mirror of
https://github.com/elwrcl/intel-hard-graphics.git
synced 2026-11-01 19:28:02 +03:00
44 lines
984 B
YAML
44 lines
984 B
YAML
.d3d12-test:
|
|
extends:
|
|
- .use-windows_test_msvc
|
|
- .glon12-test-rules
|
|
stage: layered-backends
|
|
dependencies:
|
|
- windows-msvc
|
|
needs:
|
|
- job: windows-msvc
|
|
- job: windows_test_msvc
|
|
optional: true
|
|
variables:
|
|
GIT_STRATEGY: none # testing doesn't build anything from source
|
|
GALLIUM_DRIVER: d3d12
|
|
DRIVER_NAME: d3d12
|
|
WGL_DISABLE_ERROR_DIALOGS: "true"
|
|
D3D12_AGILITY_RELATIVE_PATH: "D3D12\\"
|
|
D3D12_AGILITY_SDK_VERSION: 619
|
|
|
|
.d3d12-test-piglit:
|
|
extends:
|
|
- .d3d12-test
|
|
- .test-piglit
|
|
script:
|
|
- . _install/piglit_run.ps1
|
|
# temporarily restrict to GSt runners until we discover why GL testing is
|
|
# so slow on the Microsoft runners
|
|
tags:
|
|
- windows
|
|
- docker
|
|
- "2022"
|
|
- mesa
|
|
- gstreamer-windows
|
|
timeout: 12m
|
|
artifacts:
|
|
when: on_failure
|
|
name: "${CI_PROJECT_NAME}_${CI_JOB_NAME_SLUG}"
|
|
paths:
|
|
- logs/
|
|
variables:
|
|
PIGLIT_SKIPS: d3d12-skips.txt
|
|
PIGLIT_FLAKES: d3d12-flakes.txt
|
|
|