progress = (picture->intra_refresh.offset == 0) ? 0 :
picture->intra_refresh.offset / (double) total_frame_blocks;
pD3D12Enc->m_currentEncodeConfig.m_IntraRefreshCurrentFrameIndex =
static_cast<uint32_t>(std::ceil(ir_wave_progress * targetIntraRefresh.IntraRefreshDuration));
// Set intra refresh state
pD3D12Enc->m_currentEncodeConfig.m_IntraRefresh = targetIntraRefresh;
// Need to send the sequence flag during all the IR duration
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_intra_refresh;
} else {
pD3D12Enc->m_currentEncodeConfig.m_IntraRefreshCurrentFrameIndex = 0;
pD3D12Enc->m_currentEncodeConfig.m_IntraRefresh = {
D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE,
0,
};
}
return true;
}
bool
d3d12_video_encoder_update_current_encoder_config_state_hevc(struct d3d12_video_encoder *pD3D12Enc,
const D3D12_VIDEO_SAMPLE& srcTextureDesc,
struct pipe_picture_desc *picture)
{
struct pipe_h265_enc_picture_desc *hevcPic = (struct pipe_h265_enc_picture_desc *) picture;
// Reset reconfig dirty flags
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags = d3d12_video_encoder_config_dirty_flag_none;
// Reset sequence changes flags
pD3D12Enc->m_currentEncodeConfig.m_seqFlags = D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_NONE;
// Set codec
if (pD3D12Enc->m_currentEncodeConfig.m_encoderCodecDesc != D3D12_VIDEO_ENCODER_CODEC_HEVC) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_codec;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderCodecDesc = D3D12_VIDEO_ENCODER_CODEC_HEVC;
// Set VPS information
if (memcmp(&pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificVideoStateDescH265,
&hevcPic->vid,
sizeof(hevcPic->vid)) != 0) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_video_header;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificVideoStateDescH265 = hevcPic->vid;
// Set Sequence information
if (memcmp(&pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificSequenceStateDescH265,
&hevcPic->seq,
sizeof(hevcPic->seq)) != 0) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_sequence_header;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificSequenceStateDescH265 = hevcPic->seq;
pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificPictureStateDescH265 = hevcPic->pic;
// Iterate over the headers the app requested and set flags to emit those for this frame
util_dynarray_foreach(&hevcPic->raw_headers, struct pipe_enc_raw_header, header) {
if (header->type == PIPE_H265_NAL_VPS)
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_video_header;
else if (header->type == PIPE_H265_NAL_SPS)
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_sequence_header;
else if (header->type == PIPE_H265_NAL_PPS)
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_picture_header;
else if (header->type == PIPE_H265_NAL_AUD)
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_aud_header;
}
// Set input format
DXGI_FORMAT targetFmt = d3d12_convert_pipe_video_profile_to_dxgi_format(pD3D12Enc->base.profile);
if (pD3D12Enc->m_currentEncodeConfig.m_encodeFormatInfo.Format != targetFmt) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_input_format;
pD3D12Enc->m_currentEncodeConfig.m_encodeFormatInfo = {};
pD3D12Enc->m_currentEncodeConfig.m_encodeFormatInfo.Format = targetFmt;
HRESULT hr = pD3D12Enc->m_pD3D12Screen->dev->CheckFeatureSupport(D3D12_FEATURE_FORMAT_INFO,
&pD3D12Enc->m_currentEncodeConfig.m_encodeFormatInfo,
sizeof(pD3D12Enc->m_currentEncodeConfig.m_encodeFormatInfo));
if (FAILED(hr)) {
debug_printf("CheckFeatureSupport failed with HR %x\n", (unsigned)hr);
return false;
}
}
// Set resolution
if ((pD3D12Enc->m_currentEncodeConfig.m_currentResolution.Width != srcTextureDesc.Width) ||
(pD3D12Enc->m_currentEncodeConfig.m_currentResolution.Height != srcTextureDesc.Height)) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_resolution;
}
pD3D12Enc->m_currentEncodeConfig.m_currentResolution.Width = srcTextureDesc.Width;
pD3D12Enc->m_currentEncodeConfig.m_currentResolution.Height = srcTextureDesc.Height;
// Set resolution codec dimensions (ie. cropping)
memset(&pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig, 0,
sizeof(pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig));
pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig.front = hevcPic->seq.pic_width_in_luma_samples;
pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig.back = hevcPic->seq.pic_height_in_luma_samples;
if (hevcPic->seq.conformance_window_flag) {
pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig.left = hevcPic->seq.conf_win_left_offset;
pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig.right = hevcPic->seq.conf_win_right_offset;
pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig.top = hevcPic->seq.conf_win_top_offset;
pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig.bottom = hevcPic->seq.conf_win_bottom_offset;
}
// Set profile
auto targetProfile = d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_hevc(pD3D12Enc->base.profile);
if (pD3D12Enc->m_currentEncodeConfig.m_encoderProfileDesc.m_HEVCProfile != targetProfile) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_profile;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderProfileDesc.m_HEVCProfile = targetProfile;
// Set level
auto targetLevel = d3d12_video_encoder_convert_level_hevc(hevcPic->seq.general_level_idc);
auto targetTier = (hevcPic->seq.general_tier_flag == 0) ? D3D12_VIDEO_ENCODER_TIER_HEVC_MAIN : D3D12_VIDEO_ENCODER_TIER_HEVC_HIGH;
if ( (pD3D12Enc->m_currentEncodeConfig.m_encoderLevelDesc.m_HEVCLevelSetting.Level != targetLevel)
|| (pD3D12Enc->m_currentEncodeConfig.m_encoderLevelDesc.m_HEVCLevelSetting.Tier != targetTier)) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_level;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderLevelDesc.m_HEVCLevelSetting.Tier = targetTier;
pD3D12Enc->m_currentEncodeConfig.m_encoderLevelDesc.m_HEVCLevelSetting.Level = targetLevel;
// Set codec config
bool is_supported = true;
auto targetCodecConfig = d3d12_video_encoder_convert_hevc_codec_configuration(pD3D12Enc, hevcPic, is_supported);
if(!is_supported) {
return false;
}
if (memcmp(&pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificConfigDesc.m_HEVCConfig,
&targetCodecConfig,
sizeof(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC)) != 0) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |= d3d12_video_encoder_config_dirty_flag_codec_config;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificConfigDesc.m_HEVCConfig = targetCodecConfig;
// Set rate control
d3d12_video_encoder_update_current_rate_control_hevc(pD3D12Enc, hevcPic);
// Set GOP config
if(!d3d12_video_encoder_update_hevc_gop_configuration(pD3D12Enc, hevcPic)) {
debug_printf("d3d12_video_encoder_update_hevc_gop_configuration failed!\n");
return false;
}
///
/// Check for video encode support detailed capabilities
///
// Will call for d3d12 driver support based on the initial requested features, then
// try to fallback if any of them is not supported and return the negotiated d3d12 settings
D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT2 capEncoderSupportData2 = {};
// Get max number of slices per frame supported
if (hevcPic->num_slice_descriptors > 1)
pD3D12Enc->m_currentEncodeConfig.m_encoderSliceConfigMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_UNIFORM_PARTITIONING_SUBREGIONS_PER_FRAME;
else
pD3D12Enc->m_currentEncodeConfig.m_encoderSliceConfigMode =
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME;
// Set slices config (configure before calling d3d12_video_encoder_calculate_max_slices_count_in_output)
if(!d3d12_video_encoder_negotiate_current_hevc_slices_configuration(pD3D12Enc, hevcPic)) {
debug_printf("d3d12_video_encoder_negotiate_current_hevc_slices_configuration failed!\n");
return false;
}
// Set motion estimation config BEFORE caps query
auto targetMotionLimit = d3d12_video_encoder_convert_hevc_motion_configuration(pD3D12Enc, hevcPic);
if (pD3D12Enc->m_currentEncodeConfig.m_encoderMotionPrecisionLimit != targetMotionLimit) {
pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags |=
d3d12_video_encoder_config_dirty_flag_motion_precision_limit;
}
pD3D12Enc->m_currentEncodeConfig.m_encoderMotionPrecisionLimit = targetMotionLimit;
// Set intra-refresh config BEFORE caps query
if(!d3d12_video_encoder_update_intra_refresh_hevc(pD3D12Enc, srcTextureDesc, hevcPic)) {
debug_printf("d3d12_video_encoder_update_intra_refresh_hevc failed!\n");
return false;
}
// Define flags that require re-querying driver capabilities
static const d3d12_video_encoder_config_dirty_flags caps_affecting_flags =
(d3d12_video_encoder_config_dirty_flags)(
d3d12_video_encoder_config_dirty_flag_codec |
d3d12_video_encoder_config_dirty_flag_profile |
d3d12_video_encoder_config_dirty_flag_level |
d3d12_video_encoder_config_dirty_flag_codec_config |
d3d12_video_encoder_config_dirty_flag_input_format |
d3d12_video_encoder_config_dirty_flag_resolution |
d3d12_video_encoder_config_dirty_flag_slices |
d3d12_video_encoder_config_dirty_flag_gop |
d3d12_video_encoder_config_dirty_flag_motion_precision_limit |
d3d12_video_encoder_config_dirty_flag_intra_refresh
);
// Calculate effective dirty flags including configuration changes not tracked by dirty flags
// as there are set in d3d12_video_enc.cpp later in the encoding process
d3d12_video_encoder_config_dirty_flags effective_dirty_flags = pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags;
if (!pD3D12Enc->m_prevFrameEncodeConfig.m_encoderRateControlDesc[pD3D12Enc->m_currentEncodeConfig.m_activeRateControlIndex]
.CompareEqual(pD3D12Enc->m_currentEncodeConfig.m_encoderRateControlDesc[pD3D12Enc->m_currentEncodeConfig.m_activeRateControlIndex])) {
effective_dirty_flags |= d3d12_video_encoder_config_dirty_flag_rate_control;
}
if (memcmp(&pD3D12Enc->m_prevFrameEncodeConfig.m_DirtyRectsDesc,
&pD3D12Enc->m_currentEncodeConfig.m_DirtyRectsDesc,
sizeof(pD3D12Enc->m_currentEncodeConfig.m_DirtyRectsDesc)) != 0) {
effective_dirty_flags |= d3d12_video_encoder_config_dirty_flag_dirty_regions;
}
// Only query driver caps if configuration parameters that affect capabilities have changed
if ((effective_dirty_flags & (caps_affecting_flags | d3d12_video_encoder_config_dirty_flag_rate_control | d3d12_video_encoder_config_dirty_flag_dirty_regions)) != 0) {
debug_printf("[d3d12_video_encoder_hevc] Configuration changed - performing CheckFeatureSupport driver capability query (fenceValue: %" PRIu64 ", effectiveDirtyFlags: 0x%x)\n",
pD3D12Enc->m_fenceValue,
effective_dirty_flags);
if (!d3d12_video_encoder_negotiate_requested_features_and_d3d12_driver_caps(pD3D12Enc, capEncoderSupportData2)) {
debug_printf("[d3d12_video_encoder_hevc] After negotiating caps, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT2 "
"arguments are not supported - "
"ValidationFlags: 0x%x - SupportFlags: 0x%x\n",
capEncoderSupportData2.ValidationFlags,
capEncoderSupportData2.SupportFlags);
return false;
}
} else {
debug_printf("[d3d12_video_encoder_hevc] No configuration changes detected - skipping expensive driver query and reusing cached capabilities (fenceValue: %" PRIu64 ")\n", pD3D12Enc->m_fenceValue);
// Copy capabilities from previous frame to avoid expensive driver query
capEncoderSupportData2.SupportFlags = pD3D12Enc->m_currentEncodeCapabilities.m_SupportFlags;
capEncoderSupportData2.ValidationFlags = pD3D12Enc->m_currentEncodeCapabilities.m_ValidationFlags;
// Note: m_currentResolutionSupportCaps and other capability data remain valid from previous query
}
// Use the max worst case of the reported max slices per frame in caps in general and for this frame's configuration
pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.MaxSubregionsNumber =
std::max (pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.MaxSubregionsNumber, pD3D12Enc->screen_max_slices_per_frame);
///
// Calculate current settings based on the returned values from the caps query
//
pD3D12Enc->m_currentEncodeCapabilities.m_MaxSlicesInOutput =
d3d12_video_encoder_calculate_max_slices_count_in_output(
pD3D12Enc->m_currentEncodeConfig.m_encoderSliceConfigMode,
&pD3D12Enc->m_currentEncodeConfig.m_encoderSliceConfigDesc.m_SlicesPartition_HEVC,
pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.MaxSubregionsNumber,
pD3D12Enc->m_currentEncodeConfig.m_currentResolution,
pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.SubregionBlockPixelsSize);
// m_currentEncodeConfig.m_encoderPicParamsDesc pic params are set in d3d12_video_encoder_reconfigure_encoder_objects
// after re-allocating objects if needed
//
// Validate caps support returned values against current settings
//
if (pD3D12Enc->m_currentEncodeConfig.m_encoderProfileDesc.m_HEVCProfile !=
pD3D12Enc->m_currentEncodeCapabilities.m_encoderSuggestedProfileDesc.m_HEVCProfile) {
debug_printf("[d3d12_video_encoder_hevc] Warning: Requested D3D12_VIDEO_ENCODER_PROFILE_HEVC by upper layer: %d "
"mismatches UMD suggested D3D12_VIDEO_ENCODER_PROFILE_HEVC: %d\n",
pD3D12Enc->m_currentEncodeConfig.m_encoderProfileDesc.m_HEVCProfile,
pD3D12Enc->m_currentEncodeCapabilities.m_encoderSuggestedProfileDesc.m_HEVCProfile);
}
if (pD3D12Enc->m_currentEncodeConfig.m_encoderLevelDesc.m_HEVCLevelSetting.Tier !=
pD3D12Enc->m_currentEncodeCapabilities.m_encoderLevelSuggestedDesc.m_HEVCLevelSetting.Tier) {
debug_printf("[d3d12_video_encoder_hevc] Warning: Requested D3D12_VIDEO_ENCODER_LEVELS_HEVC.Tier by upper layer: %d "
"mismatches UMD suggested D3D12_VIDEO_ENCODER_LEVELS_HEVC.Tier: %d\n",
pD3D12Enc->m_currentEncodeConfig.m_encoderLevelDesc.m_HEVCLevelSetting.Tier,
pD3D12Enc->m_currentEncodeCapabilities.m_encoderLevelSuggestedDesc.m_HEVCLevelSetting.Tier);
}
if (pD3D12Enc->m_currentEncodeConfig.m_encoderLevelDesc.m_HEVCLevelSetting.Level !=
pD3D12Enc->m_currentEncodeCapabilities.m_encoderLevelSuggestedDesc.m_HEVCLevelSetting.Level) {
debug_printf("[d3d12_video_encoder_hevc] Warning: Requested D3D12_VIDEO_ENCODER_LEVELS_HEVC.Level by upper layer: %d "
"mismatches UMD suggested D3D12_VIDEO_ENCODER_LEVELS_HEVC.Level: %d\n",
pD3D12Enc->m_currentEncodeConfig.m_encoderLevelDesc.m_HEVCLevelSetting.Level,
pD3D12Enc->m_currentEncodeCapabilities.m_encoderLevelSuggestedDesc.m_HEVCLevelSetting.Level);
}
return true;
}
D3D12_VIDEO_ENCODER_PROFILE_HEVC
d3d12_video_encoder_convert_profile_to_d3d12_enc_profile_hevc(enum pipe_video_profile profile)
{
switch (profile) {
case PIPE_VIDEO_PROFILE_HEVC_MAIN:
{
return D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN;
} break;
case PIPE_VIDEO_PROFILE_HEVC_MAIN_10:
{
return D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10;
} break;
case PIPE_VIDEO_PROFILE_HEVC_MAIN_444:
{
return D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN_444;
} break;
case PIPE_VIDEO_PROFILE_HEVC_MAIN10_444:
{
return D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10_444;
} break;
case PIPE_VIDEO_PROFILE_HEVC_MAIN_422:
case PIPE_VIDEO_PROFILE_HEVC_MAIN10_422:
{
return D3D12_VIDEO_ENCODER_PROFILE_HEVC_MAIN10_422;
} break;
default:
{
UNREACHABLE("Unsupported pipe_video_profile");
} break;
}
}
bool
d3d12_video_encoder_isequal_slice_config_hevc(
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE targetMode,
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES& targetConfig,
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE otherMode,
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES& otherConfig)
{
return (targetMode == otherMode) &&
(memcmp(&targetConfig,
&otherConfig,
sizeof(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA_SLICES)) == 0);
}
static inline bool
d3d12_video_encoder_needs_new_pps_hevc(struct d3d12_video_encoder *pD3D12Enc,
bool writeNewSPS,
HevcPicParameterSet &tentative_pps,
const HevcPicParameterSet &active_pps)
{
bool bUseSliceL0L1Override = (pD3D12Enc->m_currentEncodeConfig.m_encoderPicParamsDesc.m_HEVCPicData.Flags &
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_HEVC_FLAG_REQUEST_NUM_REF_IDX_ACTIVE_OVERRIDE_FLAG_SLICE) != 0;
bool bDifferentL0L1Lists = !bUseSliceL0L1Override &&
((tentative_pps.num_ref_idx_lx_default_active_minus1[0] != active_pps.num_ref_idx_lx_default_active_minus1[0]) ||
(tentative_pps.num_ref_idx_lx_default_active_minus1[1] != active_pps.num_ref_idx_lx_default_active_minus1[1]));
size_t offset_before_l0l1 = offsetof(HevcPicParameterSet, num_ref_idx_lx_default_active_minus1[0]);
size_t offset_after_l0l1 = offset_before_l0l1 + sizeof(HevcPicParameterSet::num_ref_idx_lx_default_active_minus1);
bool bDidPPSChange = memcmp(&tentative_pps, &active_pps, offset_before_l0l1) ||
bDifferentL0L1Lists ||
memcmp(reinterpret_cast<uint8_t*>(&tentative_pps) + offset_after_l0l1,
reinterpret_cast<const uint8_t*>(&active_pps) + offset_after_l0l1,
sizeof(HevcPicParameterSet) - offset_after_l0l1);
return writeNewSPS || bDidPPSChange;
}
uint32_t
d3d12_video_encoder_build_codec_headers_hevc(struct d3d12_video_encoder *pD3D12Enc,
std::vector<uint64_t> &pWrittenCodecUnitsSizes)
{
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA1 currentPicParams =
d3d12_video_encoder_get_current_picture_param_settings(pD3D12Enc);
auto profDesc = d3d12_video_encoder_get_current_profile_desc(pD3D12Enc);
auto levelDesc = d3d12_video_encoder_get_current_level_desc(pD3D12Enc);
auto codecConfigDesc = d3d12_video_encoder_get_current_codec_config_desc(pD3D12Enc);
pWrittenCodecUnitsSizes.clear();
bool isFirstFrame = (pD3D12Enc->m_fenceValue == 1);
d3d12_video_bitstream_builder_hevc *pHEVCBitstreamBuilder =
static_cast<d3d12_video_bitstream_builder_hevc *>(pD3D12Enc->m_upBitstreamBuilder.get());
assert(pHEVCBitstreamBuilder);
size_t writtenAUDBytesCount = 0;
bool forceWriteAUD = (pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags & d3d12_video_encoder_config_dirty_flag_aud_header) != 0;
if (forceWriteAUD)
{
pHEVCBitstreamBuilder->write_aud(pD3D12Enc->m_BitstreamHeadersBuffer,
pD3D12Enc->m_BitstreamHeadersBuffer.begin(),
currentPicParams.pHEVCPicData->FrameType,
writtenAUDBytesCount);
pWrittenCodecUnitsSizes.push_back(writtenAUDBytesCount);
}
uint8_t active_seq_parameter_set_id = pHEVCBitstreamBuilder->get_active_sps().sps_seq_parameter_set_id;
uint8_t active_video_parameter_set_id = pHEVCBitstreamBuilder->get_active_vps().vps_video_parameter_set_id;
bool writeNewVPS = isFirstFrame || (pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags & d3d12_video_encoder_config_dirty_flag_video_header) != 0;
size_t writtenVPSBytesCount = 0;
if (writeNewVPS) {
bool gopHasBFrames = (pD3D12Enc->m_currentEncodeConfig.m_encoderGOPConfigDesc.m_HEVCGroupOfPictures.PPicturePeriod > 1);
HevcVideoParameterSet vps = pHEVCBitstreamBuilder->build_vps(pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificVideoStateDescH265,
*profDesc.pHEVCProfile,
*levelDesc.pHEVCLevelSetting,
pD3D12Enc->m_currentEncodeConfig.m_encodeFormatInfo.Format,
gopHasBFrames,
active_video_parameter_set_id,
pD3D12Enc->m_BitstreamHeadersBuffer,
pD3D12Enc->m_BitstreamHeadersBuffer.begin() + writtenAUDBytesCount,
writtenVPSBytesCount);
pHEVCBitstreamBuilder->set_active_vps(vps);
pWrittenCodecUnitsSizes.push_back(writtenVPSBytesCount);
}
bool forceWriteSPS = (pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags & d3d12_video_encoder_config_dirty_flag_sequence_header) != 0;
bool writeNewSPS = writeNewVPS // on new VPS written
|| ((pD3D12Enc->m_currentEncodeConfig.m_seqFlags & // also on resolution change
D3D12_VIDEO_ENCODER_SEQUENCE_CONTROL_FLAG_RESOLUTION_CHANGE) != 0)
|| forceWriteSPS;
size_t writtenSPSBytesCount = 0;
if (writeNewSPS) {
HevcSeqParameterSet sps = pHEVCBitstreamBuilder->build_sps(pHEVCBitstreamBuilder->get_active_vps(),
pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificSequenceStateDescH265,
active_seq_parameter_set_id,
pD3D12Enc->m_currentEncodeConfig.m_currentResolution,
pD3D12Enc->m_currentEncodeConfig.m_FrameCroppingCodecConfig,
pD3D12Enc->m_currentEncodeCapabilities.m_currentResolutionSupportCaps.SubregionBlockPixelsSize,
pD3D12Enc->m_currentEncodeConfig.m_encodeFormatInfo.Format,
*codecConfigDesc.pHEVCConfig,
pD3D12Enc->m_currentEncodeConfig.m_encoderGOPConfigDesc.m_HEVCGroupOfPictures,
pD3D12Enc->m_BitstreamHeadersBuffer,
pD3D12Enc->m_BitstreamHeadersBuffer.begin() + writtenAUDBytesCount + writtenVPSBytesCount,
writtenSPSBytesCount);
pHEVCBitstreamBuilder->set_active_sps(sps);
pWrittenCodecUnitsSizes.push_back(writtenSPSBytesCount);
}
size_t writtenPPSBytesCount = 0;
HevcPicParameterSet tentative_pps = pHEVCBitstreamBuilder->build_pps(pD3D12Enc->m_currentEncodeConfig.m_encoderCodecSpecificPictureStateDescH265,
pHEVCBitstreamBuilder->get_active_sps(),
static_cast<uint8_t>(currentPicParams.pHEVCPicData->slice_pic_parameter_set_id),
*codecConfigDesc.pHEVCConfig,
*currentPicParams.pHEVCPicData,
pD3D12Enc->m_StagingHeadersBuffer,
pD3D12Enc->m_StagingHeadersBuffer.begin(),
writtenPPSBytesCount);
const HevcPicParameterSet &active_pps = pHEVCBitstreamBuilder->get_active_pps();
bool forceWritePPS = (pD3D12Enc->m_currentEncodeConfig.m_ConfigDirtyFlags & d3d12_video_encoder_config_dirty_flag_picture_header) != 0;
if (forceWritePPS || d3d12_video_encoder_needs_new_pps_hevc(pD3D12Enc, writeNewSPS, tentative_pps, active_pps)) {
pHEVCBitstreamBuilder->set_active_pps(tentative_pps);
pD3D12Enc->m_BitstreamHeadersBuffer.resize(writtenAUDBytesCount + writtenVPSBytesCount + writtenSPSBytesCount + writtenPPSBytesCount);
memcpy(&pD3D12Enc->m_BitstreamHeadersBuffer.data()[(writtenAUDBytesCount + writtenVPSBytesCount + writtenSPSBytesCount)], pD3D12Enc->m_StagingHeadersBuffer.data(), writtenPPSBytesCount);
pWrittenCodecUnitsSizes.push_back(writtenPPSBytesCount);
} else {
writtenPPSBytesCount = 0;
debug_printf("Skipping PPS (same as active PPS) for fenceValue: %" PRIu64 "\n", pD3D12Enc->m_fenceValue);
}
// Shrink buffer to fit the headers
if (pD3D12Enc->m_BitstreamHeadersBuffer.size() > (writtenAUDBytesCount + writtenVPSBytesCount + writtenSPSBytesCount + writtenPPSBytesCount)) {
pD3D12Enc->m_BitstreamHeadersBuffer.resize(writtenAUDBytesCount + writtenVPSBytesCount + writtenSPSBytesCount + writtenPPSBytesCount);
}
assert(std::accumulate(pWrittenCodecUnitsSizes.begin(), pWrittenCodecUnitsSizes.end(), 0ull) ==
pD3D12Enc->m_BitstreamHeadersBuffer.size());
return static_cast<uint32_t>(pD3D12Enc->m_BitstreamHeadersBuffer.size());
}
void
d3d12_video_encoder_count_valid_reflist_entries_hevc(const pipe_h265_enc_picture_desc *picture,
unsigned &ref_list0_count,
unsigned &ref_list1_count)
{
for (ref_list0_count = 0; ref_list0_count < _countof(picture->ref_list0); ref_list0_count++)
{
if (picture->ref_list0[ref_list0_count] == PIPE_H2645_LIST_REF_INVALID_ENTRY)
{
break;
}
}
for (ref_list1_count = 0; ref_list1_count < _countof(picture->ref_list0); ref_list1_count++)
{
if (picture->ref_list1[ref_list1_count] == PIPE_H2645_LIST_REF_INVALID_ENTRY)
{
break;
}
}
}