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intel-hard-graphics/src/gallium/drivers/r300/compiler/radeon_code.h
T
2026-06-06 13:25:15 +03:00

283 lines
7.4 KiB
C

/*
* Copyright 2009 Nicolai Hähnle <[email protected]>
* SPDX-License-Identifier: MIT
*/
#ifndef RADEON_CODE_H
#define RADEON_CODE_H
#include <stdint.h>
#define R300_PFS_MAX_ALU_INST 64
#define R300_PFS_MAX_TEX_INST 32
#define R300_PFS_MAX_TEX_INDIRECT 4
#define R300_PFS_NUM_TEMP_REGS 32
#define R300_PFS_NUM_CONST_REGS 32
#define R400_PFS_MAX_ALU_INST 512
#define R400_PFS_MAX_TEX_INST 512
#define R500_PFS_MAX_INST 512
#define R500_PFS_NUM_TEMP_REGS 128
#define R500_PFS_NUM_CONST_REGS 256
#define R500_PFS_MAX_BRANCH_DEPTH_FULL 32
#define R500_PFS_MAX_BRANCH_DEPTH_PARTIAL 4
/* The r500 maximum depth is not just for loops, but any combination of loops
* and subroutine jumps. */
#define R500_PVS_MAX_LOOP_DEPTH 8
#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER + 0)
enum {
/**
* External constants are constants whose meaning is unknown to this
* compiler. For example, a Mesa gl_program's constants are turned
* into external constants.
*/
RC_CONSTANT_EXTERNAL = 0,
RC_CONSTANT_IMMEDIATE,
/**
* Constant referring to state that is known by this compiler,
* see RC_STATE_xxx, i.e. *not* arbitrary Mesa (or other) state.
*/
RC_CONSTANT_STATE
};
enum {
RC_STATE_SHADOW_AMBIENT = 0,
RC_STATE_R300_WINDOW_DIMENSION,
RC_STATE_R300_TEXRECT_FACTOR,
RC_STATE_R300_TEXSCALE_FACTOR,
RC_STATE_R300_VIEWPORT_SCALE,
RC_STATE_R300_VIEWPORT_OFFSET
};
struct rc_constant {
unsigned Type : 2; /**< RC_CONSTANT_xxx */
unsigned UseMask : 4;
union {
unsigned External;
float Immediate[4];
unsigned State[2];
} u;
};
struct rc_constant_list {
struct rc_constant *Constants;
unsigned Count;
unsigned _Reserved;
};
struct const_remap {
int index[4];
uint8_t swizzle[4];
uint8_t negate[4];
};
void rc_constants_init(struct rc_constant_list *c);
void rc_constants_copy(struct rc_constant_list *dst, struct rc_constant_list *src);
void rc_constants_destroy(struct rc_constant_list *c);
unsigned rc_constants_add(struct rc_constant_list *c, struct rc_constant *constant);
unsigned rc_constants_add_state(struct rc_constant_list *c, unsigned state1, unsigned state2);
unsigned rc_constants_add_immediate_vec4(struct rc_constant_list *c, const float *data);
unsigned rc_constants_add_immediate_scalar(struct rc_constant_list *c, float data,
unsigned *swizzle, unsigned *negate);
void rc_constants_print(struct rc_constant_list *c, struct const_remap *r);
/**
* Compare functions.
*
* \note By design, RC_COMPARE_FUNC_xxx + GL_NEVER gives you
* the correct GL compare function.
*/
typedef enum {
RC_COMPARE_FUNC_NEVER = 0,
RC_COMPARE_FUNC_LESS,
RC_COMPARE_FUNC_EQUAL,
RC_COMPARE_FUNC_LEQUAL,
RC_COMPARE_FUNC_GREATER,
RC_COMPARE_FUNC_NOTEQUAL,
RC_COMPARE_FUNC_GEQUAL,
RC_COMPARE_FUNC_ALWAYS
} rc_compare_func;
/**
* Coordinate wrapping modes.
*
* These are not quite the same as their GL counterparts yet.
*/
typedef enum {
RC_WRAP_NONE = 0,
RC_WRAP_REPEAT,
RC_WRAP_MIRRORED_REPEAT,
RC_WRAP_MIRRORED_CLAMP
} rc_wrap_mode;
/**
* Stores state that influences the compilation of a fragment program.
*/
struct r300_fragment_program_external_state {
struct {
/**
* This field contains swizzle for some lowering passes
* (shadow comparison, unorm->snorm conversion)
*/
unsigned texture_swizzle : 12;
/**
* If the sampler is used as a shadow sampler,
* this field specifies the compare function.
*
* Otherwise, this field is \ref RC_COMPARE_FUNC_NEVER (aka 0).
* \sa rc_compare_func
*/
unsigned texture_compare_func : 3;
/**
* No matter what the sampler type is,
* this field turns it into a shadow sampler.
*/
unsigned compare_mode_enabled : 1;
/**
* This field specifies wrapping modes for the sampler.
*
* If this field is \ref RC_WRAP_NONE (aka 0), no wrapping maths
* will be performed on the coordinates.
*/
unsigned wrap_mode : 3;
/**
* The coords are scaled after applying the wrap mode emulation
* and right before texture fetch. The scaling factor is given by
* RC_STATE_R300_TEXSCALE_FACTOR. */
unsigned clamp_and_scale_before_fetch : 1;
} unit[16];
unsigned alpha_to_one : 1;
int sampler_state_count;
};
struct r300_fragment_program_node {
int tex_offset; /**< first tex instruction */
int tex_end; /**< last tex instruction, relative to tex_offset */
int alu_offset; /**< first ALU instruction */
int alu_end; /**< last ALU instruction, relative to alu_offset */
int flags;
};
/**
* Stores an R300 fragment program in its compiled-to-hardware form.
*/
struct r300_fragment_program_code {
struct {
unsigned int length; /**< total # of texture instructions used */
uint32_t inst[R400_PFS_MAX_TEX_INST];
} tex;
struct {
unsigned int length; /**< total # of ALU instructions used */
struct {
uint32_t rgb_inst;
uint32_t rgb_addr;
uint32_t alpha_inst;
uint32_t alpha_addr;
uint32_t r400_ext_addr;
} inst[R400_PFS_MAX_ALU_INST];
} alu;
uint32_t config; /* US_CONFIG */
uint32_t pixsize; /* US_PIXSIZE */
uint32_t code_offset; /* US_CODE_OFFSET */
uint32_t r400_code_offset_ext; /* US_CODE_EXT */
uint32_t code_addr[4]; /* US_CODE_ADDR */
/*US_CODE_BANK.R390_MODE: Enables 512 instructions and 64 temporaries
* for r400 cards */
unsigned int r390_mode : 1;
};
struct r500_fragment_program_code {
struct {
uint32_t inst0;
uint32_t inst1;
uint32_t inst2;
uint32_t inst3;
uint32_t inst4;
uint32_t inst5;
} inst[R500_PFS_MAX_INST];
int inst_end; /* Number of instructions - 1; also, last instruction to be executed */
int max_temp_idx;
uint32_t us_fc_ctrl;
uint32_t int_constants[32];
uint32_t int_constant_count;
};
struct rX00_fragment_program_code {
union {
struct r300_fragment_program_code r300;
struct r500_fragment_program_code r500;
} code;
unsigned writes_depth : 1;
struct rc_constant_list constants;
struct const_remap *constants_remap_table;
};
#define R300_VS_MAX_ALU 256
#define R300_VS_MAX_ALU_DWORDS (R300_VS_MAX_ALU * 4)
#define R500_VS_MAX_ALU 1024
#define R500_VS_MAX_ALU_DWORDS (R500_VS_MAX_ALU * 4)
#define R300_VS_MAX_TEMPS 32
/* This is the max for all chipsets (r300-r500) */
#define R300_VS_MAX_FC_OPS 16
#define R300_VS_MAX_LOOP_DEPTH 1
#define VSF_MAX_INPUTS 32
#define VSF_MAX_OUTPUTS 32
struct r300_vertex_program_code {
int length;
union {
uint32_t d[R500_VS_MAX_ALU_DWORDS];
float f[R500_VS_MAX_ALU_DWORDS];
} body;
int pos_end;
int num_temporaries; /* Number of temp vars used by program */
int inputs[VSF_MAX_INPUTS];
int outputs[VSF_MAX_OUTPUTS];
unsigned last_input_read;
unsigned last_pos_write;
struct rc_constant_list constants;
struct const_remap *constants_remap_table;
uint32_t InputsRead;
uint32_t OutputsWritten;
unsigned int num_fc_ops;
uint32_t fc_ops;
union {
uint32_t r300[R300_VS_MAX_FC_OPS];
struct {
uint32_t lw;
uint32_t uw;
} r500[R300_VS_MAX_FC_OPS];
} fc_op_addrs;
int32_t fc_loop_index[R300_VS_MAX_FC_OPS];
};
#endif /* RADEON_CODE_H */