Files
intel-hard-graphics/src/gallium/frontends/nine/nine_debug.c
T
elwrclandClaude Opus 5 e013642d5c nine: Gallium Nine'i Mesa 26.x'e forward-port et
Nine Mesa 25.2'de silindi. Bu commit onu 26.2 agacina geri getiriyor:
src/gallium/frontends/nine, src/gallium/targets/d3dadapter9, D3D9 ve
d3dadapter basliklari, meson entegrasyonu ve driconf secenekleri.

Silinmesinden sonra gallium'da degisen ve uyum gerektiren yerler:
  - mesa_shader_stage, enum pipe_shader_type'in yerini aldi
  - pipe_surface de-pointerize edildi, create_surface kalkti
  - u_upload_data/alloc artik referans vermiyor; _ref varyantlarina gecildi
  - threaded_context kullanici sabit tamponlarini yuklemiyor (MR 36715),
    tc_set_constant_buffer'da assert(!cb->user_buffer) var. SWVP ve
    fixed-function yollari icin nine_upload_constant_buffer() eklendi.
  - driParseConfigFiles struct API'sine gecti

Ayrica D3D9'un ugradigi ama GL frontend'inin hic gecmedigi uc yolda
surucu hatasi cikti; ucu de burada:

  crocus_query.c   PIPE_QUERY_GPU_FINISHED ele alinmiyordu
  crocus_clear.c   clear_render_target gelen pipe_surface'i crocus_surface'e
                   cast edip ->view okuyordu; Nine kendi surface'ini
                   uretiyor, format crocus_format_for_usage ile yeniden
                   turetiliyor
  tgsi_to_nir.c    TXD'de ddx/ddy bilesen sayisi kirpilmiyordu

Gercek donanimda dogrulandi (8086:0166, crocus, wine 11.0 +
wine-nine-standalone): Max Payne 2, The Witcher EE, Fallout New Vegas,
Warband, L4D1, PAYDAY: The Heist calisiyor.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-09-21 22:57:20 +03:00

101 lines
4.3 KiB
C

/*
* Copyright 2011 Joakim Sindholt <[email protected]>
* SPDX-License-Identifier: MIT
*/
#include "nine_debug.h"
#include <ctype.h>
#include "c11/threads.h"
static const struct debug_named_value nine_debug_flags[] = {
{ "unknown", DBG_UNKNOWN, "IUnknown implementation." },
{ "adapter", DBG_ADAPTER, "ID3D9Adapter implementation." },
{ "overlay", DBG_OVERLAYEXTENSION, "IDirect3D9ExOverlayExtension implementation." },
{ "auth", DBG_AUTHENTICATEDCHANNEL, "IDirect3DAuthenticatedChannel9 implementation." },
{ "basetex", DBG_BASETEXTURE, "IDirect3DBaseTexture9 implementation." },
{ "crypto", DBG_CRYPTOSESSION, "IDirect3DCryptoSession9 implementation." },
{ "cubetex", DBG_CUBETEXTURE, "IDirect3DCubeTexture9 implementation." },
{ "device", DBG_DEVICE, "IDirect3DDevice9(Ex) implementation." },
{ "video", DBG_DEVICEVIDEO, "IDirect3DDeviceVideo9 implementation." },
{ "ibuf", DBG_INDEXBUFFER, "IDirect3DIndexBuffer9 implementation." },
{ "ps", DBG_PIXELSHADER, "IDirect3DPixelShader9 implementation." },
{ "query", DBG_QUERY, "IDirect3DQuery9 implementation." },
{ "res", DBG_RESOURCE, "IDirect3DResource9 implementation." },
{ "state", DBG_STATEBLOCK, "IDirect3DStateBlock9 implementation." },
{ "surf", DBG_SURFACE, "IDirect3DSurface9 implementation." },
{ "swap", DBG_SWAPCHAIN, "IDirect3DSwapChain9(Ex) implementation." },
{ "tex", DBG_TEXTURE, "IDirect3DTexture9 implementation." },
{ "vbuf", DBG_VERTEXBUFFER, "IDirect3DVertexBuffer9 implementation." },
{ "vdecl", DBG_VERTEXDECLARATION, "IDirect3DVertexDeclaration9 implementation." },
{ "vs", DBG_VERTEXSHADER, "IDirect3DVertexShader9 implementation." },
{ "3dsurf", DBG_VOLUME, "IDirect3DVolume9 implementation." },
{ "3dtex", DBG_VOLUMETEXTURE, "IDirect3DVolumeTexture9 implementation." },
{ "shader", DBG_SHADER, "Shader token stream translator." },
{ "ff", DBG_FF, "Fixed function emulation." },
{ "user", DBG_USER, "User errors, both fixable and unfixable." },
{ "error", DBG_ERROR, "Driver errors, always visible." },
{ "warn", DBG_WARN, "Driver warnings, always visible in debug builds." },
{ "tid", DBG_TID, "Display thread-ids." },
DEBUG_NAMED_VALUE_END
};
void
_nine_debug_printf( unsigned long flag,
const char *func,
const char *fmt,
... )
{
static bool first = true;
static unsigned long dbg_flags = DBG_ERROR | DBG_WARN;
unsigned long tid = 0;
if (first) {
first = false;
dbg_flags |= debug_get_flags_option("NINE_DEBUG", nine_debug_flags, 0);
}
#if defined(HAVE_PTHREAD)
if (dbg_flags & DBG_TID)
tid = (unsigned long)pthread_self();
#endif
if (dbg_flags & flag) {
const char *f = func ? strrchr(func, '_') : NULL;
va_list ap;
/* inside a class this will print nine:tid:classinlowercase:func: while
* outside a class (rarely used) it will just print nine:tid:func
* the reason for lower case is simply to match the filenames, as it
* will also strip off the "Nine" */
if (f && strncmp(func, "Nine", 4) == 0) {
char klass[96]; /* no class name is this long */
char *ptr = klass;
for (func += 4; func != f; ++func) { *ptr++ = tolower(*func); }
*ptr = '\0';
if (tid)
_debug_printf("nine:0x%08lx:%s:%s: ", tid, klass, ++f);
else
_debug_printf("nine:%s:%s: ", klass, ++f);
} else if (func) {
if (tid)
_debug_printf("nine:0x%08lx:%s ", tid, func);
else
_debug_printf("nine:%s ", func);
}
va_start(ap, fmt);
_debug_vprintf(fmt, ap);
va_end(ap);
}
}
void
_nine_stub( const char *file,
const char *func,
unsigned line )
{
const char *r = strrchr(file, '/');
if (r == NULL) { r = strrchr(file, '\\'); }
_debug_printf("nine:%s:%d: %s STUB!\n", r ? ++r : file, line, func);
}