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Nine Mesa 25.2'de silindi. Bu commit onu 26.2 agacina geri getiriyor:
src/gallium/frontends/nine, src/gallium/targets/d3dadapter9, D3D9 ve
d3dadapter basliklari, meson entegrasyonu ve driconf secenekleri.
Silinmesinden sonra gallium'da degisen ve uyum gerektiren yerler:
- mesa_shader_stage, enum pipe_shader_type'in yerini aldi
- pipe_surface de-pointerize edildi, create_surface kalkti
- u_upload_data/alloc artik referans vermiyor; _ref varyantlarina gecildi
- threaded_context kullanici sabit tamponlarini yuklemiyor (MR 36715),
tc_set_constant_buffer'da assert(!cb->user_buffer) var. SWVP ve
fixed-function yollari icin nine_upload_constant_buffer() eklendi.
- driParseConfigFiles struct API'sine gecti
Ayrica D3D9'un ugradigi ama GL frontend'inin hic gecmedigi uc yolda
surucu hatasi cikti; ucu de burada:
crocus_query.c PIPE_QUERY_GPU_FINISHED ele alinmiyordu
crocus_clear.c clear_render_target gelen pipe_surface'i crocus_surface'e
cast edip ->view okuyordu; Nine kendi surface'ini
uretiyor, format crocus_format_for_usage ile yeniden
turetiliyor
tgsi_to_nir.c TXD'de ddx/ddy bilesen sayisi kirpilmiyordu
Gercek donanimda dogrulandi (8086:0166, crocus, wine 11.0 +
wine-nine-standalone): Max Payne 2, The Witcher EE, Fallout New Vegas,
Warband, L4D1, PAYDAY: The Heist calisiyor.
Co-Authored-By: Claude Opus 5 <[email protected]>
67 lines
1.5 KiB
C
67 lines
1.5 KiB
C
/*
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* Copyright 2011 Joakim Sindholt <[email protected]>
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* SPDX-License-Identifier: MIT
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*/
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#ifndef _NINE_QUERY9_H_
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#define _NINE_QUERY9_H_
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#include "iunknown.h"
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enum nine_query_state
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{
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NINE_QUERY_STATE_FRESH = 0,
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NINE_QUERY_STATE_RUNNING,
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NINE_QUERY_STATE_ENDED,
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};
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struct NineQuery9
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{
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struct NineUnknown base;
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struct pipe_query *pq;
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DWORD result_size;
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D3DQUERYTYPE type;
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enum nine_query_state state;
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bool instant; /* true if D3DISSUE_BEGIN is not needed / invalid */
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unsigned counter; /* Number of pending Begin/End (0 if internal multithreading off) */
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};
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static inline struct NineQuery9 *
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NineQuery9( void *data )
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{
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return (struct NineQuery9 *)data;
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}
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HRESULT
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nine_is_query_supported(struct pipe_screen *screen, D3DQUERYTYPE);
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HRESULT
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NineQuery9_new( struct NineDevice9 *Device,
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struct NineQuery9 **ppOut,
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D3DQUERYTYPE);
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HRESULT
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NineQuery9_ctor( struct NineQuery9 *,
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struct NineUnknownParams *pParams,
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D3DQUERYTYPE Type );
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void
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NineQuery9_dtor( struct NineQuery9 * );
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D3DQUERYTYPE NINE_WINAPI
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NineQuery9_GetType( struct NineQuery9 *This );
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DWORD NINE_WINAPI
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NineQuery9_GetDataSize( struct NineQuery9 *This );
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HRESULT NINE_WINAPI
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NineQuery9_Issue( struct NineQuery9 *This,
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DWORD dwIssueFlags );
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HRESULT NINE_WINAPI
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NineQuery9_GetData( struct NineQuery9 *This,
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void *pData,
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DWORD dwSize,
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DWORD dwGetDataFlags );
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#endif /* _NINE_QUERY9_H_ */
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