mirror of
https://github.com/elwrcl/intel-hard-graphics.git
synced 2026-11-01 03:18:02 +03:00
52 lines
1.9 KiB
C
52 lines
1.9 KiB
C
/**************************************************************************
|
|
*
|
|
* Copyright 2012-2021 VMware, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sub license, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
|
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
|
|
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*
|
|
* The above copyright notice and this permission notice (including the
|
|
* next paragraph) shall be included in all copies or substantial portions
|
|
* of the Software.
|
|
*
|
|
**************************************************************************/
|
|
|
|
/*
|
|
* DriverIncludes.h --
|
|
* Basic DDK includes for building the client driver.
|
|
*/
|
|
|
|
#ifndef DRIVER_INCLUDES_H
|
|
#define DRIVER_INCLUDES_H
|
|
|
|
#include "Debug.h"
|
|
#include "util/u_inlines.h"
|
|
|
|
#include <winddk_compat.h>
|
|
|
|
#define D3D10DDI_MINOR_HEADER_VERSION 2
|
|
|
|
/* Unfortunately WinDDK's d3d10umddi.h defines D3D10.x constants as global
|
|
* const variables instead of preprocessor defines, causing LINK to fail due
|
|
* to duplicate symbols. Include d3d10_1.h to avoid the issue.
|
|
*/
|
|
#include <d3d10_1.h>
|
|
|
|
#include <d3d10umddi.h>
|
|
|
|
#endif /* DRIVER_INCLUDES_H */
|